Player Matchup

Merlin
Merlin
Furaizu
Merlin
Level 86
God Stats
7W - 3L
1,718 SR
Queue Stats
145W - 62L
1,679 Elo+
Party 1
Amaterasu
Amaterasu
Juggdral
Amaterasu
Level 47
God Stats
10W - 5L
1,744 SR
Queue Stats
117W - 47L
1,702 Elo+
Party 1
Ravana
Ravana
Ky0w
Ravana
Level 47
God Stats
14W - 6L
1,703 SR
Queue Stats
174W - 162L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Sebskylwalker
Guan Yu
Level 43
God Stats
11W - 20L
1,427 SR
Queue Stats
33W - 55L
1,349 Elo+
Solo
Cthulhu
Cthulhu
YuukRook
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,616 Elo+
Party 1
Team Averages
Level 47
1,618 SR
1,553 Elo+

VS

Team Averages
Level 54
1,679 SR
1,737 Elo+
Danzaburou
Danzaburou
ANGELHUAYHUAS
Danzaburou
Level 149
God Stats
1W - 0L
1,674 SR
Queue Stats
31W - 13L
1,734 Elo+
Party 2
Ra
Ra
Dubowitz
Ra
Level 19
God Stats
1W - 0L
1,564 SR
Queue Stats
27W - 2L
1,920 Elo+
Party 2
Hel
Hel
KodaKodita
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 29L
1,755 Elo+
Party 2
Fenrir
Fenrir
NotPowPunch
Fenrir
Level 26
God Stats
4W - 0L
1,930 SR
Queue Stats
68W - 10L
1,840 Elo+
Party 2
Bakasura
Bakasura
Thepassaro15
Bakasura
Level 47
God Stats
4W - 1L
1,728 SR
Queue Stats
166W - 164L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Furaizu
Merlin
17
5 / 5 / 11
11,259
563
18,740
15,281
5,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Juggdral
Amaterasu
16
6 / 5 / 2
10,169
508
14,336
21,165
16,589
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Ky0w
Ravana
15
10 / 9 / 4
11,238
562
14,327
16,284
6,178
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
13
0 / 7 / 3
7,739
387
3,985
14,180
9,057
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
YuukRook
Cthulhu
13
1 / 5 / 3
9,190
460
8,656
14,630
8,439
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANGELHUAYHUAS
Danzaburou
18
7 / 3 / 11
12,934
647
16,363
14,054
4,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 5 / 8
12,824
641
15,969
21,374
19,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 5 / 14
12,569
628
10,943
19,151
12,395
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
7 / 5 / 6
12,959
648
9,839
20,519
10,730
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Thepassaro15
Bakasura
18
5 / 5 / 4
12,997
650
10,096
18,269
6,624
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
22
Kills
30
31
Deaths
23
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ANGELHUAYHUAS
Danzaburou
7
3
11
4.17
W
6
5
8
2
L
Merlin
Furaizu
Merlin
5
5
11
2.1
L
Amaterasu
Juggdral
Amaterasu
6
5
2
1.4
W
5
5
14
2.4
L
Ravana
Ky0w
Ravana
10
9
4
1.33
W
Fenrir
7
5
6
2
L
Guan Yu
0
7
3
0.21
W
Bakasura
Thepassaro15
Bakasura
5
5
4
1.4
L
Cthulhu
YuukRook
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,044
Damage
63,210
81,540
Taken
93,367
45,623
Mitigated
53,464
21,149
Healing
52,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ANGELHUAYHUAS
Danzaburou
16,363
9,276
0
6,853
14,054
4,579
6,826
5,059
8,845
0
69,434
W
15,969
2,222
2,650
8,960
21,374
19,136
625
4,227
16,641
68,559
0
L
Merlin
Furaizu
Merlin
18,740
676
0
3,348
15,281
5,360
622
4,201
10,579
77,770
0
L
Amaterasu
Juggdral
Amaterasu
14,336
5,599
0
8,230
21,165
16,589
527
9,000
11,588
403
46,376
W
10,943
963
10,642
11,735
19,151
12,395
1,227
8,382
10,719
75,175
0
L
Ravana
Ky0w
Ravana
14,327
4,502
0
2,581
16,284
6,178
39
5,770
10,146
0
52,838
W
Fenrir
9,839
4,323
0
5,599
20,519
10,730
2,298
7,308
13,136
0
58,556
L
Guan Yu
3,985
196
1,366
1,948
14,180
9,057
2,006
2,797
11,023
0
32,763
W
Bakasura
Thepassaro15
Bakasura
10,096
6,960
0
5,690
18,269
6,624
2,600
6,294
11,872
0
65,921
L
Cthulhu
YuukRook
Cthulhu
8,656
1,057
765
2,911
14,630
8,439
92
5,144
9,486
41,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,595
Gold Earned
64,283
417
Minions Killed
551
0
Camps Cleared
0
1,826,880
Distance Traveled
1,865,700
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,934
647
96
5
0
400,604
2
W
Ra
12,824
641
144
7
0
366,835
5
L
Merlin
11,259
563
131
7
0
344,620
6
L
Amaterasu
10,169
508
98
5
0
392,339
2
W
Hel
12,569
628
117
6
0
372,278
5
L
Ravana
11,238
562
74
4
0
345,286
4
W
Fenrir
12,959
648
56
3
0
318,379
3
L
Guan Yu
7,739
387
57
3
0
386,339
3
W
Bakasura
12,997
650
138
7
0
407,604
3
L
Cthulhu
9,190
460
57
3
0
358,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role