Player Matchup

Medusa
Medusa
Lord-Linage
Medusa
Level 122
God Stats
6W - 5L
1,600 SR
Queue Stats
266W - 278L
1,533 Elo+
Party 1
Sol
Sol
SamuraiDirt
Sol
Level 49
God Stats
2W - 0L
1,790 SR
Queue Stats
52W - 15L
1,718 Elo+
Party 1
Khepri
Khepri
SilentGoddess
Khepri
Level 68
God Stats
2W - 0L
1,546 SR
Queue Stats
53W - 36L
1,550 Elo+
Party 1
Team Averages
Level 80
1,646 SR
1,600 Elo+

VS

Team Averages
Level 18
1,596 SR
1,425 Elo+
Discordia
Discordia
Cortex
Discordia
Level 24
God Stats
0W - 2L
1,895 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Skadi
Skadi
godslayer2111
Skadi
Level 27
God Stats
5W - 8L
1,393 SR
Queue Stats
7W - 14L
1,274 Elo+
Solo
Cthulhu
Cthulhu
wakfugoty
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 1 / 1
8,296
754
7,430
5,731
2,422
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 0 / 5
7,856
714
6,200
4,102
1,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 7
7,838
713
2,257
6,575
4,800
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cortex
Discordia
9
0 / 2 / 1
6,392
581
4,743
4,312
1,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 0
6,299
573
3,098
6,995
2,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
wakfugoty
Cthulhu
9
0 / 2 / 1
6,854
623
3,042
7,608
5,580
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cortex
Discordia
0
2
1
0.25
W
Medusa
5
1
1
5.5
W
3
0
5
5.5
W
0
0
7
3.5
L
1
4
0
0.25
L
Cthulhu
wakfugoty
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
10,883
16,408
Taken
18,915
8,643
Mitigated
9,197
6,287
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cortex
Discordia
4,743
340
0
0
4,312
1,436
230
1,656
2,656
20,454
0
W
Medusa
7,430
2,302
0
3,120
5,731
2,422
1,542
3,197
2,534
0
41,795
W
6,200
2,086
0
2,667
4,102
1,421
1,000
1,808
2,294
39,620
0
W
2,257
88
0
500
6,575
4,800
44
2,865
3,710
5,000
0
L
3,098
1,329
123
2,098
6,995
2,181
84
2,948
4,047
0
12,039
L
Cthulhu
wakfugoty
Cthulhu
3,042
517
111
1,281
7,608
5,580
0
3,937
3,671
21,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
19,545
146
Minions Killed
92
0
Camps Cleared
0
628,089
Distance Traveled
533,488
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,392
581
43
4
0
194,871
0
W
Medusa
8,296
754
71
6
0
205,396
4
W
Sol
7,856
714
67
6
0
213,928
1
W
Khepri
7,838
713
8
1
0
208,765
6
L
Skadi
6,299
573
20
2
0
146,023
3
L
Cthulhu
6,854
623
29
3
0
192,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role