Player Matchup

Cabrakan
Cabrakan
Conspiratory
Cabrakan
Level 14
God Stats
6W - 0L
2,029 SR
Queue Stats
23W - 2L
1,998 Elo+
Party 1
Bellona
Bellona
LeBonch
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 2L
2,006 Elo+
Party 1
Sol
Sol
StinkerFarmingYT
Sol
Level 36
God Stats
3W - 1L
1,722 SR
Queue Stats
152W - 9L
2,041 Elo+
Party 1
Team Averages
Level 19
1,750 SR
2,015 Elo+

VS

Team Averages
Level 24
1,618 SR
1,504 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Mr_Slycooper30
Serqet
Level 28
God Stats
0W - 1L
1,692 SR
Queue Stats
29W - 33L
1,400 Elo+
Solo
Zeus
Zeus
Zakari-229
Zeus
Level 28
God Stats
1W - 1L
1,661 SR
Queue Stats
79W - 57L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Conspiratory
Cabrakan
10
4 / 1 / 5
8,132
813
4,720
6,434
6,046
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
LeBonch
Bellona
11
4 / 0 / 8
8,049
805
6,354
7,789
8,170
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 6
8,252
825
9,423
4,887
1,823
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 7 / 1
5,889
589
3,348
10,650
5,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 3 / 1
5,846
585
2,092
7,550
2,304
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
6,680
668
6,050
5,665
1,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
1
0.07
W
Cabrakan
Conspiratory
Cabrakan
4
1
5
6.5
W
Bellona
LeBonch
Bellona
4
0
8
8
L
0
3
1
0.17
W
5
0
6
8
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
11,490
19,110
Taken
23,865
16,039
Mitigated
9,125
4,971
Healing
1,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,348
353
0
250
10,650
5,147
0
6,365
4,115
13,273
0
W
Cabrakan
Conspiratory
Cabrakan
4,720
869
0
871
6,434
6,046
0
3,405
2,687
25,760
0
W
Bellona
LeBonch
Bellona
6,354
2,036
0
1,093
7,789
8,170
0
3,151
4,515
0
26,295
L
2,092
305
0
251
7,550
2,304
0
4,752
2,698
0
6,877
W
9,423
2,933
0
3,007
4,887
1,823
2,539
2,551
2,059
35,446
0
L
6,050
892
0
990
5,665
1,674
0
3,050
2,490
27,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,433
Gold Earned
18,415
140
Minions Killed
84
0
Camps Cleared
0
579,489
Distance Traveled
496,080
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,889
589
17
2
0
158,664
1
W
Cabrakan
8,132
813
33
3
0
177,814
4
W
Bellona
8,049
805
35
4
0
197,578
0
L
Serqet
5,846
585
10
1
0
180,420
3
W
Sol
8,252
825
72
7
0
204,097
1
L
Zeus
6,680
668
57
6
0
156,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role