Player Matchup

Thor
Thor
Flaco-Solis
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,152 Elo+
Solo
Ymir
Ymir
JPE0510
Ymir
Level 8
God Stats
2W - 3L
1,515 SR
Queue Stats
8W - 7L
1,269 Elo+
Party 2
Ne Zha
Ne Zha
KilluaSrt48
Ne Zha
Level 26
God Stats
1W - 2L
1,208 SR
Queue Stats
49W - 74L
1,109 Elo+
Solo
Chang'e
Chang'e
Lord Nisaku
Chang'e
Level 27
God Stats
0W - 2L
1,251 SR
Queue Stats
39W - 48L
1,238 Elo+
Solo
Anhur
Anhur
SeanMPierce
Anhur
Level 28
God Stats
2W - 2L
1,696 SR
Queue Stats
57W - 62L
1,166 Elo+
Party 2
Team Averages
Level 19
1,434 SR
1,187 Elo+

VS

Team Averages
Level 20
1,354 SR
1,035 Elo+
Ymir
Ymir
AZMODEL666
Ymir
Level 10
God Stats
1W - 6L
1,059 SR
Queue Stats
1W - 11L
759 Elo+
Party 1
Izanami
Izanami
DudemannasV2
Izanami
Level 28
God Stats
9W - 3L
1,575 SR
Queue Stats
58W - 58L
1,218 Elo+
Solo
Pele
Pele
Gamer207gti
Pele
Level 28
God Stats
1W - 6L
1,137 SR
Queue Stats
70W - 86L
1,282 Elo+
Solo
Kukulkan
Kukulkan
PapoteMalote127
Kukulkan
Level 4
God Stats
1W - 1L
1,312 SR
Queue Stats
1W - 3L
655 Elo+
Party 1
Nu Wa
Nu Wa
QueenWolfie7767
Nu Wa
Level 29
God Stats
14W - 4L
1,685 SR
Queue Stats
68W - 75L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,908
345
2,181
11,465
3,683
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
JPE0510
Ymir
15
0 / 7 / 6
9,829
491
4,059
19,422
14,597
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
15
8 / 6 / 5
10,697
535
12,891
14,445
4,382
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Lord Nisaku
Chang'e
16
7 / 9 / 2
10,581
529
11,105
16,478
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 3 / 2
10,022
501
14,802
17,829
6,156
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,247
462
6,582
15,217
13,653
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
DudemannasV2
Izanami
18
8 / 3 / 0
11,971
599
20,059
13,094
4,817
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
16 / 5 / 1
13,666
683
18,452
23,508
8,751
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
14
1 / 4 / 6
9,329
466
9,412
10,430
4,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 4 / 4
8,646
432
4,708
5,320
1,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
20
Kills
30
31
Deaths
20
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Izanami
DudemannasV2
Izanami
8
3
0
2.67
L
0
6
1
0.08
W
16
5
1
3.3
L
Ymir
JPE0510
Ymir
0
7
6
0.43
L
Ne Zha
8
6
5
1.75
L
Chang'e
Lord Nisaku
Chang'e
7
9
2
0.89
W
Kukulkan
1
4
6
1
W
1
4
4
0.75
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,038
Damage
59,213
79,639
Taken
67,569
33,296
Mitigated
32,518
14,887
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,582
696
661
1,580
15,217
13,653
790
3,178
12,039
28,622
0
W
Izanami
DudemannasV2
Izanami
20,059
14,807
0
3,205
13,094
4,817
5,140
1,247
11,847
0
83,202
L
2,181
606
0
0
11,465
3,683
584
5,202
6,263
0
15,556
W
18,452
5,161
0
9,931
23,508
8,751
0
8,235
15,273
0
99,252
L
Ymir
JPE0510
Ymir
4,059
1,547
453
783
19,422
14,597
54
3,725
15,697
32,926
0
L
Ne Zha
12,891
6,412
0
1,367
14,445
4,382
1,108
4,254
10,191
0
38,239
L
Chang'e
Lord Nisaku
Chang'e
11,105
1,131
686
3,735
16,478
4,478
1,476
3,754
12,724
42,778
0
W
Kukulkan
9,412
2,356
0
915
10,430
4,113
1,061
1,096
9,334
49,376
0
W
4,708
1,130
0
486
5,320
1,184
1,441
1,408
3,912
25,441
0
L
14,802
6,564
0
7,863
17,829
6,156
0
3,767
14,062
0
67,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,037
Gold Earned
52,859
301
Minions Killed
427
0
Camps Cleared
0
1,448,524
Distance Traveled
1,544,914
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,247
462
35
2
0
331,635
3
W
Izanami
11,971
599
139
7
0
303,643
1
L
Thor
6,908
345
22
1
0
220,856
1
W
Pele
13,666
683
120
6
0
384,406
0
L
Ymir
9,829
491
53
3
0
312,603
5
L
Ne Zha
10,697
535
55
3
0
297,757
0
L
Chang'e
10,581
529
77
4
0
276,231
0
W
Kukulkan
9,329
466
88
4
0
350,088
4
W
Nu Wa
8,646
432
45
2
0
175,142
0
L
Anhur
10,022
501
94
5
0
341,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role