Player Matchup

Scylla
Scylla
GolcitoRojo
Scylla
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,425 Elo+
Solo
Cthulhu
Cthulhu
fichu564
Cthulhu
Level 24
God Stats
1W - 4L
1,372 SR
Queue Stats
45W - 52L
1,375 Elo+
Party 1
Hachiman
Hachiman
iBasth
Hachiman
Level 27
God Stats
0W - 4L
1,158 SR
Queue Stats
66W - 64L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iDiazzz
Cu Chulainn
Level 27
God Stats
11W - 9L
1,523 SR
Queue Stats
78W - 83L
1,416 Elo+
Party 1
Kali
Kali
jonathanboss2
Kali
Level 14
God Stats
0W - 1L
1,763 SR
Queue Stats
13W - 4L
1,702 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,469 Elo+

VS

Team Averages
Level 20
1,664 SR
1,471 Elo+
Ullr
Ullr
ChiqutinkQx
Ullr
Level 29
God Stats
12W - 4L
1,747 SR
Queue Stats
121W - 59L
1,540 Elo+
Solo
Terra
Terra
Doc_Gate
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 92L
1,404 Elo+
Solo
Nox
Nox
Keyzet
Nox
Level 17
God Stats
2W - 0L
1,864 SR
Queue Stats
18W - 8L
1,585 Elo+
Solo
Pele
Pele
Otashigame
Pele
Level 19
God Stats
17W - 16L
1,554 SR
Queue Stats
48W - 45L
1,412 Elo+
Solo
Aphrodite
Aphrodite
ıneedhealing
Aphrodite
Level 7
God Stats
5W - 1L
1,655 SR
Queue Stats
5W - 2L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 5 / 0
4,629
463
1,106
5,577
1,736
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
fichu564
Cthulhu
5
0 / 4 / 0
4,201
420
1,962
5,595
2,216
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
iBasth
Hachiman
5
0 / 4 / 0
4,068
407
2,634
4,911
1,077
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
iDiazzz
Cu Chulainn
10
0 / 1 / 0
5,230
523
2,782
5,029
2,297
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 6 / 0
4,905
491
3,789
8,941
2,549
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 4
6,486
649
7,937
5,705
1,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Doc_Gate
Terra
8
2 / 0 / 4
5,504
550
1,545
2,779
1,363
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
Keyzet
Nox
12
6 / 0 / 3
7,183
718
6,722
3,337
1,275
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 0 / 0
6,053
605
982
6,278
1,675
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
ıneedhealing
Aphrodite
12
1 / 0 / 1
6,638
664
2,517
3,863
1,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
19
20
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Terra
Doc_Gate
Terra
2
0
4
4
L
Scylla
0
5
0
0
W
Nox
Keyzet
Nox
6
0
3
7.5
W
4
0
0
4
L
Cthulhu
fichu564
Cthulhu
0
4
0
0
L
Hachiman
iBasth
Hachiman
0
4
0
0
L
Cu Chulainn
iDiazzz
Cu Chulainn
0
1
0
0
L
0
6
0
0
W
Aphrodite
ıneedhealing
Aphrodite
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,273
Damage
19,703
30,053
Taken
21,962
9,875
Mitigated
7,254
6,382
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,937
4,956
0
1,641
5,705
1,753
948
958
4,747
0
36,189
W
Terra
Doc_Gate
Terra
1,545
607
500
898
2,779
1,363
165
595
2,184
5,935
0
L
Scylla
1,106
465
0
1,179
5,577
1,736
0
4,213
1,364
20,775
0
W
Nox
Keyzet
Nox
6,722
1,080
0
500
3,337
1,275
0
1,395
1,942
36,075
0
W
982
381
258
2,947
6,278
1,675
0
120
6,108
0
22,919
L
Cthulhu
fichu564
Cthulhu
1,962
346
50
120
5,595
2,216
0
1,768
3,827
8,169
0
L
Hachiman
iBasth
Hachiman
2,634
1,268
0
1,201
4,911
1,077
0
1,033
3,878
0
14,421
L
Cu Chulainn
iDiazzz
Cu Chulainn
2,782
355
0
1,161
5,029
2,297
0
1,516
3,513
0
27,987
L
3,789
2,391
0
2,671
8,941
2,549
0
2,254
6,687
0
30,627
W
Aphrodite
ıneedhealing
Aphrodite
2,517
357
1,074
3,620
3,863
1,188
329
0
3,688
38,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,033
Gold Earned
31,864
186
Minions Killed
306
0
Camps Cleared
0
796,531
Distance Traveled
957,744
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,486
649
74
7
0
166,884
2
W
Terra
5,504
550
7
1
0
195,873
4
L
Scylla
4,629
463
36
4
0
139,975
0
W
Nox
7,183
718
89
9
0
203,218
4
W
Pele
6,053
605
36
4
0
217,394
6
L
Cthulhu
4,201
420
10
1
0
151,589
2
L
Hachiman
4,068
407
23
2
0
130,075
3
L
Cu Chulainn
5,230
523
61
6
0
183,418
2
L
Kali
4,905
491
56
6
0
191,474
0
W
Aphrodite
6,638
664
100
10
0
174,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role