Player Matchup

Hel
Hel
Mythriill
Hel
Level 28
God Stats
29W - 23L
1,535 SR
Queue Stats
79W - 96L
1,419 Elo+
Solo
Serqet
Serqet
Sflyzer
Serqet
Level 29
God Stats
3W - 5L
1,422 SR
Queue Stats
26W - 29L
1,314 Elo+
Solo
Izanami
Izanami
saka-94
Izanami
Level 29
God Stats
14W - 14L
1,523 SR
Queue Stats
62W - 80L
1,361 Elo+
Solo
Team Averages
Level 29
1,493 SR
1,365 Elo+

VS

Team Averages
Level 45
1,479 SR
1,455 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kiing_Keemy
Danzaburou
Level 100
God Stats
2W - 4L
1,569 SR
Queue Stats
58W - 66L
1,365 Elo+
Solo
Ares
Ares
Max10-power
Ares
Level 5
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 14
9,462
676
9,900
8,807
3,062
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Sflyzer
Serqet
13
10 / 1 / 5
10,843
775
9,449
9,214
3,449
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
saka-94
Izanami
14
6 / 0 / 8
10,398
743
9,125
9,289
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 1
8,208
586
6,122
9,589
2,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Kiing_Keemy
Danzaburou
11
0 / 5 / 1
8,064
576
4,936
13,562
4,169
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 9 / 2
7,667
548
356
12,912
7,500
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
1
2
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
1
0.5
L
Danzaburou
Kiing_Keemy
Danzaburou
0
5
1
0.1
L
0
9
2
0.11
W
1
1
14
8
W
Serqet
Sflyzer
Serqet
10
1
5
12.5
W
Izanami
saka-94
Izanami
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
11,414
27,310
Taken
36,063
9,888
Mitigated
13,897
13,641
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,122
0
0
1,908
9,589
2,228
0
1,815
7,231
33,262
0
L
Danzaburou
Kiing_Keemy
Danzaburou
4,936
945
0
710
13,562
4,169
0
4,044
9,518
0
44,069
L
356
162
0
50
12,912
7,500
0
4,137
8,589
6,067
0
W
9,900
563
6,408
5,573
8,807
3,062
317
2,762
5,915
30,596
0
W
Serqet
Sflyzer
Serqet
9,449
2,588
0
726
9,214
3,449
68
1,193
8,021
0
33,355
W
Izanami
saka-94
Izanami
9,125
3,979
0
934
9,289
3,377
2,692
2,537
6,752
0
63,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
23,939
177
Minions Killed
111
0
Camps Cleared
0
878,923
Distance Traveled
622,773
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,208
586
41
3
0
227,911
1
L
Danzaburou
8,064
576
61
4
0
227,493
0
L
Ares
7,667
548
9
1
0
167,369
1
W
Hel
9,462
676
36
3
0
316,473
2
W
Serqet
10,843
775
37
3
0
287,101
0
W
Izanami
10,398
743
104
7
0
275,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role