Player Matchup

Hel
Hel
AlexCTYC
Hel
Level 13
God Stats
5W - 1L
1,680 SR
Queue Stats
13W - 6L
1,639 Elo+
Party 1
Jormungandr
Jormungandr
CannibalVector
Jormungandr
Level 3
God Stats
4W - 1L
1,545 SR
Queue Stats
4W - 1L
1,571 Elo+
Party 1
Nemesis
Nemesis
Copperchain
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,611 Elo+
Solo
Danzaburou
Danzaburou
FaZeMimpo
Danzaburou
Level 24
God Stats
1W - 1L
1,496 SR
Queue Stats
24W - 15L
1,559 Elo+
Solo
Kali
Kali
parasiticXskies
Kali
Level 7
God Stats
3W - 0L
1,777 SR
Queue Stats
9W - 6L
1,540 Elo+
Party 1
Team Averages
Level 11
1,600 SR
1,584 Elo+

VS

Team Averages
Level 16
1,546 SR
1,504 Elo+
Sun Wukong
Sun Wukong
GERRIT26
Sun Wukong
Level 30
God Stats
37W - 15L
1,719 SR
Queue Stats
148W - 112L
1,538 Elo+
Solo
Nemesis
Nemesis
Hexthetrue
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,501 Elo+
Solo
Cupid
Cupid
TheLegendaryMeow
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,474 Elo+
Solo
Hel
Hel
TheSadKiller
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,506 Elo+
Party 2
Geb
Geb
butchercow
Geb
Level 21
God Stats
4W - 3L
1,509 SR
Queue Stats
11W - 9L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 7
11,346
630
17,619
14,004
5,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
CannibalVector
Jormungandr
16
1 / 1 / 4
9,753
542
5,593
8,607
9,233
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Copperchain
Nemesis
13
0 / 8 / 9
8,271
460
2,199
10,128
3,108
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
FaZeMimpo
Danzaburou
17
8 / 3 / 11
11,512
640
16,801
11,834
4,378
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
10 / 2 / 6
12,291
683
11,196
15,900
6,691
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GERRIT26
Sun Wukong
15
2 / 3 / 0
9,559
531
5,558
12,576
9,313
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Hexthetrue
Nemesis
12
0 / 5 / 1
8,384
466
3,936
15,498
4,310
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 9 / 2
9,137
508
8,275
13,019
4,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 6 / 0
9,069
504
8,884
13,976
5,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 7 / 8
8,979
499
8,158
18,400
12,908
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
30
Kills
16
16
Deaths
30
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
W
Jormungandr
CannibalVector
Jormungandr
1
1
4
3
W
Nemesis
Copperchain
Nemesis
0
8
9
0.56
W
Danzaburou
FaZeMimpo
Danzaburou
8
3
11
4.5
L
Sun Wukong
GERRIT26
Sun Wukong
2
3
0
0.67
L
Nemesis
Hexthetrue
Nemesis
0
5
1
0.1
L
8
9
2
1
L
4
6
0
0.67
L
2
7
8
0.86
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,408
Damage
34,811
60,473
Taken
73,469
28,913
Mitigated
36,287
28,760
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,619
2,608
1,869
7,333
14,004
5,503
160
6,140
7,839
70,090
0
W
Jormungandr
CannibalVector
Jormungandr
5,593
337
0
2,374
8,607
9,233
360
1,028
7,204
50,934
0
W
Nemesis
Copperchain
Nemesis
2,199
503
0
1,504
10,128
3,108
0
3,841
6,287
0
15,676
W
Danzaburou
FaZeMimpo
Danzaburou
16,801
9,077
0
6,070
11,834
4,378
3,349
3,885
7,949
0
69,939
L
Sun Wukong
GERRIT26
Sun Wukong
5,558
1,434
0
3,970
12,576
9,313
533
5,659
6,392
0
41,817
L
Nemesis
Hexthetrue
Nemesis
3,936
1,526
0
5,382
15,498
4,310
0
2,448
13,050
0
61,452
L
8,275
4,414
929
1,445
13,019
4,603
2,316
4,364
8,630
0
45,514
L
8,884
2,154
2,408
6,784
13,976
5,153
1,907
7,457
6,494
41,190
0
L
8,158
1,370
0
920
18,400
12,908
541
2,684
15,691
22,132
0
W
11,196
7,332
0
9,610
15,900
6,691
0
2,148
13,627
0
87,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,173
Gold Earned
45,128
463
Minions Killed
362
0
Camps Cleared
0
1,655,197
Distance Traveled
1,563,143
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,346
630
107
6
0
348,170
1
W
Jormungandr
9,753
542
104
6
0
348,299
7
W
Nemesis
8,271
460
27
2
0
296,754
0
W
Danzaburou
11,512
640
105
6
0
321,999
2
L
Sun Wukong
9,559
531
81
5
0
293,645
1
L
Nemesis
8,384
466
79
4
0
353,808
4
L
Cupid
9,137
508
80
4
0
306,198
3
L
Hel
9,069
504
98
5
0
289,466
0
L
Geb
8,979
499
24
1
0
320,026
2
W
Kali
12,291
683
120
7
0
339,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role