Player Matchup

Yemoja
Yemoja
Gold IV
BeastAlchemist0
Yemoja
Gold IV
Level 127
God Stats
1W - 4L
1,424 SR
Queue Stats
24W - 20L
1,495 MMR
Party 1
Awilix
Awilix
Gold I
KlefKey
Awilix
Gold I
Level 159
God Stats
3W - 2L
1,760 SR
Queue Stats
31W - 30L
1,805 MMR
Party 1
Izanami
Izanami
Silver II
NegaTeej
Izanami
Silver II
Level 143
God Stats
0W - 1L
1,629 SR
Queue Stats
8W - 6L
1,825 MMR
Party 2
Thoth
Thoth
Silver II
Shinokye
Thoth
Silver II
Level 158
God Stats
0W - 1L
1,639 SR
Queue Stats
8W - 6L
1,820 MMR
Party 2
Hercules
Hercules
Gold I
StretchesAreOP
Hercules
Gold I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 86L
1,643 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,590 SR
1,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,671 SR
1,646 MMR
Mercury
Mercury
Gold I
DRIFTWOOD66
Mercury
Gold I
Level 109
God Stats
13W - 7L
1,689 SR
Queue Stats
99W - 79L
1,641 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
HopingPrawn6027
Zhong Kui
Gold I
Level 125
God Stats
1W - 0L
1,743 SR
Queue Stats
79W - 87L
1,645 MMR
Solo
Sobek
Sobek
Gold I
PinkNalyd
Sobek
Gold I
Level 102
God Stats
4W - 4L
1,564 SR
Queue Stats
43W - 34L
1,650 MMR
Party 3
Heimdallr
Heimdallr
Gold I
Trixsture
Heimdallr
Gold I
Level 159
God Stats
2W - 2L
1,709 SR
Queue Stats
39W - 31L
1,657 MMR
Party 3
Bellona
Bellona
Gold I
Worlds Rebirth
Bellona
Gold I
Level 113
God Stats
18W - 12L
1,648 SR
Queue Stats
219W - 195L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
12,931
479
9,993
21,561
22,757
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
KlefKey
Awilix
18
4 / 7 / 5
12,410
460
12,243
22,464
9,739
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
NegaTeej
Izanami
20
2 / 6 / 6
12,870
477
13,883
18,162
6,550
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Shinokye
Thoth
20
7 / 2 / 5
13,852
513
22,030
13,035
5,519
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
18
1 / 6 / 1
11,804
437
7,814
29,804
23,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
SetHelPersephoneCthulhuTsukuyomi

VS

Bans
ApolloCu ChulainnNemesisCupidPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DRIFTWOOD66
Mercury
20
6 / 4 / 4
15,456
572
9,204
19,099
7,814
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
HopingPrawn6027
Zhong Kui
20
2 / 4 / 15
14,140
524
21,601
19,264
13,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
PinkNalyd
Sobek
18
5 / 3 / 12
14,917
552
11,311
23,953
29,399
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Trixsture
Heimdallr
20
3 / 4 / 9
14,258
528
12,646
18,944
7,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 1 / 9
16,045
594
26,757
23,660
31,377
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
16
Kills
26
26
Deaths
16
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Mercury
DRIFTWOOD66
Mercury
6
4
4
2
W
Zhong Kui
HopingPrawn6027
Zhong Kui
2
4
15
2.38
L
Awilix
KlefKey
Awilix
4
7
5
0.93
L
Izanami
NegaTeej
Izanami
2
6
6
0.83
W
Sobek
PinkNalyd
Sobek
5
3
12
3.67
L
Thoth
Shinokye
Thoth
7
2
5
4.75
L
Hercules
1
6
1
0.25
W
Heimdallr
Trixsture
Heimdallr
3
4
9
1.88
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,963
Damage
81,519
105,026
Taken
104,920
67,744
Mitigated
89,908
24,317
Healing
34,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,993
1,615
1,997
1,744
21,561
22,757
360
9,712
11,724
32,045
0
W
Mercury
DRIFTWOOD66
Mercury
9,204
2,808
0
6,990
19,099
7,814
1,316
5,030
14,014
0
136,899
W
Zhong Kui
HopingPrawn6027
Zhong Kui
21,601
1,073
0
7,692
19,264
13,331
3,198
7,700
11,464
97,959
0
L
Awilix
KlefKey
Awilix
12,243
4,067
0
4,513
22,464
9,739
0
6,489
15,850
0
100,591
L
Izanami
NegaTeej
Izanami
13,883
8,903
0
3,286
18,162
6,550
1,337
6,817
11,270
0
106,997
W
Sobek
PinkNalyd
Sobek
11,311
790
0
4,496
23,953
29,399
335
6,772
17,031
27,222
0
L
Thoth
Shinokye
Thoth
22,030
568
415
2,961
13,035
5,519
0
5,791
7,169
109,342
0
L
Hercules
7,814
2,428
0
9,401
29,804
23,179
790
9,012
20,117
0
63,916
W
Heimdallr
Trixsture
Heimdallr
12,646
7,387
0
7,428
18,944
7,987
5,684
5,530
13,389
0
111,766
W
26,757
9,583
0
7,742
23,660
31,377
1,589
7,507
15,828
19,820
87,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,867
Gold Earned
74,816
677
Minions Killed
644
0
Camps Cleared
0
2,555,414
Distance Traveled
2,681,224
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,931
479
46
2
0
533,654
4
W
Mercury
15,456
572
163
6
0
613,154
10
W
Zhong Kui
14,140
524
156
6
0
480,309
10
L
Awilix
12,410
460
131
5
0
578,079
1
L
Izanami
12,870
477
183
7
0
448,120
9
W
Sobek
14,917
552
22
1
0
544,347
9
L
Thoth
13,852
513
188
7
0
537,244
11
L
Hercules
11,804
437
129
5
0
458,317
6
W
Heimdallr
14,258
528
139
5
0
463,283
5
W
Bellona
16,045
594
164
6
0
580,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role