Player Matchup

Odin
Odin
Silver V
 
Odin
Silver V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Bronze I
PurplePONY57
Neith
Bronze I
Level 57
God Stats
2W - 0L
1,523 SR
Queue Stats
4W - 6L
1,018 MMR
Party 2
Aphrodite
Aphrodite
Silver III
XxTman2525xX
Aphrodite
Silver III
Level 95
God Stats
3W - 0L
1,700 SR
Queue Stats
5W - 9L
1,344 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,574 SR
1,287 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 45
1,602 SR
1,101 MMR
Fenrir
Fenrir
Bronze III
lIlIllIIllI7
Fenrir
Bronze III
Level 37
God Stats
0W - 1L
1,427 SR
Queue Stats
1W - 5L
983 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
oSo Kalepzo
Zhong Kui
Silver I
Level 67
God Stats
45W - 31L
1,638 SR
Queue Stats
61W - 64L
1,149 MMR
Solo
Mulan
Mulan
Bronze III
xKUMQWATx
Mulan
Bronze III
Level 32
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 4L
1,171 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
8 / 5 / 18
16,342
711
20,267
24,586
31,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 9 / 12
15,568
677
20,262
21,454
11,235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Aphrodite
XxTman2525xX
Aphrodite
20
11 / 5 / 15
16,684
725
23,889
23,343
22,030
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneAgniChaacBakasuraChang'e

VS

Bans
CabrakanMedusaSkadiUllrSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 9 / 10
14,459
629
16,001
23,255
9,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
oSo Kalepzo
Zhong Kui
18
11 / 11 / 5
15,573
677
24,749
24,790
12,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
xKUMQWATx
Mulan
18
5 / 7 / 5
15,747
685
18,426
30,129
28,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
27
Kills
19
19
Deaths
27
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
5
18
3.4
W
8
9
12
1.56
W
Aphrodite
XxTman2525xX
Aphrodite
11
5
15
3.7
L
Fenrir
3
9
10
0.89
L
Zhong Kui
oSo Kalepzo
Zhong Kui
11
11
5
1.23
L
Mulan
xKUMQWATx
Mulan
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,418
Damage
59,176
69,383
Taken
78,174
65,220
Mitigated
49,744
35,690
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
20,267
5,521
0
3,242
24,586
31,955
1,041
6,109
18,477
0
47,416
W
20,262
9,348
279
4,692
21,454
11,235
1,960
7,536
13,918
0
59,567
W
Aphrodite
XxTman2525xX
Aphrodite
23,889
2,700
12,091
15,386
23,343
22,030
477
11,193
12,150
79,225
0
L
Fenrir
16,001
4,105
0
4,049
23,255
9,101
127
5,557
17,448
0
55,001
L
Zhong Kui
oSo Kalepzo
Zhong Kui
24,749
1,073
0
4,382
24,790
12,405
126
6,524
17,875
70,899
0
L
Mulan
xKUMQWATx
Mulan
18,426
3,380
0
9,135
30,129
28,238
110
12,126
17,540
0
95,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,594
Gold Earned
45,779
218
Minions Killed
246
0
Camps Cleared
0
1,086,103
Distance Traveled
1,121,891
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,342
711
39
2
0
388,223
4
W
Neith
15,568
677
65
3
0
351,694
0
W
Aphrodite
16,684
725
114
5
0
346,186
2
L
Fenrir
14,459
629
55
2
0
392,841
1
L
Zhong Kui
15,573
677
74
3
0
333,985
1
L
Mulan
15,747
685
117
5
0
395,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role