Player Matchup

Chiron
Chiron
BigBabyReed
Chiron
Level 17
God Stats
3W - 1L
1,870 SR
Queue Stats
8W - 9L
1,280 Elo+
Solo
Thoth
Thoth
Moxxis7
Thoth
Level 29
God Stats
1W - 1L
1,678 SR
Queue Stats
107W - 107L
1,341 Elo+
Solo
Poseidon
Poseidon
MrCorvoi
Poseidon
Level 19
God Stats
3W - 7L
1,338 SR
Queue Stats
53W - 38L
1,640 Elo+
Solo
Yemoja
Yemoja
NoGankzGiven
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,319 Elo+
Solo
Pele
Pele
The pyoshiss
Pele
Level 28
God Stats
1W - 6L
1,232 SR
Queue Stats
63W - 110L
1,298 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,376 Elo+

VS

Team Averages
Level 26
1,587 SR
1,533 Elo+
Heimdallr
Heimdallr
MrDecipher
Heimdallr
Level 30
God Stats
25W - 16L
1,599 SR
Queue Stats
104W - 79L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
SirSquatchy
Baron Samedi
Level 13
God Stats
1W - 2L
1,645 SR
Queue Stats
14W - 4L
1,752 Elo+
Party 1
Mercury
Mercury
Zelacian
Mercury
Level 46
God Stats
2W - 3L
1,485 SR
Queue Stats
145W - 80L
1,659 Elo+
Party 1
Hel
Hel
hai_UwU
Hel
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,215 Elo+
Solo
Erlang Shen
Erlang Shen
slammincody
Erlang Shen
Level 29
God Stats
6W - 3L
1,705 SR
Queue Stats
88W - 39L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 3 / 4
7,549
444
7,405
11,894
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Moxxis7
Thoth
11
1 / 7 / 7
7,053
415
2,975
10,215
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
MrCorvoi
Poseidon
15
16 / 2 / 3
10,185
599
18,664
8,937
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
12
1 / 2 / 8
7,628
449
5,350
10,692
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 3 / 1
7,170
422
4,438
10,159
3,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrDecipher
Heimdallr
11
2 / 5 / 7
7,701
453
3,856
12,032
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
SirSquatchy
Baron Samedi
14
7 / 3 / 6
9,477
557
11,851
13,732
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Zelacian
Mercury
14
1 / 2 / 7
8,683
511
4,961
12,937
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
10
0 / 9 / 7
6,565
386
2,738
10,875
3,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
slammincody
Erlang Shen
16
7 / 1 / 3
10,465
616
10,911
13,794
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
20
Kills
17
17
Deaths
20
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
3
4
1
L
Thoth
Moxxis7
Thoth
1
7
7
0.64
L
Poseidon
MrCorvoi
Poseidon
16
2
3
8.75
W
Heimdallr
MrDecipher
Heimdallr
2
5
7
1.1
L
Yemoja
1
2
8
2.5
W
Baron Samedi
SirSquatchy
Baron Samedi
7
3
6
3.33
L
1
3
1
0.5
W
Mercury
Zelacian
Mercury
1
2
7
2.25
W
Hel
0
9
7
0.39
W
Erlang Shen
slammincody
Erlang Shen
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,832
Damage
34,317
51,897
Taken
63,370
22,370
Mitigated
34,489
11,169
Healing
28,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
7,405
3,415
485
4,936
11,894
4,254
761
2,419
9,475
0
33,597
L
Thoth
Moxxis7
Thoth
2,975
284
99
598
10,215
3,246
1,262
3,154
7,061
33,296
0
L
Poseidon
MrCorvoi
Poseidon
18,664
1,800
0
630
8,937
3,347
0
2,529
6,408
68,929
0
W
Heimdallr
MrDecipher
Heimdallr
3,856
2,526
0
2,631
12,032
4,406
1,335
6,459
5,479
0
32,822
L
Yemoja
5,350
601
1,420
1,426
10,692
8,089
0
3,493
7,199
33,162
0
W
Baron Samedi
SirSquatchy
Baron Samedi
11,851
1,218
2,886
6,696
13,732
13,373
151
5,789
7,653
39,701
0
L
4,438
842
0
1,575
10,159
3,434
458
3,083
7,076
0
37,320
W
Mercury
Zelacian
Mercury
4,961
1,774
0
6,172
12,937
4,645
0
4,816
7,861
0
58,204
W
Hel
2,738
739
1,273
1,250
10,875
3,270
235
6,092
4,437
16,278
0
W
Erlang Shen
slammincody
Erlang Shen
10,911
4,940
0
7,236
13,794
8,795
1,617
2,713
10,951
99
56,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
42,891
375
Minions Killed
360
0
Camps Cleared
0
1,572,124
Distance Traveled
1,478,539
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,549
444
66
4
0
292,906
0
L
Thoth
7,053
415
54
3
0
294,914
5
L
Poseidon
10,185
599
132
8
0
345,293
2
W
Heimdallr
7,701
453
60
4
0
250,041
3
L
Yemoja
7,628
449
57
3
0
314,797
1
W
Baron Samedi
9,477
557
40
2
0
273,501
5
L
Pele
7,170
422
66
4
0
324,214
0
W
Mercury
8,683
511
111
7
0
391,411
4
W
Hel
6,565
386
34
2
0
261,483
0
W
Erlang Shen
10,465
616
115
7
0
302,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role