Player Matchup

Cthulhu
Cthulhu
Grimturtle
Cthulhu
Level 25
God Stats
12W - 8L
1,439 SR
Queue Stats
13W - 10L
1,321 Elo+
Solo
Hel
Hel
PKG pumkin
Hel
Level 29
God Stats
1W - 4L
1,249 SR
Queue Stats
35W - 46L
1,236 Elo+
Solo
Artemis
Artemis
Ventox98
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,335 Elo+
Solo
Team Averages
Level 20
1,396 SR
1,297 Elo+

VS

Team Averages
Level 34
1,473 SR
1,178 Elo+
Mercury
Mercury
Atlas2800
Mercury
Level 79
God Stats
27W - 24L
1,468 SR
Queue Stats
141W - 156L
1,269 Elo+
Party 1
Sun Wukong
Sun Wukong
SHOOT3R872
Sun Wukong
Level 18
God Stats
15W - 9L
1,452 SR
Queue Stats
30W - 31L
1,199 Elo+
Party 1
Thor
Thor
ZAlDAWG
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grimturtle
Cthulhu
18
8 / 4 / 9
15,480
704
21,746
29,597
42,972
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 6 / 7
13,170
599
14,089
18,923
16,015
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Ventox98
Artemis
14
5 / 10 / 3
12,637
574
13,638
16,234
6,829
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Atlas2800
Mercury
19
14 / 2 / 6
15,632
711
29,628
20,666
10,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
SHOOT3R872
Sun Wukong
18
4 / 2 / 15
13,896
632
18,729
24,951
26,775
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
ZAlDAWG
Thor
14
2 / 13 / 8
12,875
585
6,879
21,039
12,764
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
17
Kills
20
20
Deaths
17
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
Atlas2800
Mercury
14
2
6
8.5
L
Cthulhu
Grimturtle
Cthulhu
8
4
9
3.13
L
4
6
7
1.25
W
Sun Wukong
SHOOT3R872
Sun Wukong
4
2
15
5.75
L
Artemis
Ventox98
Artemis
5
10
3
0.65
W
Thor
ZAlDAWG
Thor
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,473
Damage
55,236
64,754
Taken
66,656
65,816
Mitigated
49,734
27,727
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Atlas2800
Mercury
29,628
16,814
1,488
6,626
20,666
10,195
1,083
8,858
11,808
0
110,588
L
Cthulhu
Grimturtle
Cthulhu
21,746
2,745
553
6,750
29,597
42,972
0
40
29,557
69,709
0
L
14,089
1,979
11,428
7,330
18,923
16,015
641
0
18,923
44,460
0
W
Sun Wukong
SHOOT3R872
Sun Wukong
18,729
5,165
877
8,715
24,951
26,775
589
14,979
9,972
0
68,215
L
Artemis
Ventox98
Artemis
13,638
5,648
0
1,666
16,234
6,829
0
0
16,234
0
33,707
W
Thor
ZAlDAWG
Thor
6,879
1,740
0
1,527
21,039
12,764
1,205
12,300
8,739
0
30,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,287
Gold Earned
42,403
174
Minions Killed
194
0
Camps Cleared
0
957,650
Distance Traveled
1,133,783
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,632
711
112
5
0
450,461
0
L
Cthulhu
15,480
704
75
3
0
391,766
3
L
Hel
13,170
599
57
3
0
302,542
5
W
Sun Wukong
13,896
632
60
3
0
368,431
4
L
Artemis
12,637
574
42
2
0
263,342
6
W
Thor
12,875
585
22
1
0
314,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role