Player Matchup

Pele
Pele
DaansFrau
Pele
Level 124
God Stats
23W - 26L
1,453 SR
Queue Stats
166W - 194L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
IIblankIl
Kukulkan
Level 42
God Stats
7W - 7L
1,494 SR
Queue Stats
43W - 72L
1,316 Elo+
Solo
Medusa
Medusa
SummonerGudazi
Medusa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
ÐAAN
Khepri
Level 127
God Stats
0W - 1L
1,819 SR
Queue Stats
12W - 16L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
好快的车车
Cthulhu
Level 20
God Stats
1W - 5L
1,430 SR
Queue Stats
14W - 34L
1,314 Elo+
Party 2
Team Averages
Level 90
1,539 SR
1,376 Elo+

VS

Team Averages
Level 68
1,530 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Adrianator101
Sun Wukong
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
Ellendhie
Agni
Level 96
God Stats
8W - 5L
1,501 SR
Queue Stats
228W - 205L
1,469 Elo+
Solo
Danzaburou
Danzaburou
TioDre
Danzaburou
Level 64
God Stats
40W - 33L
1,580 SR
Queue Stats
267W - 281L
1,439 Elo+
Solo
Anubis
Anubis
Vendigo74
Anubis
Level 114
God Stats
15W - 10L
1,569 SR
Queue Stats
218W - 193L
1,480 Elo+
Solo
Hachiman
Hachiman
Эмилька
Hachiman
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 4 / 0
5,197
520
1,326
7,659
2,072
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
IIblankIl
Kukulkan
8
0 / 4 / 0
5,129
513
1,181
3,898
1,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 0 / 0
5,538
554
1,236
4,960
1,393
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
ÐAAN
Khepri
8
0 / 1 / 2
5,081
508
962
3,934
1,211
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

7
0 / 3 / 0
4,351
435
1,888
5,880
3,097
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adrianator101
Sun Wukong
11
1 / 0 / 2
6,204
620
3,839
5,927
3,578
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
12
4 / 0 / 3
7,353
735
3,887
3,568
1,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TioDre
Danzaburou
11
7 / 1 / 1
7,179
718
5,449
4,808
1,528
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Vendigo74
Anubis
11
0 / 1 / 1
6,113
611
3,597
2,675
1,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
1
0 / 0 / 0
3,549
355
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
12
12
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adrianator101
Sun Wukong
1
0
2
2
L
Pele
0
4
0
0
W
Agni
4
0
3
5.5
L
Kukulkan
IIblankIl
Kukulkan
0
4
0
0
L
2
0
0
2
W
Danzaburou
TioDre
Danzaburou
7
1
1
7.5
W
Anubis
Vendigo74
Anubis
0
1
1
0.5
L
Khepri
ÐAAN
Khepri
0
1
2
1
W
Hachiman
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,593
Damage
16,772
26,331
Taken
16,978
9,055
Mitigated
7,213
8,813
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adrianator101
Sun Wukong
3,839
702
0
2,419
5,927
3,578
102
1,331
4,296
0
29,191
L
Pele
1,326
286
0
3,040
7,659
2,072
0
1,156
6,428
0
31,970
W
Agni
3,887
379
0
1,881
3,568
1,080
604
1,105
2,463
42,294
0
L
Kukulkan
IIblankIl
Kukulkan
1,181
308
0
5
3,898
1,282
0
2,348
1,550
24,833
0
L
1,236
245
0
2,619
4,960
1,393
0
1,907
3,053
0
29,135
W
Danzaburou
TioDre
Danzaburou
5,449
2,123
0
2,313
4,808
1,528
282
687
4,071
0
33,070
W
Anubis
Vendigo74
Anubis
3,597
656
0
1,390
2,675
1,027
68
558
2,117
39,749
0
L
Khepri
ÐAAN
Khepri
962
342
99
724
3,934
1,211
0
2,073
1,861
9,775
0
W
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
1,888
152
0
2,326
5,880
3,097
0
0
5,535
11,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
30,398
232
Minions Killed
268
0
Camps Cleared
0
870,963
Distance Traveled
748,304
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,204
620
51
5
0
186,502
1
L
Pele
5,197
520
50
5
0
177,334
1
W
Agni
7,353
735
88
9
0
194,464
0
L
Kukulkan
5,129
513
61
6
0
165,531
6
L
Medusa
5,538
554
75
8
0
148,945
1
W
Danzaburou
7,179
718
59
6
0
189,905
4
W
Anubis
6,113
611
70
7
0
177,433
4
L
Khepri
5,081
508
18
2
0
178,569
8
W
Hachiman
3,549
355
0
0
0
0
0
L
Cthulhu
4,351
435
28
3
0
200,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role