Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TrueHotsauce
Tsukuyomi
Level 21
God Stats
7W - 5L
1,774 SR
Queue Stats
31W - 17L
1,502 Elo+
Party 2
Cabrakan
Cabrakan
happyep
Cabrakan
Level 75
God Stats
13W - 5L
1,688 SR
Queue Stats
68W - 60L
1,475 Elo+
Party 2
Apollo
Apollo
redhoodxl
Apollo
Level 122
God Stats
12W - 12L
1,506 SR
Queue Stats
129W - 121L
1,507 Elo+
Party 2
Team Averages
Level 88
1,594 SR
1,497 Elo+

VS

Team Averages
Level 66
1,576 SR
1,474 Elo+
Serqet
Serqet
Danielbrahhh
Serqet
Level 41
God Stats
7W - 7L
1,515 SR
Queue Stats
128W - 137L
1,423 Elo+
Solo
Bellona
Bellona
FireStorm_NOL
Bellona
Level 67
God Stats
9W - 8L
1,565 SR
Queue Stats
210W - 225L
1,419 Elo+
Party 1
Terra
Terra
JamieStar_NOL
Terra
Level 125
God Stats
1W - 2L
1,551 SR
Queue Stats
242W - 254L
1,436 Elo+
Party 1
Agni
Agni
vISxniic-
Agni
Level 27
God Stats
7W - 4L
1,691 SR
Queue Stats
29W - 21L
1,560 Elo+
Party 3
Izanami
Izanami
zSwxrmYou--
Izanami
Level 69
God Stats
5W - 4L
1,557 SR
Queue Stats
41W - 31L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 0 / 0
4,651
775
1,120
1,437
408
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
7
1 / 0 / 0
3,974
662
1,880
3,008
1,149
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tsukuyomi
TrueHotsauce
Tsukuyomi
6
2 / 1 / 1
4,138
690
1,813
3,260
1,120
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
happyep
Cabrakan
7
0 / 0 / 7
4,389
732
2,860
2,476
1,320
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
redhoodxl
Apollo
7
5 / 0 / 0
4,790
798
2,600
2,327
601
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
5
0 / 2 / 0
3,376
563
578
4,166
1,076
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
6
1 / 1 / 0
3,660
610
1,232
4,392
2,299
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
3,424
571
1,044
4,600
1,680
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
4
0 / 1 / 0
3,084
514
351
1,424
340
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
zSwxrmYou--
Izanami
2
0 / 2 / 0
2,859
477
125
1,430
231
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
W
Achilles
 
Achilles
1
0
0
1
L
Serqet
0
2
0
0
L
Bellona
1
1
0
1
L
0
3
0
0
W
Tsukuyomi
TrueHotsauce
Tsukuyomi
2
1
1
2.5
W
Cabrakan
happyep
Cabrakan
0
0
7
3.5
W
Apollo
redhoodxl
Apollo
5
0
0
5
L
Agni
0
1
0
0
L
Izanami
zSwxrmYou--
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,273
Damage
3,330
12,508
Taken
16,012
4,598
Mitigated
5,626
4,776
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,120
300
0
360
1,437
408
0
351
1,086
24,394
0
W
Achilles
 
Achilles
1,880
383
0
1,612
3,008
1,149
69
0
2,858
0
11,040
L
Serqet
578
159
0
696
4,166
1,076
0
1,226
2,915
0
8,295
L
Bellona
1,232
233
0
2,100
4,392
2,299
0
197
3,895
0
11,191
L
1,044
68
16
1,005
4,600
1,680
0
886
3,714
10,522
0
W
Tsukuyomi
TrueHotsauce
Tsukuyomi
1,813
334
0
841
3,260
1,120
0
130
3,080
0
11,871
W
Cabrakan
happyep
Cabrakan
2,860
477
0
377
2,476
1,320
196
281
2,195
7,814
0
W
Apollo
redhoodxl
Apollo
2,600
2,028
0
1,586
2,327
601
725
633
1,694
0
22,416
L
Agni
351
138
0
500
1,424
340
0
923
501
6,123
0
L
Izanami
zSwxrmYou--
Izanami
125
60
0
149
1,430
231
0
748
682
0
2,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,942
Gold Earned
16,403
160
Minions Killed
73
0
Camps Cleared
0
543,909
Distance Traveled
462,526
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,651
775
51
9
0
102,138
0
W
Achilles
3,974
662
22
4
0
103,927
0
L
Serqet
3,376
563
17
3
0
112,808
0
L
Bellona
3,660
610
20
3
0
120,684
1
L
Terra
3,424
571
19
3
0
103,973
0
W
Tsukuyomi
4,138
690
30
5
0
117,218
1
W
Cabrakan
4,389
732
7
1
0
116,817
1
W
Apollo
4,790
798
50
8
0
103,809
2
L
Agni
3,084
514
10
2
0
69,733
0
L
Izanami
2,859
477
7
1
0
55,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role