Player Matchup

Terra
Terra
BurritoMenace911
Terra
Level 82
God Stats
102W - 82L
1,610 SR
Queue Stats
126W - 121L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
LSSBroly91
Aphrodite
Level 82
God Stats
65W - 41L
1,604 SR
Queue Stats
312W - 315L
1,485 Elo+
Solo
Pele
Pele
plainandsimpleyo
Pele
Level 109
God Stats
1W - 0L
1,383 SR
Queue Stats
118W - 100L
1,508 Elo+
Party 1
Team Averages
Level 91
1,532 SR
1,501 Elo+

VS

Team Averages
Level 111
1,541 SR
1,561 Elo+
Horus
Horus
ToplessTony
Horus
Level 82
God Stats
15W - 9L
1,585 SR
Queue Stats
130W - 143L
1,551 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnikTsalmavet
Tsukuyomi
Level 144
God Stats
2W - 3L
1,551 SR
Queue Stats
249W - 227L
1,552 Elo+
Solo
He Bo
He Bo
YVNGNOIR
He Bo
Level 108
God Stats
1W - 2L
1,486 SR
Queue Stats
231W - 217L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 11
16,110
671
14,475
15,903
19,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
LSSBroly91
Aphrodite
19
3 / 8 / 10
15,708
655
14,208
22,198
9,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
13 / 7 / 5
17,196
717
23,669
26,388
15,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 11
15,924
664
11,270
30,307
39,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
UnikTsalmavet
Tsukuyomi
17
3 / 11 / 8
15,198
633
18,978
24,130
8,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
YVNGNOIR
He Bo
20
11 / 6 / 1
16,398
683
24,455
18,430
7,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
20
Kills
16
16
Deaths
21
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Aphrodite
LSSBroly91
Aphrodite
3
8
10
1
L
2
4
11
1.88
L
Tsukuyomi
UnikTsalmavet
Tsukuyomi
3
11
8
0.64
L
He Bo
YVNGNOIR
He Bo
11
6
1
1.92
W
13
7
5
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,352
Damage
54,703
64,489
Taken
72,867
45,470
Mitigated
55,131
24,749
Healing
19,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,475
910
2,684
4,163
15,903
19,734
368
5,648
10,255
45,582
0
W
Aphrodite
LSSBroly91
Aphrodite
14,208
1,823
7,486
8,280
22,198
9,887
96
7,257
14,941
87,789
0
L
11,270
5,889
5,414
10,676
30,307
39,453
646
12,140
18,167
403
32,781
L
Tsukuyomi
UnikTsalmavet
Tsukuyomi
18,978
5,005
0
3,031
24,130
8,556
923
7,053
17,077
0
105,532
L
He Bo
YVNGNOIR
He Bo
24,455
1,447
0
592
18,430
7,122
1,404
9,562
8,868
97,234
0
W
23,669
7,325
77
2,059
26,388
15,849
2,745
11,899
14,489
0
78,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
47,520
232
Minions Killed
265
0
Camps Cleared
0
1,340,223
Distance Traveled
1,251,960
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
16,110
671
47
2
0
523,979
1
W
Aphrodite
15,708
655
113
5
0
362,018
1
L
Horus
15,924
664
28
1
0
434,675
3
L
Tsukuyomi
15,198
633
110
5
0
410,612
0
L
He Bo
16,398
683
127
5
0
406,673
2
W
Pele
17,196
717
72
3
0
454,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role