Player Matchup

Fenrir
Fenrir
IKCMI
Fenrir
Level 13
God Stats
2W - 3L
1,674 SR
Queue Stats
2W - 3L
1,753 Elo+
Party 1
Ares
Ares
Svnly
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,753 Elo+
Party 1
Kukulkan
Kukulkan
Zacened
Kukulkan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 39
1,558 SR
1,669 Elo+

VS

Team Averages
Level 76
1,545 SR
1,485 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
SkeezahhhSKY
Chiron
Level 24
God Stats
7W - 7L
1,567 SR
Queue Stats
46W - 53L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
WaywardWil
Sun Wukong
Level 86
God Stats
6W - 5L
1,568 SR
Queue Stats
46W - 47L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IKCMI
Fenrir
13
5 / 6 / 2
9,976
665
8,785
11,882
5,211
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Svnly
Ares
13
2 / 3 / 4
9,321
621
8,254
16,852
18,267
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Zacened
Kukulkan
11
1 / 3 / 4
9,340
623
3,754
4,477
2,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 2
10,852
723
8,920
8,955
2,512
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
13
2 / 2 / 8
10,219
681
5,713
6,172
1,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
WaywardWil
Sun Wukong
14
5 / 4 / 4
10,886
726
8,944
13,879
6,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
12
12
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
2
3
L
Fenrir
IKCMI
Fenrir
5
6
2
1
W
Chiron
2
2
8
3
L
Ares
Svnly
Ares
2
3
4
1.33
W
Sun Wukong
WaywardWil
Sun Wukong
5
4
4
1.75
L
Kukulkan
Zacened
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,793
Damage
23,577
33,211
Taken
29,006
25,479
Mitigated
10,627
2,401
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,920
2,585
0
5,346
8,955
2,512
2,886
4,583
4,147
53,223
0
L
Fenrir
IKCMI
Fenrir
8,785
1,629
0
685
11,882
5,211
0
4,517
7,365
0
29,363
W
Chiron
5,713
1,970
632
1,275
6,172
1,728
198
1,988
4,082
0
30,072
L
Ares
Svnly
Ares
8,254
219
0
921
16,852
18,267
0
3,197
13,655
34,860
0
W
Sun Wukong
WaywardWil
Sun Wukong
8,944
1,763
0
5,236
13,879
6,387
207
5,053
8,649
21
42,057
L
Kukulkan
Zacened
Kukulkan
3,754
380
0
795
4,477
2,001
0
1,315
3,162
35,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
31,957
115
Minions Killed
195
0
Camps Cleared
0
697,271
Distance Traveled
856,482
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,852
723
92
6
0
299,135
5
L
Fenrir
9,976
665
34
2
0
255,442
5
W
Chiron
10,219
681
47
3
0
287,902
3
L
Ares
9,321
621
24
2
0
285,814
0
W
Sun Wukong
10,886
726
56
4
0
269,445
3
L
Kukulkan
9,340
623
57
4
0
156,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role