Player Matchup

Merlin
Merlin
Arthas2341
Merlin
Level 34
God Stats
3W - 4L
1,488 SR
Queue Stats
17W - 17L
1,332 Elo+
Solo
Pele
Pele
ScreamGalz
Pele
Level 45
God Stats
4W - 6L
1,167 SR
Queue Stats
26W - 55L
1,171 Elo+
Party 2
Cthulhu
Cthulhu
uzumaki1518
Cthulhu
Level 123
God Stats
33W - 27L
1,504 SR
Queue Stats
548W - 543L
1,317 Elo+
Party 2
Team Averages
Level 67
1,386 SR
1,273 Elo+

VS

Team Averages
Level 32
1,454 SR
1,285 Elo+
Neith
Neith
Elpotrol25
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Tam1320
Nu Wa
Level 49
God Stats
4W - 25L
1,415 SR
Queue Stats
30W - 121L
1,057 Elo+
Party 1
Erlang Shen
Erlang Shen
johnny88
Erlang Shen
Level 40
God Stats
3W - 3L
1,449 SR
Queue Stats
12W - 24L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arthas2341
Merlin
14
3 / 9 / 11
11,242
661
13,574
11,155
3,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 5
11,711
689
5,658
12,338
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
uzumaki1518
Cthulhu
16
10 / 0 / 5
13,145
773
16,230
24,099
23,628
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 5 / 4
9,482
558
5,702
7,649
2,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
Tam1320
Nu Wa
13
3 / 9 / 6
10,707
630
11,130
14,872
5,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
johnny88
Erlang Shen
15
10 / 3 / 1
12,033
708
17,477
21,005
19,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
17
Kills
13
13
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arthas2341
Merlin
3
9
11
0.94
L
Neith
0
5
4
0.4
W
4
4
5
1.63
L
Nu Wa
Tam1320
Nu Wa
3
9
6
0.67
L
Erlang Shen
johnny88
Erlang Shen
10
3
1
3.5
W
Cthulhu
uzumaki1518
Cthulhu
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,462
Damage
34,309
47,592
Taken
43,526
31,117
Mitigated
28,217
14,834
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arthas2341
Merlin
13,574
748
0
655
11,155
3,474
615
2,254
8,901
44,376
0
L
Neith
5,702
1,420
0
289
7,649
2,962
728
5,773
1,876
0
23,379
W
5,658
2,022
0
3,210
12,338
4,015
1,379
3,731
8,607
0
52,278
L
Nu Wa
Tam1320
Nu Wa
11,130
3,017
0
2,213
14,872
5,754
128
12,343
2,529
36,697
0
L
Erlang Shen
johnny88
Erlang Shen
17,477
10,295
0
7,170
21,005
19,501
682
11,840
9,165
0
56,458
W
Cthulhu
uzumaki1518
Cthulhu
16,230
2,157
1,069
9,900
24,099
23,628
188
5,197
18,902
51,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
32,222
210
Minions Killed
157
0
Camps Cleared
0
887,735
Distance Traveled
727,221
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,242
661
70
4
0
259,668
0
L
Neith
9,482
558
37
2
0
218,670
0
W
Pele
11,711
689
76
4
0
299,392
7
L
Nu Wa
10,707
630
63
4
0
203,540
0
L
Erlang Shen
12,033
708
57
3
0
305,011
4
W
Cthulhu
13,145
773
64
4
0
328,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role