Player Matchup

Ah Puch
Ah Puch
Irealcorrupt
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,475 Elo+
Party 2
King Arthur
King Arthur
Schneven
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
lXenojil
Ullr
Level 46
God Stats
23W - 27L
1,450 SR
Queue Stats
114W - 140L
1,419 Elo+
Party 2
Team Averages
Level 72
1,483 SR
1,465 Elo+

VS

Team Averages
Level 92
1,397 SR
1,286 Elo+
Bacchus
Bacchus
Jetpro2
Bacchus
Level 62
God Stats
4W - 4L
1,516 SR
Queue Stats
22W - 53L
1,185 Elo+
Party 1
Baron Samedi
Baron Samedi
QuickStrikeRyan
Baron Samedi
Level 69
God Stats
0W - 2L
1,174 SR
Queue Stats
58W - 124L
1,172 Elo+
Party 1
Anhur
Anhur
comounterrorista
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Irealcorrupt
Ah Puch
16
5 / 0 / 15
11,489
718
17,075
10,407
3,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Schneven
King Arthur
13
4 / 5 / 12
10,909
682
8,632
18,773
16,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
16
15 / 5 / 6
13,168
823
12,905
10,070
3,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jetpro2
Bacchus
14
5 / 4 / 4
11,448
716
9,320
17,538
20,397
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
QuickStrikeRyan
Baron Samedi
13
3 / 13 / 4
10,248
641
7,022
17,051
6,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 8 / 2
9,921
620
6,270
13,171
4,104
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
24
Kills
10
10
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Irealcorrupt
Ah Puch
5
0
15
12.5
L
Bacchus
Jetpro2
Bacchus
5
4
4
1.75
L
Baron Samedi
QuickStrikeRyan
Baron Samedi
3
13
4
0.38
W
King Arthur
Schneven
King Arthur
4
5
12
2
L
2
8
2
0.38
W
Ullr
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
22,612
39,250
Taken
47,760
24,483
Mitigated
31,387
8,537
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Irealcorrupt
Ah Puch
17,075
606
0
2,356
10,407
3,927
820
3,777
6,630
60,876
0
L
Bacchus
Jetpro2
Bacchus
9,320
1,135
0
525
17,538
20,397
0
5,805
11,733
26,343
0
L
Baron Samedi
QuickStrikeRyan
Baron Samedi
7,022
703
222
1,354
17,051
6,886
0
6,791
10,260
16,311
0
W
King Arthur
Schneven
King Arthur
8,632
1,266
0
5,650
18,773
16,965
0
6,767
12,006
559
23,439
L
6,270
2,860
0
1,703
13,171
4,104
30
4,668
8,503
0
41,937
W
Ullr
12,905
6,254
0
531
10,070
3,591
1,258
5,978
4,092
0
42,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,566
Gold Earned
31,617
155
Minions Killed
108
0
Camps Cleared
0
858,840
Distance Traveled
706,688
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,489
718
83
5
0
302,408
1
L
Bacchus
11,448
716
28
2
0
287,578
2
L
Baron Samedi
10,248
641
19
1
0
206,224
0
W
King Arthur
10,909
682
16
1
0
283,420
1
L
Anhur
9,921
620
61
4
0
212,886
1
W
Ullr
13,168
823
56
4
0
273,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role