Player Matchup

Kukulkan
Kukulkan
SLYxxNemesis
Kukulkan
Level 6
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Thordaddy333
Danzaburou
Level 8
God Stats
2W - 1L
1,724 SR
Queue Stats
4W - 2L
1,551 Elo+
Party 2
Bacchus
Bacchus
UnnamedSoldier00
Bacchus
Level 45
God Stats
1W - 3L
1,164 SR
Queue Stats
24W - 27L
1,375 Elo+
Party 2
Team Averages
Level 20
1,548 SR
1,475 Elo+

VS

Team Averages
Level 32
1,419 SR
1,543 Elo+
Horus
Horus
DojaCatsMilkies
Horus
Level 67
God Stats
6W - 8L
1,480 SR
Queue Stats
328W - 311L
1,553 Elo+
Party 1
Zeus
Zeus
KneeGrowFetus
Zeus
Level 5
God Stats
2W - 2L
1,285 SR
Queue Stats
6W - 4L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
Logº
Heimdallr
Level 24
God Stats
29W - 25L
1,494 SR
Queue Stats
55W - 53L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SLYxxNemesis
Kukulkan
19
1 / 5 / 5
16,118
576
7,172
15,301
5,806
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Thordaddy333
Danzaburou
20
8 / 12 / 1
19,900
711
17,853
30,416
12,609
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 9 / 8
16,922
604
11,864
32,469
44,346
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 11
19,810
708
29,504
33,766
48,275
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 6 / 7
19,795
707
37,261
18,227
9,176
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Logº
Heimdallr
6
0 / 0 / 1
12,503
447
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
26
26
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
11
5
11
3.3
L
15
6
7
3.08
L
Heimdallr
Logº
Heimdallr
0
0
1
0.5
W
Kukulkan
SLYxxNemesis
Kukulkan
1
5
5
0.7
W
Danzaburou
Thordaddy333
Danzaburou
8
12
1
0.71
W
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,889
Damage
66,765
78,186
Taken
51,993
62,761
Mitigated
57,451
15,534
Healing
19,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,504
13,714
4,319
12,491
33,766
48,275
1,276
9,509
24,257
0
94,633
L
37,261
2,731
0
2,201
18,227
9,176
943
9,616
8,611
137,142
0
L
Heimdallr
Logº
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
SLYxxNemesis
Kukulkan
7,172
334
0
1,417
15,301
5,806
636
5,659
9,642
90,237
0
W
Danzaburou
Thordaddy333
Danzaburou
17,853
11,206
0
5,275
30,416
12,609
2,264
17,107
13,309
0
108,398
W
11,864
1,932
1,314
7,528
32,469
44,346
284
15,181
17,288
41,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,940
Gold Earned
52,108
272
Minions Killed
248
0
Camps Cleared
0
1,235,929
Distance Traveled
904,399
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
19,810
708
91
3
0
499,756
4
L
Zeus
19,795
707
157
6
0
404,643
3
L
Heimdallr
12,503
447
0
0
0
0
0
W
Kukulkan
16,118
576
105
4
0
351,443
1
W
Danzaburou
19,900
711
130
5
0
413,371
2
W
Bacchus
16,922
604
37
1
0
471,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role