Player Matchup

Da Ji
Da Ji
KillerSimba000
Da Ji
Level 16
God Stats
17W - 15L
1,481 SR
Queue Stats
20W - 19L
1,342 Elo+
Solo
Neith
Neith
PompadourPrime
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,342 Elo+
Solo
Zeus
Zeus
VelesUfa102
Zeus
Level 22
God Stats
10W - 8L
1,536 SR
Queue Stats
36W - 42L
1,354 Elo+
Solo
Cthulhu
Cthulhu
wtm24
Cthulhu
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Thor
Thor
四季钢情
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,504 SR
1,408 Elo+

VS

Team Averages
Level 12
1,516 SR
1,333 Elo+
Ares
Ares
CoolerSpaceman
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Eset
Eset
Grajamaica
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
KeeZLy02
Sun Wukong
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 43L
1,282 Elo+
Solo
Artemis
Artemis
KingDavidd
Artemis
Level 13
God Stats
1W - 1L
1,736 SR
Queue Stats
14W - 17L
1,339 Elo+
Solo
Anubis
Anubis
Nikosta
Anubis
Level 20
God Stats
8W - 11L
1,342 SR
Queue Stats
35W - 46L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,470
652
3,171
9,089
3,198
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
6 / 5 / 0
6,900
531
5,324
8,095
1,900
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 0
8,325
640
6,650
4,570
1,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
wtm24
Cthulhu
10
0 / 4 / 3
6,306
485
2,887
7,358
4,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 1
6,726
517
3,909
7,739
2,212
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,661
435
546
6,941
2,749
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
3,961
305
0
0
0
Sun Wukong
KeeZLy02
Sun Wukong
13
4 / 1 / 0
7,140
549
4,685
7,440
3,330
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
KingDavidd
Artemis
11
6 / 7 / 0
7,345
565
8,641
10,998
2,945
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Nikosta
Anubis
12
1 / 5 / 2
6,527
502
3,735
9,681
4,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
15
Kills
13
14
Deaths
16
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
0
0
0
L
Sun Wukong
KeeZLy02
Sun Wukong
4
1
0
4
W
3
0
1
3.5
L
Artemis
KingDavidd
Artemis
6
7
0
0.86
L
Anubis
Nikosta
Anubis
1
5
2
0.4
W
6
5
0
1.2
W
6
1
0
6
W
Cthulhu
wtm24
Cthulhu
0
4
3
0.38
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
17,607
36,851
Taken
35,060
13,520
Mitigated
13,879
9,128
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
546
132
0
0
6,941
2,749
0
217
6,699
16,034
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
KeeZLy02
Sun Wukong
4,685
1,557
0
1,725
7,440
3,330
0
1,483
5,882
0
31,434
W
3,171
832
0
4,538
9,089
3,198
0
268
8,821
0
64,440
L
Artemis
KingDavidd
Artemis
8,641
6,101
0
2,627
10,998
2,945
0
1,205
9,693
0
27,471
L
Anubis
Nikosta
Anubis
3,735
439
0
3,480
9,681
4,855
0
6,357
3,249
39,162
0
W
5,324
3,495
0
1,512
8,095
1,900
1,472
550
7,545
0
23,351
W
6,650
1,146
0
1,411
4,570
1,276
702
1,115
3,455
43,638
0
W
Cthulhu
wtm24
Cthulhu
2,887
222
0
227
7,358
4,934
366
2,348
5,010
21,437
0
W
3,909
1,157
0
1,440
7,739
2,212
0
0
7,739
0
23,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,727
Gold Earned
30,634
339
Minions Killed
214
0
Camps Cleared
0
1,148,442
Distance Traveled
857,943
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,661
435
23
2
0
210,076
2
L
Eset
3,961
305
0
0
0
0
0
L
Sun Wukong
7,140
549
74
6
0
241,374
4
W
Da Ji
8,470
652
109
8
0
276,689
3
L
Artemis
7,345
565
44
3
0
206,800
2
L
Anubis
6,527
502
73
6
0
199,693
0
W
Neith
6,900
531
41
3
0
209,255
0
W
Zeus
8,325
640
87
7
0
227,605
3
W
Cthulhu
6,306
485
40
3
0
186,490
0
W
Thor
6,726
517
62
5
0
248,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role