Player Matchup

Fenrir
Fenrir
AttackFireGaint
Fenrir
Level 28
God Stats
2W - 1L
1,857 SR
Queue Stats
108W - 98L
1,615 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kaponiskrt
Kumbhakarna
Level 29
God Stats
73W - 55L
1,641 SR
Queue Stats
106W - 85L
1,637 Elo+
Solo
Neith
Neith
Luk592214
Neith
Level 8
God Stats
0W - 1L
1,661 SR
Queue Stats
2W - 2L
1,586 Elo+
Solo
Discordia
Discordia
Sp1cyQueQue
Discordia
Level 8
God Stats
0W - 1L
1,575 SR
Queue Stats
2W - 2L
1,533 Elo+
Solo
King Arthur
King Arthur
double045trouble
King Arthur
Level 27
God Stats
0W - 3L
1,275 SR
Queue Stats
78W - 75L
1,503 Elo+
Solo
Team Averages
Level 20
1,602 SR
1,575 Elo+

VS

Team Averages
Level 21
1,688 SR
1,530 Elo+
Neith
Neith
Astral3737
Neith
Level 26
God Stats
44W - 35L
1,599 SR
Queue Stats
68W - 61L
1,467 Elo+
Solo
Nike
Nike
Daddy_dawg69
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,448 Elo+
Solo
Sylvanus
Sylvanus
Schmitty211
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
gankedyagirl
Ravana
Level 28
God Stats
3W - 0L
1,973 SR
Queue Stats
80W - 37L
1,665 Elo+
Solo
Ra
Ra
kingdeathblood
Ra
Level 17
God Stats
3W - 0L
1,868 SR
Queue Stats
20W - 17L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,897
536
4,385
9,047
2,834
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Kaponiskrt
Kumbhakarna
8
1 / 2 / 0
5,275
480
2,942
5,587
2,603
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Luk592214
Neith
7
0 / 5 / 3
5,113
465
3,088
6,047
1,189
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Sp1cyQueQue
Discordia
5
0 / 7 / 1
4,135
376
3,522
5,125
755
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
double045trouble
King Arthur
7
0 / 4 / 1
4,401
400
1,776
7,018
2,809
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
4 / 0 / 5
5,970
543
4,675
4,411
1,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 1 / 5
6,448
586
3,375
4,432
2,389
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Schmitty211
Sylvanus
10
1 / 0 / 10
6,207
564
3,186
8,131
4,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
13
11 / 1 / 4
8,233
748
7,380
4,787
2,108
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 1 / 5
6,853
623
4,741
5,816
1,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
23
23
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
5
6.5
L
2
5
1
0.5
W
4
1
5
6.5
L
Kumbhakarna
Kaponiskrt
Kumbhakarna
1
2
0
0.5
L
Neith
Luk592214
Neith
0
5
3
0.3
W
Sylvanus
Schmitty211
Sylvanus
1
0
10
6
L
Discordia
Sp1cyQueQue
Discordia
0
7
1
0.07
L
King Arthur
double045trouble
King Arthur
0
4
1
0.13
W
Ravana
11
1
4
13
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
23,357
32,824
Taken
27,577
10,190
Mitigated
12,669
4,409
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,675
2,367
159
1,686
4,411
1,346
1,391
1,592
2,819
0
23,763
L
4,385
1,163
0
1,840
9,047
2,834
0
2,521
6,501
0
18,768
W
3,375
522
0
600
4,432
2,389
470
979
3,328
0
20,439
L
Kumbhakarna
Kaponiskrt
Kumbhakarna
2,942
34
0
350
5,587
2,603
0
1,506
4,081
16,724
0
L
Neith
Luk592214
Neith
3,088
1,515
0
486
6,047
1,189
44
808
5,064
0
17,317
W
Sylvanus
Schmitty211
Sylvanus
3,186
1,217
2,576
3,565
8,131
4,933
922
2,896
5,185
13,909
0
L
Discordia
Sp1cyQueQue
Discordia
3,522
633
0
0
5,125
755
0
1,342
3,758
11,888
0
L
King Arthur
double045trouble
King Arthur
1,776
203
0
1,733
7,018
2,809
0
1,750
5,168
0
15,447
W
Ravana
7,380
3,052
0
2,608
4,787
2,108
1,036
529
4,208
0
50,129
W
4,741
336
864
3,251
5,816
1,893
604
468
5,323
40,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,821
Gold Earned
33,711
131
Minions Killed
290
0
Camps Cleared
0
884,865
Distance Traveled
950,845
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,970
543
39
4
0
160,198
0
L
Fenrir
5,897
536
33
3
0
180,214
0
W
Nike
6,448
586
40
4
0
192,378
0
L
Kumbhakarna
5,275
480
15
1
0
200,945
4
L
Neith
5,113
465
40
4
0
162,276
0
W
Sylvanus
6,207
564
29
3
0
156,939
1
L
Discordia
4,135
376
20
2
0
180,444
0
L
King Arthur
4,401
400
23
2
0
160,986
1
W
Ravana
8,233
748
90
8
0
231,051
0
W
Ra
6,853
623
92
8
0
210,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role