Player Matchup

Izanami
Izanami
ItsKewlPikle4K
Izanami
Level 88
God Stats
3W - 1L
1,677 SR
Queue Stats
387W - 448L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
JewPug
Cthulhu
Level 26
God Stats
5W - 1L
1,962 SR
Queue Stats
71W - 49L
1,579 Elo+
Party 2
Sun Wukong
Sun Wukong
KillerCheemStar
Sun Wukong
Level 76
God Stats
5W - 3L
1,667 SR
Queue Stats
82W - 78L
1,475 Elo+
Party 3
Camazotz
Camazotz
PlatypusEggnog
Camazotz
Level 36
God Stats
6W - 2L
1,781 SR
Queue Stats
61W - 49L
1,438 Elo+
Solo
Sylvanus
Sylvanus
WeedRragonsLayer
Sylvanus
Level 26
God Stats
4W - 2L
1,754 SR
Queue Stats
47W - 41L
1,512 Elo+
Party 3
Team Averages
Level 50
1,768 SR
1,469 Elo+

VS

Team Averages
Level 56
1,565 SR
1,641 Elo+
Nu Wa
Nu Wa
Astrodactyl
Nu Wa
Level 86
God Stats
2W - 1L
1,601 SR
Queue Stats
28W - 13L
1,720 Elo+
Party 1
Izanami
Izanami
MaxTennison
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,798 Elo+
Party 1
Sobek
Sobek
McSpork
Sobek
Level 29
God Stats
7W - 3L
1,724 SR
Queue Stats
103W - 63L
1,619 Elo+
Party 1
Chaac
Chaac
RiasDesu
Chaac
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,409 Elo+
Solo
Hun Batz
Hun Batz
leftoverjim
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,433
572
694
2,581
388
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
JewPug
Cthulhu
6
1 / 0 / 0
3,997
666
2,461
4,180
1,612
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
KillerCheemStar
Sun Wukong
5
0 / 1 / 0
3,581
597
1,191
3,428
1,432
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
7
0 / 0 / 0
3,974
662
930
4,576
1,046
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,741
457
0
100
30
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,011
669
1,425
1,984
542
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
MaxTennison
Izanami
8
2 / 0 / 1
4,821
804
2,811
2,933
669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
McSpork
Sobek
1
0 / 0 / 0
2,816
469
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
RiasDesu
Chaac
7
0 / 0 / 1
4,097
683
2,374
3,340
1,764
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
leftoverjim
Hun Batz
7
2 / 0 / 0
4,351
725
1,589
3,779
966
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
0
3
0
0
L
Cthulhu
JewPug
Cthulhu
1
0
0
1
L
Sun Wukong
KillerCheemStar
Sun Wukong
0
1
0
0
W
Izanami
MaxTennison
Izanami
2
0
1
2.5
W
Sobek
McSpork
Sobek
0
0
0
0
L
Camazotz
0
0
0
0
W
Chaac
RiasDesu
Chaac
0
0
1
0.5
L
0
0
0
0
W
Hun Batz
leftoverjim
Hun Batz
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,276
Damage
8,199
14,865
Taken
12,036
4,508
Mitigated
3,941
5,005
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,425
395
0
362
1,984
542
0
1,058
926
19,369
0
L
694
611
0
125
2,581
388
647
97
2,484
0
12,156
L
Cthulhu
JewPug
Cthulhu
2,461
142
0
630
4,180
1,612
0
849
3,331
13,443
0
L
Sun Wukong
KillerCheemStar
Sun Wukong
1,191
355
0
815
3,428
1,432
0
90
3,113
0
11,955
W
Izanami
MaxTennison
Izanami
2,811
2,388
0
1,006
2,933
669
888
592
2,341
0
24,169
W
Sobek
McSpork
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
930
166
0
3,435
4,576
1,046
0
289
4,287
0
16,726
W
Chaac
RiasDesu
Chaac
2,374
320
0
2,176
3,340
1,764
0
0
3,152
0
17,573
L
0
0
0
0
100
30
0
100
0
0
0
W
Hun Batz
leftoverjim
Hun Batz
1,589
542
0
1,378
3,779
966
0
811
2,968
0
17,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,726
Gold Earned
20,096
122
Minions Killed
149
0
Camps Cleared
0
449,645
Distance Traveled
452,221
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,011
669
33
6
0
105,931
2
L
Izanami
3,433
572
28
5
0
91,223
0
L
Cthulhu
3,997
666
26
4
0
125,354
2
L
Sun Wukong
3,581
597
24
4
0
113,157
1
W
Izanami
4,821
804
44
7
0
106,359
0
W
Sobek
2,816
469
0
0
0
3,702
0
L
Camazotz
3,974
662
44
7
0
119,911
0
W
Chaac
4,097
683
33
6
0
106,560
1
L
Sylvanus
2,741
457
0
0
0
0
0
W
Hun Batz
4,351
725
39
7
0
129,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role