Player Matchup

Pele
Pele
ClayCaliber
Pele
Level 54
God Stats
1W - 0L
1,617 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
SlapperofKnees
Sol
Level 27
God Stats
1W - 0L
1,351 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
kilo6651
Cthulhu
Level 65
God Stats
1W - 0L
1,486 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 1
Team Averages
Level 49
1,485 SR
1,466 Elo+

VS

Team Averages
Level 46
1,528 SR
1,321 Elo+
Hachiman
Hachiman
Horizon_Apollyon
Hachiman
Level 84
God Stats
11W - 8L
1,559 SR
Queue Stats
26W - 28L
1,371 Elo+
Party 2
Eset
Eset
Horizon_Jokez
Eset
Level 25
God Stats
9W - 10L
1,534 SR
Queue Stats
33W - 35L
1,299 Elo+
Party 2
Fafnir
Fafnir
the_force72
Fafnir
Level 29
God Stats
8W - 9L
1,491 SR
Queue Stats
24W - 34L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 7
10,388
742
7,824
9,446
4,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 3 / 5
9,600
686
9,615
9,686
2,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
kilo6651
Cthulhu
14
6 / 0 / 7
10,074
720
9,063
11,287
11,375
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,700
621
7,042
11,589
4,006
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 7 / 1
8,097
578
4,074
8,685
2,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
13
3 / 3 / 2
9,723
695
9,968
13,555
17,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
5
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
1
7
4
0.43
L
1
7
1
0.21
W
3
3
5
1.83
W
Cthulhu
kilo6651
Cthulhu
6
0
7
9.5
L
Fafnir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
21,084
30,419
Taken
33,829
18,598
Mitigated
24,023
10,039
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,824
2,361
486
1,475
9,446
4,346
128
4,428
4,773
0
26,262
L
7,042
4,251
0
2,115
11,589
4,006
0
5,960
5,454
0
36,899
L
4,074
223
0
620
8,685
2,958
0
4,723
3,837
19,378
0
W
9,615
3,004
0
4,841
9,686
2,877
402
5,074
4,287
41,405
0
W
Cthulhu
kilo6651
Cthulhu
9,063
867
888
2,349
11,287
11,375
111
4,460
6,635
36,486
0
L
Fafnir
9,968
1,893
542
3,004
13,555
17,059
0
7,587
5,768
20,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
26,520
123
Minions Killed
100
0
Camps Cleared
0
756,580
Distance Traveled
685,379
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,388
742
30
2
0
282,404
0
L
Hachiman
8,700
621
65
5
0
216,889
7
L
Eset
8,097
578
21
2
0
212,284
0
W
Sol
9,600
686
50
4
0
215,388
0
W
Cthulhu
10,074
720
43
3
0
258,788
3
L
Fafnir
9,723
695
14
1
0
256,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role