Player Matchup

Fenrir
Fenrir
Def_Rida1on1
Fenrir
Level 16
God Stats
9W - 11L
1,393 SR
Queue Stats
35W - 41L
1,269 Elo+
Party 2
Baron Samedi
Baron Samedi
Dynamz
Baron Samedi
Level 15
God Stats
4W - 5L
1,509 SR
Queue Stats
37W - 38L
1,329 Elo+
Solo
Ymir
Ymir
Misticmetal
Ymir
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 9L
1,158 Elo+
Solo
Kukulkan
Kukulkan
Unheardbatman
Kukulkan
Level 5
God Stats
2W - 1L
1,859 SR
Queue Stats
2W - 6L
1,171 Elo+
Solo
Olorun
Olorun
WIIDSMOKE
Olorun
Level 24
God Stats
9W - 8L
1,444 SR
Queue Stats
50W - 60L
1,232 Elo+
Party 2
Team Averages
Level 13
1,496 SR
1,232 Elo+

VS

Team Averages
Level 24
1,543 SR
1,288 Elo+
Cthulhu
Cthulhu
About 21orphans
Cthulhu
Level 17
God Stats
22W - 16L
1,493 SR
Queue Stats
38W - 27L
1,454 Elo+
Party 1
Chiron
Chiron
Betol
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,206 Elo+
Solo
Artemis
Artemis
IIXWhiteBoy9
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,135 Elo+
Party 1
Kukulkan
Kukulkan
NikitaWild
Kukulkan
Level 15
God Stats
5W - 1L
1,725 SR
Queue Stats
28W - 35L
1,226 Elo+
Solo
Izanami
Izanami
RedSilverfang
Izanami
Level 76
God Stats
29W - 20L
1,495 SR
Queue Stats
33W - 28L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 17 / 3
11,324
944
11,563
29,219
10,769
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Dynamz
Baron Samedi
17
4 / 4 / 4
11,662
972
14,516
20,327
13,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 12 / 5
10,627
886
1,778
31,520
25,965
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Unheardbatman
Kukulkan
14
0 / 2 / 0
8,929
744
1,170
1,700
482
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Olorun
WIIDSMOKE
Olorun
18
2 / 7 / 6
11,491
958
14,528
18,505
6,508
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 15
12,005
1,000
16,925
16,296
10,131
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
Betol
Chiron
18
2 / 6 / 20
11,209
934
8,352
9,242
3,358
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
IIXWhiteBoy9
Artemis
20
2 / 3 / 31
12,095
1,008
16,444
8,276
3,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
NikitaWild
Kukulkan
20
13 / 0 / 20
13,727
1,144
20,438
2,917
1,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
20
16 / 2 / 16
14,668
1,222
28,423
12,215
5,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
144
11
Kills
42
42
Deaths
11
18
Assists
102
Player
Kills
Deaths
Assists
KDA
W
9
0
15
16.5
W
Chiron
Betol
Chiron
2
6
20
2
L
Fenrir
5
17
3
0.38
L
Baron Samedi
Dynamz
Baron Samedi
4
4
4
1.5
W
Artemis
IIXWhiteBoy9
Artemis
2
3
31
5.83
L
0
12
5
0.21
W
Kukulkan
NikitaWild
Kukulkan
13
0
20
23
W
Izanami
16
2
16
12
L
Kukulkan
Unheardbatman
Kukulkan
0
2
0
0
L
Olorun
WIIDSMOKE
Olorun
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,555
Damage
90,582
101,271
Taken
48,946
57,285
Mitigated
23,410
12,058
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,925
2,368
601
3,018
16,296
10,131
0
11,961
4,335
28,929
0
W
Chiron
Betol
Chiron
8,352
5,941
455
775
9,242
3,358
0
5,802
3,440
0
15,874
L
Fenrir
11,563
3,033
0
697
29,219
10,769
0
10,292
18,749
0
27,205
L
Baron Samedi
Dynamz
Baron Samedi
14,516
2,943
751
2,861
20,327
13,561
0
5,126
15,085
38,972
0
W
Artemis
IIXWhiteBoy9
Artemis
16,444
11,275
0
1,970
8,276
3,645
0
5,080
3,196
0
33,218
L
1,778
1,200
0
331
31,520
25,965
0
13,324
17,975
7,039
0
W
Kukulkan
NikitaWild
Kukulkan
20,438
2,496
0
0
2,917
1,083
0
1,839
1,078
42,858
0
W
Izanami
28,423
22,958
0
3,224
12,215
5,193
0
7,310
4,905
0
63,403
L
Kukulkan
Unheardbatman
Kukulkan
1,170
82
0
0
1,700
482
0
142
1,558
5,144
0
L
Olorun
WIIDSMOKE
Olorun
14,528
7,333
758
6,660
18,505
6,508
0
7,889
10,541
48,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,033
Gold Earned
63,704
181
Minions Killed
220
4
Camps Cleared
11
773,702
Distance Traveled
980,183
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,005
1,000
32
3
2
207,048
0
W
Chiron
11,209
934
22
2
0
168,121
0
L
Fenrir
11,324
944
39
3
1
218,077
3
L
Baron Samedi
11,662
972
61
5
1
164,892
0
W
Artemis
12,095
1,008
37
3
2
185,334
1
L
Ymir
10,627
886
9
1
0
152,600
2
W
Kukulkan
13,727
1,144
54
5
3
232,267
0
W
Izanami
14,668
1,222
75
6
4
187,413
0
L
Kukulkan
8,929
744
13
1
2
43,304
0
L
Olorun
11,491
958
59
5
0
194,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role