Player Matchup

Cthulhu
Cthulhu
Cobalt S0ul
Cthulhu
Level 11
God Stats
8W - 7L
1,371 SR
Queue Stats
16W - 15L
1,131 Elo+
Solo
Danzaburou
Danzaburou
MLK_do_Cafe
Danzaburou
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 34L
1,145 Elo+
Solo
He Bo
He Bo
NineTailedHost
He Bo
Level 28
God Stats
3W - 1L
1,507 SR
Queue Stats
54W - 49L
1,358 Elo+
Solo
Neith
Neith
kitchen_sword
Neith
Level 25
God Stats
42W - 33L
1,479 SR
Queue Stats
71W - 100L
1,171 Elo+
Solo
Fenrir
Fenrir
neizon16
Fenrir
Level 6
God Stats
2W - 3L
1,395 SR
Queue Stats
10W - 15L
1,211 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,203 Elo+

VS

Team Averages
Level 18
1,410 SR
1,263 Elo+
Ganesha
Ganesha
Fllextors
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,292 Elo+
Solo
Fenrir
Fenrir
Jose9849
Fenrir
Level 16
God Stats
9W - 12L
1,336 SR
Queue Stats
25W - 50L
1,056 Elo+
Solo
Skadi
Skadi
Majormoe402
Skadi
Level 27
God Stats
37W - 41L
1,428 SR
Queue Stats
83W - 104L
1,323 Elo+
Party 1
Thor
Thor
Nannersyt
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
RAWdaBEAST
Jormungandr
Level 18
God Stats
1W - 2L
1,284 SR
Queue Stats
7W - 10L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cobalt S0ul
Cthulhu
20
13 / 0 / 18
15,163
1,166
24,142
12,887
20,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
MLK_do_Cafe
Danzaburou
19
11 / 2 / 16
13,745
1,057
19,111
11,582
5,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 3 / 23
14,491
1,115
25,471
12,555
3,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 2 / 19
12,292
946
11,137
6,523
3,113
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
neizon16
Fenrir
18
7 / 6 / 18
12,761
982
6,810
15,623
5,254
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fllextors
Ganesha
19
2 / 8 / 8
12,469
959
14,392
28,544
36,810
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Jose9849
Fenrir
16
0 / 9 / 3
10,405
800
2,927
16,194
6,315
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 5 / 5
13,778
1,060
18,839
15,815
7,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
18
5 / 16 / 2
12,640
972
13,277
22,855
10,014
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
RAWdaBEAST
Jormungandr
16
0 / 9 / 5
10,433
803
1,468
14,378
9,378
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
35
47
Kills
12
13
Deaths
47
94
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cobalt S0ul
Cthulhu
13
0
18
22
L
Ganesha
Fllextors
Ganesha
2
8
8
0.75
L
Fenrir
Jose9849
Fenrir
0
9
3
0.17
W
Danzaburou
MLK_do_Cafe
Danzaburou
11
2
16
9.5
L
5
5
5
1.5
L
Thor
5
16
2
0.38
W
13
3
23
8.17
L
Jormungandr
RAWdaBEAST
Jormungandr
0
9
5
0.28
W
3
2
19
6.25
W
Fenrir
neizon16
Fenrir
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,671
Damage
50,903
59,170
Taken
97,786
38,149
Mitigated
70,164
5,662
Healing
652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cobalt S0ul
Cthulhu
24,142
3,549
1,160
0
12,887
20,881
0
1,923
10,964
52,234
0
L
Ganesha
Fllextors
Ganesha
14,392
1,751
0
583
28,544
36,810
0
14,932
13,612
30,304
0
L
Fenrir
Jose9849
Fenrir
2,927
1,244
0
69
16,194
6,315
0
8,223
7,971
0
11,931
W
Danzaburou
MLK_do_Cafe
Danzaburou
19,111
9,148
0
932
11,582
5,001
0
3,343
8,239
0
28,949
L
18,839
7,464
0
0
15,815
7,647
0
8,156
7,659
0
59,356
L
Thor
13,277
6,054
0
0
22,855
10,014
0
11,243
11,612
0
33,203
W
25,471
6,610
594
2,227
12,555
3,900
0
4,097
8,458
36,560
0
L
Jormungandr
RAWdaBEAST
Jormungandr
1,468
55
0
0
14,378
9,378
0
7,059
7,109
4,505
0
W
11,137
5,376
0
594
6,523
3,113
0
1,551
4,972
0
39,046
W
Fenrir
neizon16
Fenrir
6,810
1,352
0
155
15,623
5,254
0
4,946
9,512
0
8,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,452
Gold Earned
59,725
170
Minions Killed
180
2
Camps Cleared
2
984,589
Distance Traveled
938,144
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,163
1,166
67
5
0
261,877
2
L
Ganesha
12,469
959
3
0
0
203,328
1
L
Fenrir
10,405
800
26
2
0
188,756
0
W
Danzaburou
13,745
1,057
15
1
1
159,271
0
L
Skadi
13,778
1,060
92
7
0
229,419
0
L
Thor
12,640
972
51
4
2
199,053
0
W
He Bo
14,491
1,115
34
3
1
210,413
0
L
Jormungandr
10,433
803
8
1
0
117,588
1
W
Neith
12,292
946
50
4
0
166,397
0
W
Fenrir
12,761
982
4
0
0
186,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role