Player Matchup

Danzaburou
Danzaburou
AbyssRayda007
Danzaburou
Level 157
God Stats
3W - 1L
1,711 SR
Queue Stats
211W - 212L
1,491 Elo+
Party 1
Khepri
Khepri
Aye Cortez
Khepri
Level 128
God Stats
1W - 1L
1,315 SR
Queue Stats
261W - 252L
1,486 Elo+
Party 1
Olorun
Olorun
DERF DA SMURF
Olorun
Level 15
God Stats
1W - 4L
1,141 SR
Queue Stats
1W - 4L
991 Elo+
Party 1
Team Averages
Level 100
1,389 SR
1,322 Elo+

VS

Team Averages
Level 24
1,473 SR
1,342 Elo+
Thoth
Thoth
Gun2279
Thoth
Level 27
God Stats
1W - 4L
1,195 SR
Queue Stats
67W - 66L
1,424 Elo+
Party 2
Cerberus
Cerberus
YUNG MIKE BUBLE
Cerberus
Level 18
God Stats
0W - 2L
1,796 SR
Queue Stats
0W - 5L
1,189 Elo+
Solo
Osiris
Osiris
xXGunNomadXx
Osiris
Level 28
God Stats
8W - 13L
1,429 SR
Queue Stats
89W - 101L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbyssRayda007
Danzaburou
17
10 / 0 / 1
13,927
733
24,590
11,441
4,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Aye Cortez
Khepri
13
0 / 6 / 9
11,949
629
7,106
20,960
21,111
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 8
11,116
585
6,918
15,888
7,200
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gun2279
Thoth
15
4 / 4 / 3
11,301
595
12,537
9,353
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
2 / 2 / 7
10,726
565
9,407
19,588
23,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
13
2 / 5 / 5
10,838
570
12,237
25,042
23,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
8
9
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbyssRayda007
Danzaburou
10
0
1
10.5
W
Khepri
Aye Cortez
Khepri
0
6
9
0.75
W
1
3
8
1.67
L
Thoth
Gun2279
Thoth
4
4
3
1.38
L
Cerberus
2
2
7
2.75
L
Osiris
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
34,181
48,289
Taken
53,983
32,998
Mitigated
51,744
17,145
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbyssRayda007
Danzaburou
24,590
10,106
384
4,626
11,441
4,687
2,261
4,014
7,252
0
81,370
W
Khepri
Aye Cortez
Khepri
7,106
508
1,134
3,561
20,960
21,111
0
8,238
12,344
25,837
0
W
6,918
4,206
2,021
5,419
15,888
7,200
1,610
9,775
5,788
39,912
0
L
Thoth
Gun2279
Thoth
12,537
220
58
266
9,353
5,043
0
2,468
6,885
71,632
0
L
Cerberus
9,407
849
0
4,822
19,588
23,409
0
6,697
12,891
35,273
0
L
Osiris
12,237
5,385
711
5,112
25,042
23,292
0
4,944
20,098
0
40,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
32,865
191
Minions Killed
209
0
Camps Cleared
0
948,655
Distance Traveled
988,266
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,927
733
94
5
0
319,266
1
W
Khepri
11,949
629
38
2
0
315,604
1
W
Olorun
11,116
585
59
3
0
313,785
2
L
Thoth
11,301
595
85
4
0
308,625
0
L
Cerberus
10,726
565
83
4
0
327,974
0
L
Osiris
10,838
570
41
2
0
351,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role