Player Matchup

Danzaburou
Danzaburou
AR Workk
Danzaburou
Level 24
God Stats
8W - 11L
1,634 SR
Queue Stats
14W - 18L
1,337 Elo+
Solo
Neith
Neith
HumbleOne2K
Neith
Level 9
God Stats
6W - 6L
1,500 SR
Queue Stats
13W - 20L
1,276 Elo+
Solo
Yemoja
Yemoja
PM7XDexter
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,390 Elo+
Solo
Hades
Hades
Velds77
Hades
Level 7
God Stats
1W - 4L
1,090 SR
Queue Stats
4W - 9L
1,168 Elo+
Solo
Sun Wukong
Sun Wukong
fat_panda49
Sun Wukong
Level 25
God Stats
5W - 1L
1,557 SR
Queue Stats
20W - 21L
1,327 Elo+
Solo
Team Averages
Level 18
1,456 SR
1,300 Elo+

VS

Team Averages
Level 14
1,323 SR
1,279 Elo+
Hercules
Hercules
BABOO-kill23
Hercules
Level 7
God Stats
5W - 10L
1,330 SR
Queue Stats
7W - 12L
1,223 Elo+
Party 1
Anhur
Anhur
FitzyPoppins
Anhur
Level 17
God Stats
0W - 3L
1,215 SR
Queue Stats
16W - 34L
1,266 Elo+
Solo
Loki
Loki
ItsTSM-Lxcas
Loki
Level 29
God Stats
3W - 4L
1,512 SR
Queue Stats
136W - 122L
1,437 Elo+
Party 2
Da Ji
Da Ji
Keyonguy_
Da Ji
Level 9
God Stats
0W - 3L
1,197 SR
Queue Stats
12W - 16L
1,284 Elo+
Party 1
Fenrir
Fenrir
i3y22
Fenrir
Level 6
God Stats
2W - 4L
1,359 SR
Queue Stats
5W - 12L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AR Workk
Danzaburou
20
12 / 6 / 12
16,148
1,077
22,639
17,982
7,930
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 10 / 15
14,504
967
29,721
18,389
7,034
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Yemoja
PM7XDexter
Yemoja
20
1 / 3 / 22
14,256
950
14,241
18,847
19,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Velds77
Hades
20
4 / 12 / 25
14,189
946
22,251
27,598
20,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
fat_panda49
Sun Wukong
20
11 / 1 / 18
15,503
1,034
25,759
21,886
25,897
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BABOO-kill23
Hercules
20
3 / 13 / 21
15,192
1,013
25,265
36,461
24,528
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 3 / 11
16,699
1,113
31,955
24,019
9,848
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 2 / 11
15,725
1,048
11,931
19,185
8,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Keyonguy_
Da Ji
20
10 / 6 / 13
16,173
1,078
25,073
25,643
13,553
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
i3y22
Fenrir
19
0 / 12 / 11
13,247
883
4,069
19,461
8,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
99
36
Kills
32
32
Deaths
36
92
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AR Workk
Danzaburou
12
6
12
3
L
Hercules
BABOO-kill23
Hercules
3
13
21
1.04
L
10
3
11
5.17
W
8
10
15
1.55
L
9
2
11
7.25
L
Da Ji
Keyonguy_
Da Ji
10
6
13
2.75
W
Yemoja
PM7XDexter
Yemoja
1
3
22
4
W
Hades
Velds77
Hades
4
12
25
1.38
W
Sun Wukong
fat_panda49
Sun Wukong
11
1
18
20
L
Fenrir
i3y22
Fenrir
0
12
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,611
Damage
98,293
104,702
Taken
124,769
80,331
Mitigated
65,441
17,100
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AR Workk
Danzaburou
22,639
11,312
0
4,531
17,982
7,930
0
0
17,982
0
57,844
L
Hercules
BABOO-kill23
Hercules
25,265
9,233
0
7,008
36,461
24,528
0
13,564
22,647
0
58,122
L
31,955
28,252
861
9,019
24,019
9,848
0
8,416
15,553
0
80,664
W
29,721
15,981
0
819
18,389
7,034
0
0
18,389
0
41,043
L
11,931
3,792
0
814
19,185
8,857
0
4,274
14,815
0
42,087
L
Da Ji
Keyonguy_
Da Ji
25,073
8,333
344
1,064
25,643
13,553
0
4,426
21,098
0
33,318
W
Yemoja
PM7XDexter
Yemoja
14,241
2,552
1,318
398
18,847
19,075
0
0
18,847
37,738
0
W
Hades
Velds77
Hades
22,251
2,811
373
4,985
27,598
20,395
0
0
27,598
34,994
0
W
Sun Wukong
fat_panda49
Sun Wukong
25,759
7,392
0
4,676
21,886
25,897
0
0
21,886
0
54,655
L
Fenrir
i3y22
Fenrir
4,069
526
0
0
19,461
8,655
0
5,812
13,599
0
9,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,600
Gold Earned
77,036
253
Minions Killed
274
5
Camps Cleared
9
1,260,012
Distance Traveled
1,230,866
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,148
1,077
96
6
3
249,845
0
L
Hercules
15,192
1,013
82
5
1
232,761
0
L
Anhur
16,699
1,113
110
7
0
242,078
2
W
Neith
14,504
967
19
1
1
220,699
1
L
Loki
15,725
1,048
59
4
6
333,975
1
L
Da Ji
16,173
1,078
18
1
2
245,002
0
W
Yemoja
14,256
950
54
4
0
225,643
0
W
Hades
14,189
946
35
2
1
222,210
4
W
Sun Wukong
15,503
1,034
49
3
0
341,615
0
L
Fenrir
13,247
883
5
0
0
177,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role