Player Matchup

Baron Samedi
Baron Samedi
Banny264
Baron Samedi
Level 124
God Stats
1W - 2L
1,522 SR
Queue Stats
47W - 63L
1,437 Elo+
Party 3
Anhur
Anhur
DeSnor
Anhur
Level 85
God Stats
15W - 12L
1,571 SR
Queue Stats
461W - 412L
1,562 Elo+
Solo
Da Ji
Da Ji
Hercroskill
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,610 Elo+
Solo
Artemis
Artemis
TheCalluminati
Artemis
Level 66
God Stats
1W - 1L
1,676 SR
Queue Stats
103W - 111L
1,469 Elo+
Party 3
Set
Set
rodrigo0
Set
Level 119
God Stats
2W - 2L
1,665 SR
Queue Stats
399W - 373L
1,504 Elo+
Solo
Team Averages
Level 96
1,587 SR
1,516 Elo+

VS

Team Averages
Level 126
1,547 SR
1,469 Elo+
Bacchus
Bacchus
BlessSexAppeal
Bacchus
Level 107
God Stats
4W - 0L
1,862 SR
Queue Stats
158W - 139L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
Kvank
Zhong Kui
Level 121
God Stats
1W - 1L
1,182 SR
Queue Stats
182W - 162L
1,487 Elo+
Party 2
Sol
Sol
NekoOkamiGuy
Sol
Level 88
God Stats
15W - 3L
1,849 SR
Queue Stats
651W - 686L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Shialoth
Sylvanus
Level 155
God Stats
5W - 3L
1,529 SR
Queue Stats
297W - 278L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
carthorian
Ne Zha
Level 157
God Stats
1W - 1L
1,313 SR
Queue Stats
273W - 274L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Banny264
Baron Samedi
19
0 / 3 / 14
11,496
605
15,187
14,980
8,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
DeSnor
Anhur
19
3 / 2 / 10
11,488
605
11,494
15,273
7,083
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 6 / 7
11,920
627
9,251
16,668
13,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 10
12,575
662
19,499
15,671
6,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 4 / 12
12,367
651
11,678
19,674
23,714
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
12,813
674
8,868
22,540
43,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Kvank
Zhong Kui
19
4 / 6 / 9
12,438
655
19,555
22,146
23,244
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 1 / 8
13,331
702
17,195
10,944
5,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Shialoth
Sylvanus
20
6 / 1 / 10
13,157
692
7,819
18,775
18,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
carthorian
Ne Zha
19
1 / 4 / 12
11,770
619
20,847
13,285
10,208
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
70
15
Kills
19
19
Deaths
15
53
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Banny264
Baron Samedi
0
3
14
2.33
W
5
3
12
3.67
L
Anhur
DeSnor
Anhur
3
2
10
4
L
6
6
7
1.58
W
Zhong Kui
Kvank
Zhong Kui
4
6
9
1.42
W
3
1
8
7
W
Sylvanus
Shialoth
Sylvanus
6
1
10
11
L
5
4
10
2.5
W
Ne Zha
carthorian
Ne Zha
1
4
12
1.75
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,109
Damage
74,284
82,266
Taken
87,690
59,023
Mitigated
102,029
39,394
Healing
32,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Banny264
Baron Samedi
15,187
612
9,842
5,731
14,980
8,361
448
10,050
4,805
35,814
0
W
8,868
876
2,612
2,242
22,540
43,848
92
3,917
18,623
17,557
0
L
Anhur
DeSnor
Anhur
11,494
4,838
4,184
4,571
15,273
7,083
2,520
10,700
4,373
0
26,670
L
9,251
1,084
3,204
2,326
16,668
13,133
120
10,550
5,968
0
13,402
W
Zhong Kui
Kvank
Zhong Kui
19,555
634
1,341
3,832
22,146
23,244
396
2,914
19,232
43,203
0
W
17,195
2,564
804
2,629
10,944
5,849
2,137
1,041
9,903
56,226
0
W
Sylvanus
Shialoth
Sylvanus
7,819
1,152
10,873
7,025
18,775
18,880
781
6,086
12,689
25,209
0
L
19,499
5,849
1,562
2,478
15,671
6,732
2,176
10,203
5,293
0
49,272
W
Ne Zha
carthorian
Ne Zha
20,847
3,514
0
1,382
13,285
10,208
2,170
2,134
11,151
0
41,568
L
11,678
3,740
970
4,526
19,674
23,714
305
11,934
7,515
905
25,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,846
Gold Earned
63,509
195
Minions Killed
212
0
Camps Cleared
0
1,629,234
Distance Traveled
1,497,927
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,496
605
46
2
0
329,436
1
W
Bacchus
12,813
674
16
1
0
287,641
6
L
Anhur
11,488
605
38
2
0
323,928
5
L
Da Ji
11,920
627
8
0
0
343,944
2
W
Zhong Kui
12,438
655
58
3
0
263,948
5
W
Sol
13,331
702
97
5
0
291,905
4
W
Sylvanus
13,157
692
24
1
0
306,938
1
L
Artemis
12,575
662
59
3
0
301,537
0
W
Ne Zha
11,770
619
17
1
0
347,495
2
L
Set
12,367
651
44
2
0
330,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role