Player Matchup

Set
Set
DatBishBoi
Set
Level 29
God Stats
3W - 7L
1,484 SR
Queue Stats
18W - 15L
1,535 Elo+
Solo
Danzaburou
Danzaburou
REGGIEfxknALLEN
Danzaburou
Level 25
God Stats
10W - 9L
1,621 SR
Queue Stats
53W - 58L
1,515 Elo+
Solo
Geb
Geb
WackaEXP
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,630 Elo+
Party 1
Rama
Rama
ZyMusic26
Rama
Level 39
God Stats
11W - 12L
1,583 SR
Queue Stats
94W - 71L
1,553 Elo+
Party 1
Vulcan
Vulcan
hamsi_cerrahi
Vulcan
Level 9
God Stats
0W - 3L
1,211 SR
Queue Stats
1W - 10L
953 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,437 Elo+

VS

Team Averages
Level 24
1,667 SR
1,513 Elo+
Jormungandr
Jormungandr
Choc Thunder248
Jormungandr
Level 18
God Stats
5W - 1L
1,711 SR
Queue Stats
54W - 37L
1,582 Elo+
Solo
Fenrir
Fenrir
DankDogeM8
Fenrir
Level 21
God Stats
5W - 3L
1,656 SR
Queue Stats
37W - 23L
1,566 Elo+
Solo
Vulcan
Vulcan
E-boystealer69
Vulcan
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 43L
1,249 Elo+
Solo
Merlin
Merlin
Robo13In
Merlin
Level 29
God Stats
3W - 0L
1,879 SR
Queue Stats
29W - 23L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
XionTheCat
Sun Wukong
Level 27
God Stats
33W - 27L
1,587 SR
Queue Stats
90W - 71L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,225
523
2,590
9,504
2,780
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
REGGIEfxknALLEN
Danzaburou
7
1 / 7 / 0
4,626
463
2,341
6,703
1,537
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 0
5,969
597
3,872
5,912
3,530
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
8
0 / 2 / 1
4,731
473
1,830
4,647
1,147
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
3,885
389
563
1,951
506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Choc Thunder248
Jormungandr
10
1 / 1 / 0
6,002
600
4,380
6,352
4,348
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
DankDogeM8
Fenrir
10
11 / 0 / 1
7,083
708
9,405
6,001
3,332
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 4
5,624
562
2,088
3,840
1,186
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Robo13In
Merlin
10
0 / 0 / 5
6,090
609
2,821
2,506
691
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
XionTheCat
Sun Wukong
11
2 / 0 / 1
7,106
711
914
5,590
2,281
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
15
15
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Choc Thunder248
Jormungandr
1
1
0
1
W
Fenrir
DankDogeM8
Fenrir
11
0
1
11.5
L
1
4
0
0.25
W
1
1
4
3
L
Danzaburou
REGGIEfxknALLEN
Danzaburou
1
7
0
0.14
W
Merlin
Robo13In
Merlin
0
0
5
2.5
L
0
0
0
0
W
Sun Wukong
XionTheCat
Sun Wukong
2
0
1
2.5
L
Rama
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,196
Damage
19,608
28,717
Taken
24,289
9,500
Mitigated
11,838
7,095
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Choc Thunder248
Jormungandr
4,380
1,346
0
2,462
6,352
4,348
156
3,657
2,695
28,225
0
W
Fenrir
DankDogeM8
Fenrir
9,405
2,670
0
1,304
6,001
3,332
0
0
6,001
0
23,717
L
2,590
1,464
0
3,028
9,504
2,780
0
2,056
7,448
0
29,863
W
2,088
1,279
0
1,349
3,840
1,186
822
611
3,229
15,233
0
L
Danzaburou
REGGIEfxknALLEN
Danzaburou
2,341
750
0
868
6,703
1,537
0
1,125
5,578
0
13,439
W
Merlin
Robo13In
Merlin
2,821
245
87
1,667
2,506
691
252
0
2,506
34,303
0
L
3,872
1,146
0
2,598
5,912
3,530
0
3,232
2,255
30,962
0
W
Sun Wukong
XionTheCat
Sun Wukong
914
316
0
3,345
5,590
2,281
0
167
5,423
0
47,438
L
Rama
1,830
1,641
0
573
4,647
1,147
0
1,317
3,330
0
17,717
L
563
312
0
28
1,951
506
0
1,059
817
4,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
31,905
188
Minions Killed
290
0
Camps Cleared
0
805,904
Distance Traveled
968,329
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,002
600
47
5
0
201,045
2
W
Fenrir
7,083
708
32
3
0
215,347
1
L
Set
5,225
523
50
5
0
181,722
2
W
Vulcan
5,624
562
31
3
0
171,617
2
L
Danzaburou
4,626
463
30
3
0
152,585
0
W
Merlin
6,090
609
76
8
0
154,700
5
L
Geb
5,969
597
56
6
0
210,502
0
W
Sun Wukong
7,106
711
104
10
0
225,620
2
L
Rama
4,731
473
36
4
0
181,070
1
L
Vulcan
3,885
389
16
2
0
80,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role