Player Matchup

Neith
Neith
Bencus0611
Neith
Level 12
God Stats
7W - 6L
1,500 SR
Queue Stats
8W - 12L
1,311 Elo+
Solo
Olorun
Olorun
Myut35
Olorun
Level 8
God Stats
3W - 6L
1,344 SR
Queue Stats
3W - 8L
1,143 Elo+
Solo
Bacchus
Bacchus
TheGamingFoodie
Bacchus
Level 17
God Stats
3W - 6L
1,443 SR
Queue Stats
31W - 29L
1,267 Elo+
Solo
Sun Wukong
Sun Wukong
WinterStorm378
Sun Wukong
Level 12
God Stats
4W - 4L
1,462 SR
Queue Stats
14W - 20L
1,237 Elo+
Solo
Fenrir
Fenrir
neizon16
Fenrir
Level 6
God Stats
2W - 3L
1,506 SR
Queue Stats
10W - 15L
1,240 Elo+
Solo
Team Averages
Level 11
1,451 SR
1,240 Elo+

VS

Team Averages
Level 30
1,489 SR
1,373 Elo+
Ah Puch
Ah Puch
Egg Fantasy
Ah Puch
Level 66
God Stats
4W - 3L
1,483 SR
Queue Stats
20W - 16L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Gawd-Thunder
Cthulhu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Maikure890
Artemis
Level 28
God Stats
6W - 3L
1,557 SR
Queue Stats
91W - 104L
1,242 Elo+
Solo
Hun Batz
Hun Batz
TxcJamon
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,313 Elo+
Solo
Skadi
Skadi
xPBx DeaD CandY
Skadi
Level 28
God Stats
7W - 0L
1,404 SR
Queue Stats
25W - 17L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 11 / 9
10,641
887
6,671
19,858
7,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Myut35
Olorun
17
4 / 8 / 3
11,360
947
14,103
23,371
10,669
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
2 / 6 / 7
11,039
920
13,751
27,047
25,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
WinterStorm378
Sun Wukong
17
5 / 11 / 4
12,007
1,001
12,382
29,855
23,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
neizon16
Fenrir
16
0 / 10 / 5
9,974
831
5,580
17,037
9,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Egg Fantasy
Ah Puch
20
15 / 2 / 14
13,225
1,102
26,620
5,428
2,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Gawd-Thunder
Cthulhu
19
5 / 5 / 23
12,746
1,062
17,009
17,933
15,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Maikure890
Artemis
20
12 / 3 / 17
13,060
1,088
22,670
12,855
5,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
TxcJamon
Hun Batz
18
5 / 1 / 14
11,940
995
11,048
9,233
3,973
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 1 / 20
13,490
1,124
27,907
12,621
5,484
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
134
11
Kills
46
46
Deaths
12
28
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Neith
0
11
9
0.41
W
Ah Puch
Egg Fantasy
Ah Puch
15
2
14
11
W
Cthulhu
Gawd-Thunder
Cthulhu
5
5
23
3.3
W
Artemis
Maikure890
Artemis
12
3
17
6.83
L
Olorun
Myut35
Olorun
4
8
3
0.69
L
2
6
7
0.92
W
Hun Batz
TxcJamon
Hun Batz
5
1
14
12
L
Sun Wukong
WinterStorm378
Sun Wukong
5
11
4
0.64
L
Fenrir
neizon16
Fenrir
0
10
5
0.25
W
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,487
Damage
105,254
117,168
Taken
58,070
76,764
Mitigated
32,877
11,771
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,671
1,046
0
950
19,858
7,813
0
9,484
10,199
0
14,835
W
Ah Puch
Egg Fantasy
Ah Puch
26,620
389
0
685
5,428
2,357
0
1,928
3,500
46,132
0
W
Cthulhu
Gawd-Thunder
Cthulhu
17,009
619
0
662
17,933
15,530
0
11,158
6,775
32,812
0
W
Artemis
Maikure890
Artemis
22,670
14,347
498
1,860
12,855
5,533
0
5,453
7,233
0
37,810
L
Olorun
Myut35
Olorun
14,103
8,028
1,030
6,206
23,371
10,669
0
9,745
13,526
42,896
0
L
13,751
973
356
1,147
27,047
25,951
0
9,468
17,417
35,948
0
W
Hun Batz
TxcJamon
Hun Batz
11,048
2,246
0
0
9,233
3,973
0
4,396
4,837
0
17,343
L
Sun Wukong
WinterStorm378
Sun Wukong
12,382
3,625
0
2,026
29,855
23,034
0
7,820
21,765
0
27,869
L
Fenrir
neizon16
Fenrir
5,580
913
0
56
17,037
9,297
0
6,380
10,632
0
10,580
W
27,907
16,708
239
2,919
12,621
5,484
0
4,919
7,702
0
48,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
64,461
147
Minions Killed
213
0
Camps Cleared
4
893,814
Distance Traveled
995,024
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,641
887
8
1
0
175,739
1
W
Ah Puch
13,225
1,102
52
4
0
201,580
0
W
Cthulhu
12,746
1,062
66
6
0
227,319
0
W
Artemis
13,060
1,088
27
2
0
167,139
3
L
Olorun
11,360
947
55
5
0
161,510
0
L
Bacchus
11,039
920
43
4
0
229,145
2
W
Hun Batz
11,940
995
12
1
3
208,815
0
L
Sun Wukong
12,007
1,001
32
3
0
211,598
0
L
Fenrir
9,974
831
9
1
0
115,822
1
W
Skadi
13,490
1,124
56
5
1
190,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role