Player Matchup

Cthulhu
Cthulhu
Alan dominguez2
Cthulhu
Level 17
God Stats
4W - 3L
1,595 SR
Queue Stats
23W - 31L
1,211 Elo+
Solo
Cupid
Cupid
Davidonly6830
Cupid
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 16L
1,278 Elo+
Solo
Ymir
Ymir
Jake038156
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,121 Elo+
Solo
Da Ji
Da Ji
Ttv josh8809
Da Ji
Level 12
God Stats
4W - 5L
1,373 SR
Queue Stats
6W - 13L
1,136 Elo+
Solo
Terra
Terra
tatomu
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,256 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,200 Elo+

VS

Team Averages
Level 21
1,374 SR
1,250 Elo+
Neith
Neith
Chrissy872015
Neith
Level 5
God Stats
1W - 1L
1,180 SR
Queue Stats
1W - 4L
967 Elo+
Solo
Nu Wa
Nu Wa
Quen soka
Nu Wa
Level 28
God Stats
5W - 2L
1,490 SR
Queue Stats
69W - 76L
1,397 Elo+
Party 1
Jormungandr
Jormungandr
QuotedOx7655188
Jormungandr
Level 15
God Stats
3W - 1L
1,337 SR
Queue Stats
15W - 18L
1,171 Elo+
Solo
Thor
Thor
XenoRequiem6
Thor
Level 49
God Stats
7W - 7L
1,463 SR
Queue Stats
154W - 157L
1,390 Elo+
Party 1
Bellona
Bellona
orangemittens
Bellona
Level 6
God Stats
6W - 4L
1,401 SR
Queue Stats
10W - 9L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 3
12,874
858
9,819
24,951
12,647
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
13 / 10 / 6
18,279
1,219
32,938
29,101
11,102
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 8 / 5
11,642
776
2,574
15,882
8,242
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

20
5 / 20 / 8
14,448
963
24,349
36,120
19,351
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
tatomu
Terra
20
3 / 5 / 7
14,494
966
4,911
19,630
17,628
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 9
12,192
813
1,956
9,527
4,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
Quen soka
Nu Wa
20
10 / 4 / 24
16,366
1,091
30,513
14,347
5,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
QuotedOx7655188
Jormungandr
20
1 / 5 / 15
13,146
876
2,618
11,292
6,456
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

20
30 / 4 / 17
20,962
1,397
51,303
24,771
11,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
20
8 / 5 / 24
15,202
1,013
26,716
22,277
14,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
138
22
Kills
49
49
Deaths
22
29
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
0
4
9
1.13
L
13
10
6
1.6
L
0
8
5
0.31
W
Nu Wa
Quen soka
Nu Wa
10
4
24
5.5
W
Jormungandr
QuotedOx7655188
Jormungandr
1
5
15
1.7
L
5
20
8
0.45
W
30
4
17
9.63
W
Bellona
8
5
24
4
L
Terra
tatomu
Terra
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,591
Damage
113,106
125,684
Taken
82,214
68,970
Mitigated
42,172
20,623
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,819
268
639
1,510
24,951
12,647
0
7,666
17,189
41,382
0
W
1,956
574
0
1,129
9,527
4,118
0
2,359
7,168
0
10,890
L
32,938
25,473
57
7,920
29,101
11,102
0
8,947
20,154
0
62,660
L
2,574
1,607
0
136
15,882
8,242
0
3,192
12,690
8,219
0
W
Nu Wa
Quen soka
Nu Wa
30,513
6,167
0
514
14,347
5,445
0
3,714
10,633
46,596
0
W
Jormungandr
QuotedOx7655188
Jormungandr
2,618
1,152
0
191
11,292
6,456
0
2,928
8,364
14,638
0
L
24,349
7,154
789
2,054
36,120
19,351
0
7,229
28,788
0
36,668
W
51,303
26,328
0
7,090
24,771
11,990
0
3,957
20,814
0
70,211
W
Bellona
26,716
11,608
0
2,885
22,277
14,163
0
4,346
17,931
0
48,390
L
Terra
tatomu
Terra
4,911
1,021
4,066
3,452
19,630
17,628
0
5,898
13,732
20,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,737
Gold Earned
77,868
202
Minions Killed
174
5
Camps Cleared
5
1,044,167
Distance Traveled
1,020,999
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,874
858
72
5
0
265,611
1
W
Neith
12,192
813
6
0
0
136,556
3
L
Cupid
18,279
1,219
74
5
3
270,561
0
L
Ymir
11,642
776
11
1
1
98,318
0
W
Nu Wa
16,366
1,091
37
2
2
219,645
0
W
Jormungandr
13,146
876
22
1
3
137,954
0
L
Da Ji
14,448
963
20
1
1
227,430
1
W
Thor
20,962
1,397
45
3
0
253,815
0
W
Bellona
15,202
1,013
64
4
0
273,029
0
L
Terra
14,494
966
25
2
0
182,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role