Player Matchup

Arachne
Arachne
Boss Frisone
Arachne
Level 18
God Stats
4W - 5L
1,594 SR
Queue Stats
29W - 49L
1,183 Elo+
Solo
Thor
Thor
KostOverload
Thor
Level 17
God Stats
1W - 1L
1,494 SR
Queue Stats
8W - 8L
1,328 Elo+
Party 1
Bellona
Bellona
NRG Prizee
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 1
Artemis
Artemis
REZ BL4CKOUTz
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Heimdallr
Heimdallr
The_Demigod_Jon
Heimdallr
Level 24
God Stats
3W - 2L
1,683 SR
Queue Stats
18W - 16L
1,501 Elo+
Solo
Team Averages
Level 14
1,554 SR
1,338 Elo+

VS

Team Averages
Level 21
1,578 SR
1,400 Elo+
Ares
Ares
ESÖSÄ
Ares
Level 13
God Stats
3W - 0L
1,795 SR
Queue Stats
17W - 12L
1,421 Elo+
Solo
Anubis
Anubis
MacDaddyMac546
Anubis
Level 28
God Stats
6W - 4L
1,541 SR
Queue Stats
54W - 42L
1,390 Elo+
Party 2
Achilles
Achilles
MitchThaGod420
Achilles
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 36L
1,354 Elo+
Party 2
Chernobog
Chernobog
TNWs3rg1t0
Chernobog
Level 28
God Stats
15W - 8L
1,501 SR
Queue Stats
74W - 72L
1,453 Elo+
Party 2
Izanami
Izanami
WozHacker11
Izanami
Level 12
God Stats
4W - 1L
1,556 SR
Queue Stats
10W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boss Frisone
Arachne
7
0 / 5 / 0
4,437
444
2,777
6,696
1,735
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 1 / 0
3,944
394
3,358
5,349
1,317
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
NRG Prizee
Bellona
5
0 / 4 / 1
4,103
410
1,431
5,838
2,849
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
7
1 / 3 / 0
4,796
480
1,805
3,777
786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
The_Demigod_Jon
Heimdallr
6
0 / 3 / 0
4,221
422
2,200
4,775
1,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ESÖSÄ
Ares
7
2 / 0 / 4
5,106
511
2,796
7,279
2,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

9
6 / 0 / 4
6,432
643
4,744
4,043
1,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
9
3 / 1 / 4
5,698
570
4,043
4,465
1,606
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
TNWs3rg1t0
Chernobog
9
4 / 0 / 3
5,735
574
4,569
3,407
1,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
WozHacker11
Izanami
8
1 / 1 / 4
5,267
527
2,469
2,107
482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
16
16
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
Boss Frisone
Arachne
0
5
0
0
W
Ares
ESÖSÄ
Ares
2
0
4
4
L
0
1
0
0
W
6
0
4
8
W
Achilles
3
1
4
5
L
Bellona
NRG Prizee
Bellona
0
4
1
0.13
L
Artemis
1
3
0
0.33
W
Chernobog
TNWs3rg1t0
Chernobog
4
0
3
5.5
L
Heimdallr
The_Demigod_Jon
Heimdallr
0
3
0
0
W
Izanami
WozHacker11
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,571
Damage
18,621
26,435
Taken
21,301
8,105
Mitigated
6,813
5,208
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Boss Frisone
Arachne
2,777
1,748
0
1,353
6,696
1,735
96
608
6,088
0
15,660
W
Ares
ESÖSÄ
Ares
2,796
291
55
2,074
7,279
2,304
101
0
7,229
12,370
0
L
3,358
329
0
1,171
5,349
1,317
0
1,486
3,863
0
10,942
W
4,744
168
169
2,945
4,043
1,375
287
0
4,018
28,762
0
W
Achilles
4,043
1,502
0
181
4,465
1,606
1,220
0
4,465
0
17,412
L
Bellona
NRG Prizee
Bellona
1,431
330
0
1,049
5,838
2,849
0
2,552
3,286
0
9,391
L
Artemis
1,805
432
0
765
3,777
786
584
1,711
2,066
0
13,806
W
Chernobog
TNWs3rg1t0
Chernobog
4,569
2,383
0
246
3,407
1,046
1,734
0
3,382
0
23,457
L
Heimdallr
The_Demigod_Jon
Heimdallr
2,200
1,337
0
870
4,775
1,418
0
1,183
3,592
0
13,773
W
Izanami
WozHacker11
Izanami
2,469
1,728
0
0
2,107
482
1,536
0
2,057
0
19,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,501
Gold Earned
28,238
101
Minions Killed
197
0
Camps Cleared
0
875,317
Distance Traveled
865,505
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,437
444
30
3
0
183,691
1
W
Ares
5,106
511
24
2
0
168,848
3
L
Thor
3,944
394
17
2
0
206,466
1
W
Anubis
6,432
643
54
5
0
166,249
1
W
Achilles
5,698
570
40
4
0
180,442
0
L
Bellona
4,103
410
13
1
0
167,522
0
L
Artemis
4,796
480
21
2
0
158,793
1
W
Chernobog
5,735
574
40
4
0
195,738
2
L
Heimdallr
4,221
422
20
2
0
158,845
1
W
Izanami
5,267
527
39
4
0
154,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role