Player Matchup

Guan Yu
Guan Yu
Fleshandblood
Guan Yu
Level 27
God Stats
0W - 1L
1,861 SR
Queue Stats
1W - 3L
1,367 Elo+
Party 1
Sol
Sol
Po3b3ar
Sol
Level 124
God Stats
10W - 8L
1,605 SR
Queue Stats
469W - 483L
1,453 Elo+
Solo
Chaac
Chaac
Vinvere
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chiron
Chiron
X_lilglogod_x
Chiron
Level 28
God Stats
2W - 1L
1,805 SR
Queue Stats
79W - 91L
1,477 Elo+
Solo
Anhur
Anhur
naughtiusmax
Anhur
Level 29
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 6L
1,222 Elo+
Party 1
Team Averages
Level 47
1,619 SR
1,404 Elo+

VS

Team Averages
Level 84
1,595 SR
1,419 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Bort
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Baba Yaga
Baba Yaga
KaliCleri
Baba Yaga
Level 48
God Stats
1W - 0L
1,748 SR
Queue Stats
19W - 17L
1,479 Elo+
Party 2
Medusa
Medusa
cbarg11
Medusa
Level 92
God Stats
3W - 2L
1,707 SR
Queue Stats
159W - 164L
1,466 Elo+
Solo
Neith
Neith
xHcavemanHx
Neith
Level 123
God Stats
2W - 2L
1,521 SR
Queue Stats
245W - 252L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
1 / 6 / 6
9,327
622
7,547
20,599
19,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
18
1 / 5 / 9
10,146
676
21,117
19,436
7,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Vinvere
Chaac
15
0 / 10 / 7
9,315
621
9,226
22,229
17,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 4 / 3
10,432
695
20,928
15,031
6,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 8 / 4
10,696
713
11,335
17,645
7,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
1 / 4 / 28
10,669
711
12,317
28,167
24,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Bort
Yemoja
20
5 / 1 / 21
11,091
739
10,789
14,861
19,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
KaliCleri
Baba Yaga
20
10 / 3 / 16
12,229
815
21,440
15,792
9,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
cbarg11
Medusa
18
10 / 3 / 9
11,919
795
15,937
10,453
5,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 1 / 17
12,011
801
22,658
18,001
9,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
124
12
Kills
33
33
Deaths
12
29
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
4
28
3.75
W
Yemoja
Bort
Yemoja
5
1
21
15.5
L
Guan Yu
1
6
6
0.67
W
Baba Yaga
KaliCleri
Baba Yaga
10
3
16
6
L
Sol
1
5
9
1.1
L
Chaac
Vinvere
Chaac
0
10
7
0.35
L
5
4
3
1.63
W
Medusa
cbarg11
Medusa
10
3
9
4.83
L
5
8
4
0.88
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,153
Damage
83,141
94,940
Taken
87,274
57,770
Mitigated
68,464
41,017
Healing
50,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
12,317
1,048
696
9,213
28,167
24,019
24
3,519
24,648
16,207
0
W
Yemoja
Bort
Yemoja
10,789
1,934
14,408
5,339
14,861
19,466
272
5,798
9,063
20,476
0
L
Guan Yu
7,547
511
6,057
7,225
20,599
19,049
0
8,942
11,657
316
14,488
W
Baba Yaga
KaliCleri
Baba Yaga
21,440
1,966
2,566
5,134
15,792
9,503
750
2,783
13,009
48,882
0
L
Sol
21,117
2,933
2,041
6,086
19,436
7,373
250
8,664
10,772
39,629
0
L
Chaac
Vinvere
Chaac
9,226
1,591
297
5,268
22,229
17,540
0
8,384
13,845
0
23,406
L
20,928
6,907
3,561
5,384
15,031
6,292
1,507
9,462
5,443
0
43,236
W
Medusa
cbarg11
Medusa
15,937
7,737
4,047
2,883
10,453
5,771
1,351
3,309
7,144
0
33,672
L
11,335
3,419
2,560
2,538
17,645
7,516
0
8,968
8,677
0
18,265
W
22,658
9,119
810
5,316
18,001
9,705
3,078
6,008
11,993
0
47,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
57,919
143
Minions Killed
168
0
Camps Cleared
0
1,159,197
Distance Traveled
1,279,631
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,669
711
9
1
0
246,959
0
W
Yemoja
11,091
739
21
1
0
265,930
0
L
Guan Yu
9,327
622
12
1
0
237,338
0
W
Baba Yaga
12,229
815
46
3
0
211,205
1
L
Sol
10,146
676
39
3
0
247,818
0
L
Chaac
9,315
621
25
2
0
220,764
3
L
Chiron
10,432
695
51
3
0
235,021
1
W
Medusa
11,919
795
40
3
0
285,902
0
L
Anhur
10,696
713
16
1
0
218,256
1
W
Neith
12,011
801
52
3
0
269,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role