Player Matchup

Ra
Ra
LordOfCalamity2
Ra
Level 28
God Stats
1W - 2L
1,296 SR
Queue Stats
72W - 93L
1,211 Elo+
Solo
Fenrir
Fenrir
N66b3231
Fenrir
Level 8
God Stats
1W - 2L
1,467 SR
Queue Stats
3W - 17L
1,004 Elo+
Solo
Nike
Nike
NerdGerbiler
Nike
Level 18
God Stats
4W - 4L
1,649 SR
Queue Stats
6W - 10L
1,182 Elo+
Solo
Artemis
Artemis
PoutinePoutine
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
TheRealEliNeri21
Ravana
Level 17
God Stats
0W - 2L
1,216 SR
Queue Stats
33W - 42L
1,238 Elo+
Solo
Team Averages
Level 18
1,426 SR
1,227 Elo+

VS

Team Averages
Level 25
1,318 SR
1,168 Elo+
Bacchus
Bacchus
Chronos Agent
Bacchus
Level 22
God Stats
1W - 1L
1,256 SR
Queue Stats
44W - 65L
1,169 Elo+
Solo
Bellona
Bellona
J0NSTARK
Bellona
Level 41
God Stats
2W - 4L
1,232 SR
Queue Stats
57W - 88L
1,245 Elo+
Party 1
Neith
Neith
The_Killer_JRG
Neith
Level 13
God Stats
2W - 6L
1,232 SR
Queue Stats
8W - 29L
1,098 Elo+
Party 1
Baron Samedi
Baron Samedi
VeynsthaKyd09
Baron Samedi
Level 24
God Stats
10W - 9L
1,405 SR
Queue Stats
26W - 27L
1,144 Elo+
Solo
Nemesis
Nemesis
mklovin1
Nemesis
Level 25
God Stats
11W - 10L
1,465 SR
Queue Stats
50W - 72L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 12
13,494
1,125
25,069
18,735
8,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
N66b3231
Fenrir
16
1 / 2 / 3
10,246
854
1,884
7,036
3,345
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

18
6 / 7 / 10
12,611
1,051
15,011
21,825
16,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 8 / 11
11,776
981
18,240
19,193
8,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 5 / 6
11,171
931
6,751
9,338
4,004
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

94

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
6 / 7 / 9
12,667
1,056
8,457
19,639
21,124
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
J0NSTARK
Bellona
19
5 / 1 / 15
12,496
1,041
15,391
18,147
22,351
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 3 / 14
12,074
1,006
16,938
10,376
4,757
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
VeynsthaKyd09
Baron Samedi
18
2 / 6 / 9
11,698
975
6,538
13,000
7,597
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nemesis
mklovin1
Nemesis
19
11 / 3 / 11
14,122
1,177
20,221
18,245
8,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
20
Kills
28
28
Deaths
20
42
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bacchus
6
7
9
1.5
W
Bellona
J0NSTARK
Bellona
5
1
15
12.5
L
7
6
12
2.17
L
Fenrir
N66b3231
Fenrir
1
2
3
1.25
L
6
7
10
1.57
L
3
8
11
1.06
L
3
5
6
1.2
W
4
3
14
3.67
W
Baron Samedi
VeynsthaKyd09
Baron Samedi
2
6
9
1.08
W
Nemesis
mklovin1
Nemesis
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,955
Damage
67,545
76,127
Taken
79,407
40,375
Mitigated
64,808
15,196
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,457
860
1,281
2,039
19,639
21,124
0
5,495
14,050
30,401
0
W
Bellona
J0NSTARK
Bellona
15,391
5,622
0
892
18,147
22,351
0
7,129
10,818
0
28,995
L
25,069
5,317
3,896
8,476
18,735
8,298
0
3,392
15,218
52,302
0
L
Fenrir
N66b3231
Fenrir
1,884
782
0
238
7,036
3,345
0
2,301
4,610
0
5,556
L
15,011
6,656
0
562
21,825
16,065
0
5,213
16,371
0
30,955
L
18,240
11,596
6
1,674
19,193
8,663
0
2,611
16,482
0
41,291
L
6,751
1,710
0
344
9,338
4,004
0
1,478
7,815
0
20,068
W
16,938
11,834
0
351
10,376
4,757
0
3,452
6,849
0
28,225
W
Baron Samedi
VeynsthaKyd09
Baron Samedi
6,538
1,614
812
904
13,000
7,597
0
2,941
9,918
38,403
0
W
Nemesis
mklovin1
Nemesis
20,221
8,423
0
1,618
18,245
8,979
0
6,052
12,068
0
41,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,298
Gold Earned
63,057
180
Minions Killed
211
7
Camps Cleared
5
876,198
Distance Traveled
1,039,903
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,667
1,056
63
5
3
190,071
4
W
Bellona
12,496
1,041
24
2
1
243,612
0
L
Ra
13,494
1,125
80
7
1
181,609
0
L
Fenrir
10,246
854
3
0
2
144,107
1
L
Nike
12,611
1,051
43
4
0
210,243
1
L
Artemis
11,776
981
30
3
0
187,721
1
L
Ravana
11,171
931
24
2
4
152,518
2
W
Neith
12,074
1,006
21
2
0
171,137
0
W
Baron Samedi
11,698
975
56
5
1
162,886
3
W
Nemesis
14,122
1,177
47
4
0
272,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role