Player Matchup

Chiron
Chiron
JunkkDog
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,549 Elo+
Party 1
Thor
Thor
ORodzao
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,750 Elo+
Party 1
Hel
Hel
Stephh9
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,595 Elo+
Party 1
Serqet
Serqet
Zerock03
Serqet
Level 29
God Stats
5W - 5L
1,585 SR
Queue Stats
147W - 118L
1,519 Elo+
Solo
Loki
Loki
r0ssizao
Loki
Level 7
God Stats
6W - 6L
1,661 SR
Queue Stats
6W - 7L
1,595 Elo+
Party 1
Team Averages
Level 11
1,549 SR
1,602 Elo+

VS

Team Averages
Level 22
1,565 SR
1,513 Elo+
Ra
Ra
ChrisVB15
Ra
Level 28
God Stats
4W - 2L
1,441 SR
Queue Stats
73W - 60L
1,505 Elo+
Solo
Fenrir
Fenrir
ElMaldini
Fenrir
Level 27
God Stats
5W - 2L
1,652 SR
Queue Stats
52W - 57L
1,370 Elo+
Party 2
Hachiman
Hachiman
Mrsuvlime
Hachiman
Level 29
God Stats
3W - 5L
1,323 SR
Queue Stats
77W - 63L
1,452 Elo+
Solo
Heimdallr
Heimdallr
SousQ
Heimdallr
Level 3
God Stats
2W - 0L
1,759 SR
Queue Stats
2W - 0L
1,674 Elo+
Solo
Anubis
Anubis
miladesoja
Anubis
Level 23
God Stats
5W - 2L
1,652 SR
Queue Stats
34W - 16L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JunkkDog
Chiron
15
2 / 12 / 4
9,623
437
8,454
16,985
4,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thor
ORodzao
Thor
14
1 / 8 / 4
9,294
422
3,671
17,757
6,616
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
13
0 / 8 / 7
8,565
389
2,115
10,173
2,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Zerock03
Serqet
19
11 / 1 / 5
12,843
584
15,106
20,104
8,096
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
14
3 / 7 / 4
9,259
421
4,037
15,532
5,190
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
14,743
670
13,635
16,517
8,267
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
ElMaldini
Fenrir
17
15 / 6 / 2
13,525
615
21,840
19,550
8,333
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Mrsuvlime
Hachiman
10
2 / 3 / 5
9,974
453
2,122
6,280
1,289
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SousQ
Heimdallr
17
3 / 5 / 8
12,572
571
10,439
12,458
4,452
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
miladesoja
Anubis
20
11 / 2 / 8
15,325
697
15,728
14,499
8,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
17
Kills
35
36
Deaths
18
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Fenrir
ElMaldini
Fenrir
15
6
2
2.67
L
Chiron
JunkkDog
Chiron
2
12
4
0.33
W
Hachiman
Mrsuvlime
Hachiman
2
3
5
1.5
L
Thor
ORodzao
Thor
1
8
4
0.38
W
Heimdallr
SousQ
Heimdallr
3
5
8
1.4
L
Hel
0
8
7
0.44
L
Serqet
Zerock03
Serqet
11
1
5
13.5
W
Anubis
miladesoja
Anubis
11
2
8
7.5
L
Loki
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
63,764
80,551
Taken
69,304
27,003
Mitigated
30,396
11,716
Healing
29,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,635
1,637
2,078
9,227
16,517
8,267
4,167
192
15,645
117,565
0
W
Fenrir
ElMaldini
Fenrir
21,840
3,703
0
6,304
19,550
8,333
1,856
1,100
17,867
0
88,165
L
Chiron
JunkkDog
Chiron
8,454
3,685
493
1,918
16,985
4,530
80
8,071
8,899
0
46,606
W
Hachiman
Mrsuvlime
Hachiman
2,122
796
0
520
6,280
1,289
635
240
5,752
0
15,462
L
Thor
ORodzao
Thor
3,671
1,636
0
2,246
17,757
6,616
0
5,303
12,451
0
40,144
W
Heimdallr
SousQ
Heimdallr
10,439
4,907
0
1,912
12,458
4,452
1,868
826
10,973
0
59,634
L
Hel
2,115
763
1,520
188
10,173
2,571
0
4,275
5,898
20,978
0
L
Serqet
Zerock03
Serqet
15,106
3,601
0
4,019
20,104
8,096
0
5,212
14,892
0
77,020
W
Anubis
miladesoja
Anubis
15,728
494
0
9,889
14,499
8,055
1,970
1,416
12,936
132,115
0
L
Loki
4,037
972
0
1,332
15,532
5,190
0
6,495
9,037
0
33,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,584
Gold Earned
66,139
370
Minions Killed
606
0
Camps Cleared
0
2,050,737
Distance Traveled
1,894,355
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,743
670
191
9
0
407,221
13
W
Fenrir
13,525
615
77
4
0
455,264
3
L
Chiron
9,623
437
95
4
0
357,304
2
W
Hachiman
9,974
453
32
1
0
220,123
1
L
Thor
9,294
422
83
4
0
387,398
3
W
Heimdallr
12,572
571
94
4
0
390,456
2
L
Hel
8,565
389
38
2
0
364,480
1
L
Serqet
12,843
584
112
5
0
551,043
1
W
Anubis
15,325
697
212
10
0
421,291
4
L
Loki
9,259
421
42
2
0
390,512
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role