Player Matchup

King Arthur
King Arthur
RicanMohican
King Arthur
Level 22
God Stats
3W - 1L
1,731 SR
Queue Stats
46W - 21L
1,698 Elo+
Party 2
Agni
Agni
Rizmylove
Agni
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,327 Elo+
Solo
Chaac
Chaac
VoldigoadAnos
Chaac
Level 7
God Stats
2W - 0L
1,782 SR
Queue Stats
5W - 2L
1,639 Elo+
Party 2
Team Averages
Level 14
1,671 SR
1,555 Elo+

VS

Team Averages
Level 25
1,558 SR
1,397 Elo+
Sol
Sol
MistermagiusJ
Sol
Level 36
God Stats
18W - 25L
1,462 SR
Queue Stats
109W - 141L
1,191 Elo+
Party 1
Bellona
Bellona
PettyRiceThief
Bellona
Level 15
God Stats
1W - 1L
1,785 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 1
Arachne
Arachne
xBiznitch
Arachne
Level 25
God Stats
5W - 3L
1,426 SR
Queue Stats
5W - 3L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RicanMohican
King Arthur
15
5 / 2 / 17
12,047
753
7,086
10,714
14,588
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
15
6 / 4 / 11
11,479
717
10,445
10,742
3,532
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
15 / 0 / 11
13,609
851
26,392
18,286
23,701
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,701
606
6,960
14,210
4,322
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 10 / 2
10,510
657
10,695
20,535
23,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
xBiznitch
Arachne
13
1 / 8 / 2
9,694
606
5,310
17,072
5,876
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
26
Kills
6
6
Deaths
26
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
4
10
2
0.5
W
King Arthur
RicanMohican
King Arthur
5
2
17
6.75
W
Agni
6
4
11
2.88
W
15
0
11
20.5
L
Arachne
xBiznitch
Arachne
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,923
Damage
22,965
39,742
Taken
51,817
41,821
Mitigated
33,724
12,518
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,960
1,277
0
1,680
14,210
4,322
0
2,218
11,696
42,392
0
L
10,695
4,417
0
1,500
20,535
23,526
0
4,558
15,325
0
27,737
W
King Arthur
RicanMohican
King Arthur
7,086
1,066
0
707
10,714
14,588
212
2,799
7,794
0
39,167
W
Agni
10,445
1,002
0
2,706
10,742
3,532
1,178
1,534
9,058
37,225
0
W
26,392
7,876
0
9,105
18,286
23,701
1,075
2,745
15,166
563
88,578
L
Arachne
xBiznitch
Arachne
5,310
4,613
0
2,133
17,072
5,876
0
4,299
12,371
0
28,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,135
Gold Earned
29,905
214
Minions Killed
131
0
Camps Cleared
0
880,609
Distance Traveled
804,639
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,701
606
55
3
0
248,521
2
L
Bellona
10,510
657
32
2
0
252,045
1
W
King Arthur
12,047
753
43
3
0
287,235
0
W
Agni
11,479
717
71
4
0
261,047
4
W
Chaac
13,609
851
100
6
0
332,327
4
L
Arachne
9,694
606
44
3
0
304,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role