Player Matchup

Apollo
Apollo
Bronze I
DrDONSHEEDLE
Apollo
Bronze I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
991 MMR
Solo
Merlin
Merlin
Silver III
HellFireIV
Merlin
Silver III
Level 129
God Stats
13W - 21L
1,512 SR
Queue Stats
195W - 204L
1,009 MMR
Solo
Yemoja
Yemoja
Silver IV
MrsSupernova
Yemoja
Silver IV
Level 85
God Stats
3W - 4L
1,525 SR
Queue Stats
18W - 25L
973 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
Ujurak8145
Tsukuyomi
Bronze I
Level 66
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 3L
999 MMR
Solo
Chaac
Chaac
Silver V
pappamoon
Chaac
Silver V
Level 136
God Stats
12W - 23L
1,559 SR
Queue Stats
74W - 78L
996 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,523 SR
994 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,557 SR
994 MMR
Aphrodite
Aphrodite
Silver IV
IPomba-Rola
Aphrodite
Silver IV
Level 87
God Stats
3W - 2L
1,512 SR
Queue Stats
58W - 55L
952 MMR
Solo
Scylla
Scylla
Silver II
MikMan8
Scylla
Silver II
Level 116
God Stats
11W - 14L
1,556 SR
Queue Stats
290W - 301L
1,017 MMR
Solo
Set
Set
Silver III
fostick1
Set
Silver III
Level 60
God Stats
5W - 4L
1,615 SR
Queue Stats
20W - 20L
1,013 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
smoovemanjr
Erlang Shen
Silver II
Level 128
God Stats
15W - 15L
1,503 SR
Queue Stats
608W - 599L
971 MMR
Solo
Cupid
Cupid
Silver III
wombatpower50
Cupid
Silver III
Level 84
God Stats
34W - 26L
1,599 SR
Queue Stats
201W - 202L
1,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
4 / 6 / 2
12,978
464
20,700
27,507
11,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
HellFireIV
Merlin
17
6 / 13 / 2
12,304
439
23,388
21,439
8,392
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
16
1 / 8 / 10
12,824
458
12,509
30,555
32,887
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Ujurak8145
Tsukuyomi
18
3 / 10 / 6
13,049
466
20,416
21,935
8,395
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
pappamoon
Chaac
20
3 / 4 / 4
13,671
488
22,423
28,034
31,772
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
CthulhuHadesNikeYmirAnubis

VS

Bans
ArachneCabrakanDa JiCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IPomba-Rola
Aphrodite
19
4 / 4 / 17
14,581
521
16,271
26,507
11,114
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
MikMan8
Scylla
20
13 / 4 / 10
15,981
571
22,897
22,097
8,806
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 5 / 16
15,398
550
23,460
34,526
26,655
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
smoovemanjr
Erlang Shen
20
5 / 2 / 14
17,472
624
11,437
28,902
20,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 3 / 7
17,946
641
33,493
29,665
12,293
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
17
Kills
41
41
Deaths
18
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
6
2
0.83
L
Merlin
HellFireIV
Merlin
6
13
2
0.54
W
Aphrodite
IPomba-Rola
Aphrodite
4
4
17
3.13
W
Scylla
MikMan8
Scylla
13
4
10
4.5
L
Yemoja
1
8
10
0.75
L
Tsukuyomi
Ujurak8145
Tsukuyomi
3
10
6
0.6
W
6
5
16
2.8
L
Chaac
pappamoon
Chaac
3
4
4
1.25
W
Erlang Shen
smoovemanjr
Erlang Shen
5
2
14
6
W
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,436
Damage
107,558
129,470
Taken
141,697
92,554
Mitigated
79,542
33,653
Healing
84,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
20,700
14,014
0
7,957
27,507
11,108
0
8,577
18,830
0
91,016
L
Merlin
HellFireIV
Merlin
23,388
504
0
1,250
21,439
8,392
624
7,329
14,010
82,919
0
W
Aphrodite
IPomba-Rola
Aphrodite
16,271
1,423
19,481
20,461
26,507
11,114
1,877
8,809
17,494
51,630
0
W
Scylla
MikMan8
Scylla
22,897
1,178
0
3,548
22,097
8,806
2,411
6,638
15,434
107,887
0
L
Yemoja
12,509
2,016
4,005
3,888
30,555
32,887
0
8,529
21,772
37,009
0
L
Tsukuyomi
Ujurak8145
Tsukuyomi
20,416
4,838
0
4,117
21,935
8,395
0
5,949
15,836
225
81,399
W
23,460
8,862
0
11,887
34,526
26,655
3,019
8,868
25,121
0
80,059
L
Chaac
pappamoon
Chaac
22,423
4,177
0
12,436
28,034
31,772
1,155
9,168
18,426
0
83,785
W
Erlang Shen
smoovemanjr
Erlang Shen
11,437
5,190
0
11,722
28,902
20,674
529
5,978
22,841
253
151,979
W
33,493
23,060
182
17,546
29,665
12,293
2,965
6,931
22,684
0
166,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,826
Gold Earned
81,378
521
Minions Killed
741
0
Camps Cleared
0
2,277,440
Distance Traveled
2,580,662
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,978
464
156
6
0
445,400
0
L
Merlin
12,304
439
112
4
0
375,634
0
W
Aphrodite
14,581
521
73
3
0
516,889
2
W
Scylla
15,981
571
158
6
0
474,823
5
L
Yemoja
12,824
458
43
2
0
467,990
9
L
Tsukuyomi
13,049
466
83
3
0
485,246
6
W
Set
15,398
550
114
4
0
550,845
3
L
Chaac
13,671
488
127
5
0
503,170
1
W
Erlang Shen
17,472
624
193
7
0
582,838
0
W
Cupid
17,946
641
203
7
0
455,267
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role