Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kotoh_
Kukulkan
Level 156
God Stats
12W - 8L
1,644 SR
Queue Stats
93W - 104L
1,612 Elo+
Solo
Bellona
Bellona
VocaloidMadness
Bellona
Level 105
God Stats
5W - 6L
1,594 SR
Queue Stats
96W - 89L
1,603 Elo+
Solo
Danzaburou
Danzaburou
XxITSDARK-_
Danzaburou
Level 135
God Stats
5W - 6L
1,590 SR
Queue Stats
1,349W - 1,350L
1,586 Elo+
Solo
Hel
Hel
twinbornbark
Hel
Level 146
God Stats
8W - 3L
1,758 SR
Queue Stats
161W - 150L
1,600 Elo+
Solo
Team Averages
Level 138
1,617 SR
1,580 Elo+

VS

Team Averages
Level 142
1,622 SR
1,575 Elo+
Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Alex_96_22
Discordia
Level 144
God Stats
18W - 10L
1,761 SR
Queue Stats
321W - 315L
1,589 Elo+
Solo
Skadi
Skadi
Corrupted_mano
Skadi
Level 147
God Stats
17W - 10L
1,707 SR
Queue Stats
739W - 596L
1,678 Elo+
Party 1
Horus
Horus
LotusOrden
Horus
Level 159
God Stats
15W - 12L
1,642 SR
Queue Stats
1,001W - 834L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
1 / 2 / 0
3,552
710
2,239
3,951
951
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Kotoh_
Kukulkan
6
0 / 2 / 0
3,672
734
237
2,164
630
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,457
491
0
0
0
Danzaburou
XxITSDARK-_
Danzaburou
5
0 / 3 / 0
3,148
630
1,866
3,466
562
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 1
3,192
638
1,746
2,894
616
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
3 / 0 / 1
4,102
820
1,565
2,228
528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
 
Jormungandr
5
0 / 1 / 2
3,428
686
1,279
2,619
1,657
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate

Breastplate

+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
Alex_96_22
Discordia
6
0 / 0 / 3
3,752
750
654
1,177
241
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
4 / 0 / 3
4,632
926
3,109
1,959
402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
6
3 / 0 / 4
4,130
826
2,081
2,847
1,120
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
10
10
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
0
0.5
W
Susano
 
Susano
3
0
1
3.5
W
Jormungandr
 
Jormungandr
0
1
2
1
W
Discordia
Alex_96_22
Discordia
0
0
3
1.5
W
4
0
3
5.5
L
Kukulkan
Kotoh_
Kukulkan
0
2
0
0
W
Horus
3
0
4
5
L
0
0
0
0
L
Danzaburou
XxITSDARK-_
Danzaburou
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,088
Damage
8,688
12,475
Taken
10,830
2,759
Mitigated
3,948
2,901
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,239
1,203
0
982
3,951
951
0
526
3,250
0
13,833
W
Susano
 
Susano
1,565
485
0
1,206
2,228
528
0
210
2,018
0
12,024
W
Jormungandr
 
Jormungandr
1,279
264
0
765
2,619
1,657
0
910
1,709
11,094
0
W
Discordia
Alex_96_22
Discordia
654
73
0
734
1,177
241
0
237
940
15,881
0
W
3,109
1,415
0
750
1,959
402
0
140
1,819
0
16,710
L
Kukulkan
Kotoh_
Kukulkan
237
0
0
250
2,164
630
0
356
1,783
17,591
0
W
Horus
2,081
843
358
1,614
2,847
1,120
0
486
2,361
0
5,414
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
XxITSDARK-_
Danzaburou
1,866
821
0
960
3,466
562
0
0
3,466
0
11,789
L
1,746
349
243
466
2,894
616
0
751
2,043
6,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,021
Gold Earned
20,044
95
Minions Killed
133
0
Camps Cleared
0
360,714
Distance Traveled
491,742
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,552
710
28
6
0
95,182
0
W
Susano
4,102
820
25
5
0
105,482
2
W
Jormungandr
3,428
686
18
4
0
91,392
1
W
Discordia
3,752
750
41
8
0
90,473
1
W
Skadi
4,632
926
41
8
0
89,874
2
L
Kukulkan
3,672
734
40
8
0
73,515
2
W
Horus
4,130
826
8
2
0
114,521
2
L
Bellona
2,457
491
0
0
0
0
0
L
Danzaburou
3,148
630
20
4
0
83,058
1
L
Hel
3,192
638
7
1
0
108,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role