Player Matchup

Sol
Sol
Berethor7
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,441 Elo+
Solo
Da Ji
Da Ji
D1Police
Da Ji
Level 21
God Stats
3W - 1L
1,614 SR
Queue Stats
52W - 25L
1,532 Elo+
Solo
Bacchus
Bacchus
FellSyn
Bacchus
Level 22
God Stats
8W - 1L
1,700 SR
Queue Stats
19W - 13L
1,410 Elo+
Solo
Loki
Loki
Torouk57
Loki
Level 22
God Stats
6W - 5L
1,632 SR
Queue Stats
40W - 31L
1,466 Elo+
Solo
Bellona
Bellona
mik_il_pesce
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,159 Elo+
Solo
Team Averages
Level 20
1,589 SR
1,401 Elo+

VS

Team Averages
Level 23
1,604 SR
1,371 Elo+
Merlin
Merlin
CatNight001
Merlin
Level 29
God Stats
5W - 3L
1,630 SR
Queue Stats
118W - 115L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Dead_Skull_984
Sun Wukong
Level 23
God Stats
2W - 1L
1,779 SR
Queue Stats
31W - 31L
1,302 Elo+
Solo
Susano
Susano
ILimboo
Susano
Level 12
God Stats
2W - 5L
1,440 SR
Queue Stats
10W - 19L
1,299 Elo+
Solo
Danzaburou
Danzaburou
Zaad_Vlekje
Danzaburou
Level 24
God Stats
15W - 14L
1,394 SR
Queue Stats
35W - 44L
1,228 Elo+
Solo
Bacchus
Bacchus
bondagebaby
Bacchus
Level 29
God Stats
1W - 1L
1,777 SR
Queue Stats
130W - 124L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,899
780
956
1,196
264
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
D1Police
Da Ji
7
5 / 0 / 0
4,848
970
2,312
4,071
1,077
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
FellSyn
Bacchus
5
2 / 0 / 1
3,839
768
1,928
2,117
1,090
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
7
0 / 0 / 1
3,970
794
1,500
1,925
651
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
mik_il_pesce
Bellona
4
0 / 0 / 1
3,099
620
609
1,809
767
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
0 / 2 / 0
3,283
657
1,207
2,332
477
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Dead_Skull_984
Sun Wukong
4
0 / 2 / 0
3,214
643
708
2,590
1,149
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
ILimboo
Susano
5
0 / 0 / 0
3,587
717
210
2,421
532
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Zaad_Vlekje
Danzaburou
5
0 / 2 / 0
3,279
656
835
2,574
650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
bondagebaby
Bacchus
2
0 / 1 / 0
2,777
555
581
1,584
733
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Merlin
0
2
0
0
W
Da Ji
D1Police
Da Ji
5
0
0
5
L
Sun Wukong
Dead_Skull_984
Sun Wukong
0
2
0
0
W
Bacchus
FellSyn
Bacchus
2
0
1
2.5
L
Susano
ILimboo
Susano
0
0
0
0
W
Loki
0
0
1
0.5
L
Danzaburou
Zaad_Vlekje
Danzaburou
0
2
0
0
L
Bacchus
bondagebaby
Bacchus
0
1
0
0
W
Bellona
mik_il_pesce
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,305
Damage
3,541
11,118
Taken
11,501
3,849
Mitigated
3,541
5,261
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
956
407
0
785
1,196
264
69
199
997
10,293
0
L
Merlin
1,207
287
0
812
2,332
477
0
243
1,989
10,429
0
W
Da Ji
D1Police
Da Ji
2,312
990
0
2,003
4,071
1,077
0
155
3,916
0
18,539
L
Sun Wukong
Dead_Skull_984
Sun Wukong
708
41
0
230
2,590
1,149
0
907
1,633
0
7,013
W
Bacchus
FellSyn
Bacchus
1,928
732
0
394
2,117
1,090
0
398
1,604
8,016
0
L
Susano
ILimboo
Susano
210
74
0
946
2,421
532
0
104
2,292
0
13,184
W
Loki
1,500
244
0
1,179
1,925
651
70
379
1,521
0
14,900
L
Danzaburou
Zaad_Vlekje
Danzaburou
835
152
0
153
2,574
650
44
631
1,943
0
8,374
L
Bacchus
bondagebaby
Bacchus
581
175
0
285
1,584
733
0
999
585
1,547
0
W
Bellona
mik_il_pesce
Bellona
609
247
0
900
1,809
767
0
657
1,152
0
4,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,655
Gold Earned
16,140
115
Minions Killed
84
0
Camps Cleared
0
545,383
Distance Traveled
413,978
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,899
780
14
3
0
101,478
0
L
Merlin
3,283
657
16
3
0
87,199
1
W
Da Ji
4,848
970
40
8
0
127,222
2
L
Sun Wukong
3,214
643
12
2
0
86,205
0
W
Bacchus
3,839
768
13
3
0
116,663
1
L
Susano
3,587
717
31
6
0
112,265
0
W
Loki
3,970
794
40
8
0
96,764
0
L
Danzaburou
3,279
656
23
5
0
74,776
0
L
Bacchus
2,777
555
2
0
0
53,533
0
W
Bellona
3,099
620
8
2
0
103,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role