Player Matchup

Thoth
Thoth
Avinthal
Thoth
Level 92
God Stats
2W - 4L
1,620 SR
Queue Stats
167W - 174L
1,577 Elo+
Party 1
Chaac
Chaac
SerenityWalker
Chaac
Level 117
God Stats
1W - 0L
1,629 SR
Queue Stats
48W - 28L
1,607 Elo+
Party 1
Medusa
Medusa
魔修小宇宙灬名字有多长我就有多强
Medusa
Level 57
God Stats
1W - 0L
1,746 SR
Queue Stats
50W - 54L
1,461 Elo+
Solo
Team Averages
Level 89
1,665 SR
1,548 Elo+

VS

Team Averages
Level 110
1,573 SR
1,435 Elo+
Hun Batz
Hun Batz
BlueLacerta
Hun Batz
Level 99
God Stats
2W - 1L
1,851 SR
Queue Stats
18W - 29L
1,392 Elo+
Party 2
Horus
Horus
NireBulwick
Horus
Level 108
God Stats
2W - 5L
1,368 SR
Queue Stats
24W - 38L
1,414 Elo+
Party 2
Janus
Janus
PALMORITAS
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Avinthal
Thoth
16
7 / 3 / 4
10,746
716
13,677
5,954
1,765
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 2 / 10
9,474
632
8,547
9,308
9,572
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 4
10,233
682
6,938
8,949
2,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlueLacerta
Hun Batz
11
2 / 4 / 3
8,451
563
3,463
11,118
6,096
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 4
10,012
667
6,409
15,137
9,769
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
11
2 / 6 / 4
8,924
595
5,724
9,607
2,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
7
7
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
Avinthal
Thoth
7
3
4
3
L
Hun Batz
BlueLacerta
Hun Batz
2
4
3
0.88
L
3
3
4
1.67
L
Janus
2
6
4
0.67
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,162
Damage
15,596
24,211
Taken
35,862
13,967
Mitigated
18,398
4,172
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Avinthal
Thoth
13,677
153
0
574
5,954
1,765
736
1,058
4,846
53,836
0
L
Hun Batz
BlueLacerta
Hun Batz
3,463
658
0
1,615
11,118
6,096
0
5,086
5,882
0
11,456
L
6,409
2,791
1,099
2,706
15,137
9,769
0
3,835
10,927
0
21,669
L
Janus
5,724
384
0
1,510
9,607
2,533
150
4,772
4,760
32,816
0
W
8,547
1,278
0
3,348
9,308
9,572
450
2,316
6,881
0
27,445
W
6,938
3,555
0
250
8,949
2,630
851
2,453
6,394
0
47,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
27,387
176
Minions Killed
99
0
Camps Cleared
0
824,209
Distance Traveled
757,159
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,746
716
80
5
0
261,089
3
L
Hun Batz
8,451
563
19
1
0
259,778
0
L
Horus
10,012
667
27
2
0
268,073
6
L
Janus
8,924
595
53
4
0
229,308
2
W
Chaac
9,474
632
22
1
0
279,655
4
W
Medusa
10,233
682
74
5
0
283,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role