Player Matchup

Ares
Ares
EROCK127
Ares
Level 24
God Stats
14W - 20L
1,434 SR
Queue Stats
37W - 69L
1,142 Elo+
Party 1
Anhur
Anhur
OhNoCrucio
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,128 Elo+
Solo
Merlin
Merlin
madklown5
Merlin
Level 56
God Stats
1W - 4L
1,163 SR
Queue Stats
15W - 23L
1,155 Elo+
Party 1
Team Averages
Level 32
1,366 SR
1,142 Elo+

VS

Team Averages
Level 21
1,353 SR
1,087 Elo+
Merlin
Merlin
Antiopia
Merlin
Level 17
God Stats
1W - 4L
1,357 SR
Queue Stats
5W - 11L
1,053 Elo+
Solo
Fenrir
Fenrir
DjWolverine189
Fenrir
Level 21
God Stats
2W - 5L
1,219 SR
Queue Stats
2W - 9L
854 Elo+
Solo
Cthulhu
Cthulhu
GAMECRAZYPLAYER_
Cthulhu
Level 24
God Stats
36W - 44L
1,484 SR
Queue Stats
37W - 44L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
1 / 3 / 0
4,115
823
1,344
4,852
2,400
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
4
0 / 1 / 0
3,524
705
560
1,144
411
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
madklown5
Merlin
8
0 / 1 / 1
4,112
822
2,460
2,200
783
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Antiopia
Merlin
6
0 / 1 / 3
4,002
800
1,947
2,054
603
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
4 / 0 / 1
5,028
1,006
1,583
2,349
753
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

7
1 / 0 / 4
4,536
907
2,296
2,309
1,039
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Antiopia
Merlin
0
1
3
1.5
W
4
0
1
4.5
L
Ares
1
3
0
0.33
W
1
0
4
3
L
Anhur
0
1
0
0
L
Merlin
madklown5
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,364
Damage
5,826
8,196
Taken
6,712
3,594
Mitigated
2,395
1,319
Healing
1,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Antiopia
Merlin
1,947
256
0
54
2,054
603
462
1,491
563
9,114
0
W
1,583
518
0
1,482
2,349
753
75
1,390
959
0
5,033
L
Ares
1,344
264
357
374
4,852
2,400
0
1,699
3,153
6,414
0
W
2,296
266
0
337
2,309
1,039
280
947
1,362
8,279
0
L
Anhur
560
492
0
108
1,144
411
0
769
375
0
2,759
L
Merlin
madklown5
Merlin
2,460
438
0
480
2,200
783
0
1,793
407
11,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,751
Gold Earned
13,566
36
Minions Killed
44
0
Camps Cleared
0
193,105
Distance Traveled
287,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,002
800
15
3
0
82,480
0
W
Fenrir
5,028
1,006
10
2
0
98,215
0
L
Ares
4,115
823
13
3
0
82,894
0
W
Cthulhu
4,536
907
19
4
0
106,375
0
L
Anhur
3,524
705
4
1
0
27,028
0
L
Merlin
4,112
822
19
4
0
83,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role