Player Matchup

Thoth
Thoth
Intermisson__
Thoth
Level 18
God Stats
2W - 3L
1,471 SR
Queue Stats
15W - 12L
1,195 Elo+
Party 1
Cthulhu
Cthulhu
LigaBofaDeezNutz
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,242 Elo+
Party 1
Ullr
Ullr
Omar_1595
Ullr
Level 21
God Stats
6W - 5L
1,505 SR
Queue Stats
38W - 47L
1,189 Elo+
Solo
Ares
Ares
Xzerohulk
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
feff1020
Fenrir
Level 15
God Stats
1W - 6L
1,164 SR
Queue Stats
7W - 18L
1,047 Elo+
Solo
Team Averages
Level 16
1,428 SR
1,235 Elo+

VS

Team Averages
Level 21
1,437 SR
1,140 Elo+
Yemoja
Yemoja
Basketball662
Yemoja
Level 18
God Stats
4W - 1L
1,466 SR
Queue Stats
14W - 24L
1,006 Elo+
Solo
Cthulhu
Cthulhu
Don_Jorge_VALV
Cthulhu
Level 17
God Stats
7W - 7L
1,313 SR
Queue Stats
12W - 11L
1,207 Elo+
Solo
Merlin
Merlin
Pin2win324
Merlin
Level 17
God Stats
2W - 2L
1,450 SR
Queue Stats
7W - 13L
1,068 Elo+
Solo
Kukulkan
Kukulkan
Pzcoll
Kukulkan
Level 28
God Stats
3W - 2L
1,399 SR
Queue Stats
71W - 71L
1,154 Elo+
Solo
Sol
Sol
RyanLovesRice
Sol
Level 27
God Stats
49W - 29L
1,558 SR
Queue Stats
78W - 65L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 2
10,380
546
14,425
5,901
2,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 5
8,333
439
9,304
15,404
12,172
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
14
2 / 1 / 2
8,555
450
3,814
11,678
4,412
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
2
0 / 1 / 0
5,485
289
0
681
253
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Fenrir
feff1020
Fenrir
13
4 / 7 / 4
8,352
440
7,311
15,161
5,691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
9,811
516
2,774
11,756
7,870
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 1
9,211
485
7,604
7,362
5,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Pin2win324
Merlin
14
5 / 4 / 3
10,102
532
3,676
11,609
4,006
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Pzcoll
Kukulkan
15
3 / 4 / 0
9,245
487
7,510
8,086
2,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 4
10,536
555
15,687
18,174
5,677
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
19
Kills
14
14
Deaths
19
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
2
1
1
2.5
L
10
1
2
11
L
3
4
5
1.38
L
Ullr
2
1
2
3
W
Merlin
Pin2win324
Merlin
5
4
3
1.63
W
Kukulkan
Pzcoll
Kukulkan
3
4
0
0.75
W
4
7
4
0.86
L
Ares
0
1
0
0
L
Fenrir
feff1020
Fenrir
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,854
Damage
37,251
48,825
Taken
56,987
24,685
Mitigated
25,608
4,550
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,774
439
416
0
11,756
7,870
1,110
7,495
4,134
37,309
0
W
7,604
1,053
78
550
7,362
5,316
833
2,588
4,679
38,424
0
L
14,425
1,106
0
654
5,901
2,157
1,402
4,333
1,568
69,844
0
L
9,304
488
4
1,512
15,404
12,172
0
13,102
2,302
29,580
0
L
Ullr
3,814
1,329
0
1,333
11,678
4,412
2,242
8,321
3,357
0
38,234
W
Merlin
Pin2win324
Merlin
3,676
845
0
3,545
11,609
4,006
0
2,913
8,621
38,327
0
W
Kukulkan
Pzcoll
Kukulkan
7,510
633
0
608
8,086
2,739
135
3,290
4,719
67,194
0
W
15,687
9,619
609
9,522
18,174
5,677
3,259
6,544
11,105
69,643
0
L
Ares
0
0
0
0
681
253
0
145
536
0
0
L
Fenrir
feff1020
Fenrir
7,311
1,406
0
1,047
15,161
5,691
1,220
11,350
3,811
0
25,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,105
Gold Earned
48,905
296
Minions Killed
367
0
Camps Cleared
0
1,389,809
Distance Traveled
1,571,007
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,811
516
50
3
0
318,740
0
W
Cthulhu
9,211
485
53
3
0
353,934
0
L
Thoth
10,380
546
123
6
0
351,343
0
L
Cthulhu
8,333
439
45
2
0
385,760
2
L
Ullr
8,555
450
84
4
0
313,811
0
W
Merlin
10,102
532
57
3
0
314,534
1
W
Kukulkan
9,245
487
102
5
0
315,352
0
W
Sol
10,536
555
105
6
0
268,447
3
L
Ares
5,485
289
0
0
0
13,764
0
L
Fenrir
8,352
440
44
2
0
325,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role