Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ToXiiCiTy1413
Nu Wa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,130 Elo+
Party 1
Izanami
Izanami
Yubhabba
Izanami
Level 103
God Stats
1W - 4L
1,389 SR
Queue Stats
135W - 191L
1,257 Elo+
Party 1
Team Averages
Level 75
1,463 SR
1,296 Elo+

VS

Team Averages
Level 15
1,340 SR
1,055 Elo+
Fenrir
Fenrir
BoomBoom187x
Fenrir
Level 22
God Stats
2W - 8L
1,500 SR
Queue Stats
4W - 18L
1,099 Elo+
Solo
Tsukuyomi
Tsukuyomi
IISilverFoxII
Tsukuyomi
Level 15
God Stats
7W - 19L
1,254 SR
Queue Stats
8W - 25L
1,016 Elo+
Party 2
Izanami
Izanami
xVenom04
Izanami
Level 8
God Stats
4W - 11L
1,266 SR
Queue Stats
5W - 14L
1,050 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
7 / 1 / 8
10,559
812
10,483
15,767
16,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
7 / 1 / 6
9,696
746
10,303
3,887
1,216
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Yubhabba
Izanami
12
2 / 1 / 7
8,858
681
4,926
4,082
1,383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 8 / 0
6,894
530
2,991
10,347
3,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
IISilverFoxII
Tsukuyomi
11
3 / 4 / 0
8,132
626
7,689
11,561
6,594
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
xVenom04
Izanami
10
0 / 4 / 2
7,481
575
5,823
11,393
3,870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
3
3
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
8
11
L
Fenrir
0
8
0
0
L
Tsukuyomi
IISilverFoxII
Tsukuyomi
3
4
0
0.75
W
7
1
6
10
W
Izanami
Yubhabba
Izanami
2
1
7
5.5
L
Izanami
xVenom04
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
16,503
23,736
Taken
33,301
18,822
Mitigated
13,623
3,557
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,483
977
0
2,080
15,767
16,223
0
0
15,362
25,713
0
L
Fenrir
2,991
1,088
0
343
10,347
3,159
0
6,514
3,833
0
9,939
L
Tsukuyomi
IISilverFoxII
Tsukuyomi
7,689
1,238
0
1,850
11,561
6,594
15
5,987
5,574
0
31,273
W
10,303
2,316
0
0
3,887
1,216
340
0
3,787
32,522
0
W
Izanami
Yubhabba
Izanami
4,926
4,297
0
1,477
4,082
1,383
2,093
76
3,856
0
39,116
L
Izanami
xVenom04
Izanami
5,823
4,632
0
1,034
11,393
3,870
225
8,357
3,036
0
27,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
22,507
136
Minions Killed
107
0
Camps Cleared
0
677,670
Distance Traveled
697,014
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,559
812
39
3
0
244,056
1
L
Fenrir
6,894
530
15
1
0
220,338
0
L
Tsukuyomi
8,132
626
42
3
0
247,716
1
W
Nu Wa
9,696
746
30
2
0
236,859
0
W
Izanami
8,858
681
67
5
0
196,755
7
L
Izanami
7,481
575
50
4
0
228,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role