Player Matchup

Nemesis
Nemesis
Fahdyam-
Nemesis
Level 4
God Stats
1W - 2L
1,474 SR
Queue Stats
3W - 9L
1,196 Elo+
Solo
Ymir
Ymir
GaboxD93
Ymir
Level 8
God Stats
1W - 1L
1,673 SR
Queue Stats
7W - 8L
1,356 Elo+
Party 1
Apollo
Apollo
Manuelsg_9
Apollo
Level 26
God Stats
1W - 1L
1,620 SR
Queue Stats
7W - 10L
1,356 Elo+
Solo
Ullr
Ullr
glislere
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,232 Elo+
Solo
Danzaburou
Danzaburou
iBroKenFlicK
Danzaburou
Level 26
God Stats
1W - 1L
1,673 SR
Queue Stats
64W - 61L
1,327 Elo+
Party 1
Team Averages
Level 14
1,588 SR
1,293 Elo+

VS

Team Averages
Level 18
1,411 SR
1,290 Elo+
Loki
Loki
BoneXylophoneVII
Loki
Level 18
God Stats
7W - 13L
1,370 SR
Queue Stats
27W - 33L
1,270 Elo+
Party 2
Olorun
Olorun
Calligula923
Olorun
Level 14
God Stats
5W - 7L
1,371 SR
Queue Stats
13W - 14L
1,284 Elo+
Party 2
Apollo
Apollo
JuanchoCrazyBoy
Apollo
Level 25
God Stats
9W - 11L
1,441 SR
Queue Stats
37W - 39L
1,394 Elo+
Solo
Terra
Terra
Vilrod
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,211 Elo+
Solo
Skadi
Skadi
mayhemlovesyou
Skadi
Level 26
God Stats
2W - 2L
1,375 SR
Queue Stats
2W - 2L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fahdyam-
Nemesis
6
3 / 1 / 0
4,038
808
1,225
3,175
747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
1
0 / 0 / 0
2,559
512
0
0
0
Apollo
Manuelsg_9
Apollo
7
2 / 2 / 1
4,227
845
1,845
2,150
554
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ullr
4
0 / 2 / 1
3,103
621
535
1,996
434
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
iBroKenFlicK
Danzaburou
1
0 / 0 / 0
2,559
512
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,917
783
453
72
18
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
6
0 / 2 / 1
3,809
762
343
1,541
338
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
4,326
865
53
2,568
523
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Vilrod
Terra
4
3 / 0 / 0
3,777
755
415
1,449
532
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 3 / 0
3,907
781
878
2,348
502
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
5
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Olorun
0
2
1
0.25
L
Nemesis
Fahdyam-
Nemesis
3
1
0
3
L
Ymir
0
0
0
0
W
1
0
0
1
L
Apollo
Manuelsg_9
Apollo
2
2
1
1.25
W
Terra
Vilrod
Terra
3
0
0
3
L
Ullr
0
2
1
0.25
L
Danzaburou
iBroKenFlicK
Danzaburou
0
0
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,605
Damage
2,142
7,321
Taken
7,978
1,735
Mitigated
1,913
1,618
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
453
59
0
0
72
18
270
0
72
0
7,888
W
Olorun
343
220
0
0
1,541
338
676
0
1,541
14,301
0
L
Nemesis
Fahdyam-
Nemesis
1,225
835
0
1,519
3,175
747
0
386
2,789
0
14,770
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
53
53
0
1,621
2,568
523
0
0
2,568
0
16,677
L
Apollo
Manuelsg_9
Apollo
1,845
1,029
0
99
2,150
554
0
0
2,150
0
16,207
W
Terra
Vilrod
Terra
415
212
12
342
1,449
532
294
0
1,449
944
0
L
Ullr
535
178
0
0
1,996
434
0
372
1,624
0
3,995
L
Danzaburou
iBroKenFlicK
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
878
482
0
20
2,348
502
630
0
2,348
0
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,486
Gold Earned
19,736
78
Minions Killed
109
0
Camps Cleared
0
299,888
Distance Traveled
463,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,917
783
31
6
0
87,053
0
W
Olorun
3,809
762
27
5
0
115,081
0
L
Nemesis
4,038
808
32
6
0
108,148
0
L
Ymir
2,559
512
0
0
0
0
0
W
Apollo
4,326
865
35
7
0
116,122
0
L
Apollo
4,227
845
39
8
0
97,287
0
W
Terra
3,777
755
0
0
0
81,107
0
L
Ullr
3,103
621
7
1
0
94,453
0
L
Danzaburou
2,559
512
0
0
0
0
0
W
Skadi
3,907
781
16
3
0
63,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role