Player Matchup

Nemesis
Nemesis
BattleNarwhal7
Nemesis
Level 13
God Stats
3W - 2L
1,758 SR
Queue Stats
10W - 13L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
Cesar_8199
Kukulkan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Darthedardar
Cthulhu
Level 9
God Stats
4W - 3L
1,451 SR
Queue Stats
8W - 6L
1,403 Elo+
Party 1
Bellona
Bellona
Destroyer1499
Bellona
Level 28
God Stats
8W - 5L
1,432 SR
Queue Stats
8W - 6L
1,410 Elo+
Party 1
Neith
Neith
Huxxley
Neith
Level 83
God Stats
4W - 6L
1,508 SR
Queue Stats
22W - 28L
1,379 Elo+
Party 1
Team Averages
Level 35
1,530 SR
1,398 Elo+

VS

Team Averages
Level 23
1,523 SR
1,363 Elo+
Yemoja
Yemoja
Double Bean3515
Yemoja
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,241 Elo+
Solo
King Arthur
King Arthur
StanicBook
King Arthur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,162 Elo+
Party 2
Ra
Ra
Vicist
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,286 Elo+
Solo
Vulcan
Vulcan
YOSOYELPROXDD
Vulcan
Level 13
God Stats
0W - 2L
1,613 SR
Queue Stats
6W - 8L
1,404 Elo+
Solo
Danzaburou
Danzaburou
kilat98
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 11L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,866
644
682
3,409
684
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Kukulkan
Cesar_8199
Kukulkan
7
1 / 1 / 0
4,316
719
1,481
2,345
720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Darthedardar
Cthulhu
6
0 / 2 / 1
3,978
663
469
3,621
1,633
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Bellona
7
0 / 0 / 0
4,240
707
267
2,486
1,373
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Huxxley
Neith
7
1 / 1 / 0
4,347
725
2,096
2,091
458
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,747
458
0
0
0
King Arthur
StanicBook
King Arthur
2
0 / 0 / 0
2,838
473
154
871
296
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ra
6
1 / 1 / 0
4,003
667
1,680
2,809
791
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,871
479
0
681
114
Shoes

Shoes

+6%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Danzaburou
kilat98
Danzaburou
7
2 / 1 / 1
4,241
707
1,363
3,510
864
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
4
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Kukulkan
Cesar_8199
Kukulkan
1
1
0
1
W
Cthulhu
Darthedardar
Cthulhu
0
2
1
0.25
W
Bellona
0
0
0
0
L
0
0
0
0
W
Neith
Huxxley
Neith
1
1
0
1
L
King Arthur
StanicBook
King Arthur
0
0
0
0
L
Ra
1
1
0
1
L
0
0
0
0
L
Danzaburou
kilat98
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,995
Damage
3,197
13,952
Taken
7,871
4,868
Mitigated
2,065
4,177
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
682
359
0
1,522
3,409
684
388
190
3,219
0
16,270
W
Kukulkan
Cesar_8199
Kukulkan
1,481
160
0
228
2,345
720
888
1,490
855
17,862
0
W
Cthulhu
Darthedardar
Cthulhu
469
0
0
125
3,621
1,633
115
0
3,621
7,064
0
W
Bellona
267
28
0
1,726
2,486
1,373
943
0
2,436
0
11,737
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Huxxley
Neith
2,096
705
0
576
2,091
458
430
0
2,091
0
19,810
L
King Arthur
StanicBook
King Arthur
154
36
0
630
871
296
0
0
797
0
1,115
L
Ra
1,680
242
0
541
2,809
791
227
1,481
1,328
13,756
0
L
0
0
0
389
681
114
0
0
681
1,833
0
L
Danzaburou
kilat98
Danzaburou
1,363
278
0
1,178
3,510
864
0
469
3,041
0
12,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,747
Gold Earned
16,700
156
Minions Killed
61
0
Camps Cleared
0
556,627
Distance Traveled
282,381
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,866
644
31
5
0
132,052
1
W
Kukulkan
4,316
719
32
5
0
94,729
2
W
Cthulhu
3,978
663
17
3
0
109,464
0
W
Bellona
4,240
707
31
5
0
111,714
0
L
Yemoja
2,747
458
0
0
0
4,147
0
W
Neith
4,347
725
45
8
0
108,668
1
L
King Arthur
2,838
473
2
0
0
28,329
0
L
Ra
4,003
667
35
6
0
104,474
0
L
Vulcan
2,871
479
3
1
0
36,452
1
L
Danzaburou
4,241
707
21
4
0
108,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role