Player Matchup

Nemesis
Nemesis
GaboSix
Nemesis
Level 8
God Stats
2W - 6L
1,290 SR
Queue Stats
12W - 15L
1,296 Elo+
Party 3
Chang'e
Chang'e
LatelyLacking
Chang'e
Level 14
God Stats
7W - 3L
1,603 SR
Queue Stats
19W - 15L
1,443 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheDawnGodBat
Tsukuyomi
Level 18
God Stats
10W - 7L
1,725 SR
Queue Stats
28W - 27L
1,389 Elo+
Party 2
Hel
Hel
dipp2006
Hel
Level 3
God Stats
3W - 4L
1,563 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 3
Ganesha
Ganesha
hejeh
Ganesha
Level 29
God Stats
5W - 4L
1,414 SR
Queue Stats
88W - 93L
1,411 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,399 Elo+

VS

Team Averages
Level 19
1,422 SR
1,392 Elo+
Neith
Neith
ChixenTacos
Neith
Level 14
God Stats
5W - 7L
1,341 SR
Queue Stats
6W - 8L
1,320 Elo+
Party 1
Bellona
Bellona
Praeditus
Bellona
Level 12
God Stats
2W - 4L
1,356 SR
Queue Stats
12W - 13L
1,436 Elo+
Solo
Susano
Susano
iiliths
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,483 Elo+
Solo
Bacchus
Bacchus
shenronin
Bacchus
Level 20
God Stats
1W - 1L
1,504 SR
Queue Stats
4W - 2L
1,421 Elo+
Solo
Ymir
Ymir
spritequeen
Ymir
Level 26
God Stats
34W - 42L
1,409 SR
Queue Stats
35W - 47L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GaboSix
Nemesis
5
2 / 0 / 2
3,674
735
1,217
2,950
601
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
6
1 / 0 / 0
3,637
727
1,421
835
153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TheDawnGodBat
Tsukuyomi
5
3 / 1 / 0
3,707
741
2,564
2,581
674
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
5 / 0 / 1
4,129
826
2,412
1,765
343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
hejeh
Ganesha
5
0 / 0 / 3
3,705
741
858
1,440
579
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,338
668
1,526
2,837
875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Praeditus
Bellona
4
0 / 1 / 0
3,134
627
208
2,150
1,289
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
iiliths
Susano
5
0 / 2 / 0
3,407
681
662
3,348
843
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
shenronin
Bacchus
3
0 / 2 / 1
3,046
609
423
2,041
1,026
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 3 / 0
3,156
631
602
4,296
1,670
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
11
Kills
0
1
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Nemesis
GaboSix
Nemesis
2
0
2
3
W
Chang'e
1
0
0
1
L
Bellona
Praeditus
Bellona
0
1
0
0
W
Tsukuyomi
TheDawnGodBat
Tsukuyomi
3
1
0
3
W
5
0
1
5.5
W
Ganesha
hejeh
Ganesha
0
0
3
1.5
L
Susano
iiliths
Susano
0
2
0
0
L
Bacchus
shenronin
Bacchus
0
2
1
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,472
Damage
3,421
9,571
Taken
14,672
2,350
Mitigated
5,703
2,784
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,526
709
0
401
2,837
875
883
1,623
1,214
0
12,326
W
Nemesis
GaboSix
Nemesis
1,217
591
0
948
2,950
601
0
69
2,881
0
10,723
W
Chang'e
1,421
583
0
600
835
153
384
0
810
11,823
0
L
Bellona
Praeditus
Bellona
208
132
0
460
2,150
1,289
0
1,421
729
0
6,827
W
Tsukuyomi
TheDawnGodBat
Tsukuyomi
2,564
1,008
0
370
2,581
674
90
329
2,252
0
11,260
W
2,412
280
153
613
1,765
343
0
151
1,614
10,166
0
W
Ganesha
hejeh
Ganesha
858
171
0
100
1,440
579
163
476
964
6,708
0
L
Susano
iiliths
Susano
662
116
0
1,322
3,348
843
0
715
2,633
0
10,614
L
Bacchus
shenronin
Bacchus
423
134
85
87
2,041
1,026
0
74
1,967
2,278
0
L
602
210
0
0
4,296
1,670
0
858
3,438
6,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,852
Gold Earned
16,081
82
Minions Killed
87
0
Camps Cleared
0
551,400
Distance Traveled
436,914
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,338
668
24
5
0
79,692
0
W
Nemesis
3,674
735
21
4
0
102,770
0
W
Chang'e
3,637
727
20
4
0
117,040
2
L
Bellona
3,134
627
20
4
0
50,423
0
W
Tsukuyomi
3,707
741
20
4
0
116,480
2
W
Hel
4,129
826
16
3
0
111,457
0
W
Ganesha
3,705
741
5
1
0
103,653
2
L
Susano
3,407
681
24
5
0
98,946
1
L
Bacchus
3,046
609
3
1
0
111,104
2
L
Ymir
3,156
631
16
3
0
96,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role