Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DuhBrawSlayer
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
NATUROPATHIC024
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 61L
1,012 Elo+
Solo
Hachiman
Hachiman
TDE_Kiudfa28
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,583 Elo+
Solo
Ra
Ra
YoungDeku7311
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,419 Elo+

VS

Team Averages
Level 26
1,555 SR
1,134 Elo+
Nemesis
Nemesis
OCCOREHTTAERG
Nemesis
Level 23
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 14L
1,030 Elo+
Solo
Jormungandr
Jormungandr
SirKevin11
Jormungandr
Level 29
God Stats
8W - 4L
1,546 SR
Queue Stats
58W - 91L
1,115 Elo+
Solo
Hou Yi
Hou Yi
iZhu_
Hou Yi
Level 25
God Stats
46W - 52L
1,427 SR
Queue Stats
48W - 67L
1,163 Elo+
Solo
Danzaburou
Danzaburou
josephluvic
Danzaburou
Level 22
God Stats
9W - 2L
1,706 SR
Queue Stats
25W - 28L
1,150 Elo+
Solo
Scylla
Scylla
l Goontz l
Scylla
Level 29
God Stats
4W - 3L
1,383 SR
Queue Stats
66W - 85L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 1 / 2
6,643
554
4,111
7,453
2,570
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Artemis
7
1 / 9 / 0
4,616
385
2,053
7,334
1,227
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 4 / 1
5,134
428
2,493
8,566
2,853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
TDE_Kiudfa28
Hachiman
7
2 / 2 / 2
5,185
432
1,793
3,225
690
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 9 / 2
4,726
394
2,077
7,270
1,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 1 / 2
7,212
601
2,982
8,600
2,554
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SirKevin11
Jormungandr
10
1 / 3 / 2
6,357
530
1,956
6,862
5,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
iZhu_
Hou Yi
13
11 / 1 / 2
8,480
707
6,892
4,646
1,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
josephluvic
Danzaburou
11
9 / 3 / 2
7,646
637
8,778
6,214
1,869
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
l Goontz l
Scylla
9
1 / 3 / 3
6,228
519
1,524
4,592
1,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
23
25
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
2
6
L
Artemis
1
9
0
0.11
L
1
4
1
0.38
W
Nemesis
1
1
2
2
W
Jormungandr
SirKevin11
Jormungandr
1
3
2
0.67
L
Hachiman
TDE_Kiudfa28
Hachiman
2
2
2
1.5
L
0
9
2
0.11
W
Hou Yi
iZhu_
Hou Yi
11
1
2
12
W
Danzaburou
josephluvic
Danzaburou
9
3
2
3.33
W
Scylla
l Goontz l
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,527
Damage
22,132
33,848
Taken
30,914
8,730
Mitigated
12,121
5,328
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,111
1,714
177
2,357
7,453
2,570
160
1,086
6,367
0
21,744
L
Artemis
2,053
1,321
0
422
7,334
1,227
87
283
7,001
0
8,176
L
2,493
434
0
1,254
8,566
2,853
280
1,233
7,070
19,109
0
W
Nemesis
2,982
1,359
0
3,075
8,600
2,554
757
1,175
7,425
0
41,891
W
Jormungandr
SirKevin11
Jormungandr
1,956
132
0
1,841
6,862
5,085
931
1,425
5,437
18,053
0
L
Hachiman
TDE_Kiudfa28
Hachiman
1,793
733
0
776
3,225
690
50
438
2,787
0
10,955
L
2,077
1,260
57
285
7,270
1,390
0
102
7,143
12,176
0
W
Hou Yi
iZhu_
Hou Yi
6,892
5,079
0
2,785
4,646
1,546
3,551
1,099
3,547
0
40,764
W
Danzaburou
josephluvic
Danzaburou
8,778
4,201
0
1,135
6,214
1,869
630
871
5,343
0
25,433
W
Scylla
l Goontz l
Scylla
1,524
358
0
930
4,592
1,067
120
0
4,592
22,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
35,923
111
Minions Killed
260
0
Camps Cleared
0
908,847
Distance Traveled
976,651
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,643
554
34
3
0
205,805
2
L
Artemis
4,616
385
7
1
0
164,226
2
L
Ymir
5,134
428
30
3
0
178,747
0
W
Nemesis
7,212
601
73
6
0
226,121
0
W
Jormungandr
6,357
530
34
3
0
191,840
0
L
Hachiman
5,185
432
26
2
0
209,828
0
L
Ra
4,726
394
14
1
0
150,241
0
W
Hou Yi
8,480
707
75
6
0
174,991
0
W
Danzaburou
7,646
637
39
3
0
179,888
0
W
Scylla
6,228
519
39
3
0
203,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role