Player Matchup

Sol
Sol
II Eclypse
Sol
Level 28
God Stats
3W - 2L
1,426 SR
Queue Stats
24W - 22L
1,415 Elo+
Party 2
Hercules
Hercules
MortalConquest
Hercules
Level 118
God Stats
3W - 4L
1,436 SR
Queue Stats
49W - 52L
1,433 Elo+
Party 2
Jing Wei
Jing Wei
mojojomo13
Jing Wei
Level 89
God Stats
1W - 1L
1,289 SR
Queue Stats
30W - 27L
1,437 Elo+
Party 2
Team Averages
Level 78
1,384 SR
1,428 Elo+

VS

Team Averages
Level 25
1,329 SR
1,388 Elo+
He Bo
He Bo
OnyxLupus
He Bo
Level 16
God Stats
0W - 3L
1,150 SR
Queue Stats
6W - 10L
1,228 Elo+
Party 1
Fenrir
Fenrir
She-Vamps-Me
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
SlipperyCoi
Danzaburou
Level 29
God Stats
3W - 3L
1,337 SR
Queue Stats
8W - 7L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 12
13,382
608
9,942
18,370
5,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
19
7 / 9 / 11
15,387
699
15,321
30,421
22,422
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
mojojomo13
Jing Wei
20
15 / 7 / 8
17,960
816
18,750
23,861
8,905
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
OnyxLupus
He Bo
17
4 / 10 / 9
14,665
667
16,147
13,303
4,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
16 / 7 / 6
17,108
778
25,396
25,996
21,317
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
SlipperyCoi
Danzaburou
18
5 / 8 / 9
15,155
689
16,880
20,816
9,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
23
Kills
25
25
Deaths
25
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
9
12
0.78
W
Hercules
7
9
11
1.39
L
He Bo
OnyxLupus
He Bo
4
10
9
0.85
L
Fenrir
16
7
6
2.71
L
Danzaburou
SlipperyCoi
Danzaburou
5
8
9
1.19
W
Jing Wei
mojojomo13
Jing Wei
15
7
8
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,013
Damage
58,423
72,652
Taken
60,115
36,559
Mitigated
35,533
20,590
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,942
1,560
0
3,043
18,370
5,232
471
2,106
15,964
43,464
0
W
Hercules
15,321
6,064
0
7,620
30,421
22,422
1,366
10,271
19,987
0
65,353
L
He Bo
OnyxLupus
He Bo
16,147
1,479
0
0
13,303
4,586
70
2,330
10,973
48,340
0
L
Fenrir
25,396
4,083
0
7,545
25,996
21,317
2,076
4,561
21,435
0
92,356
L
Danzaburou
SlipperyCoi
Danzaburou
16,880
7,049
0
2,880
20,816
9,630
1,679
3,407
17,409
0
66,568
W
Jing Wei
mojojomo13
Jing Wei
18,750
13,673
0
9,927
23,861
8,905
1,367
4,139
19,497
81
82,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,729
Gold Earned
46,928
196
Minions Killed
209
0
Camps Cleared
0
1,088,092
Distance Traveled
992,236
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,382
608
50
2
0
352,024
0
W
Hercules
15,387
699
68
3
0
383,185
1
L
He Bo
14,665
667
57
3
0
292,490
0
L
Fenrir
17,108
778
72
3
0
375,682
2
L
Danzaburou
15,155
689
80
4
0
324,064
3
W
Jing Wei
17,960
816
78
4
0
352,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role