Player Matchup

Heimdallr
Heimdallr
ArcDemon_5788
Heimdallr
Level 110
God Stats
8W - 6L
1,410 SR
Queue Stats
260W - 309L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
BLOODY13NIGHT
Cthulhu
Level 64
God Stats
3W - 2L
1,094 SR
Queue Stats
50W - 68L
1,285 Elo+
Party 1
Chang'e
Chang'e
BretimusVIII
Chang'e
Level 106
God Stats
89W - 94L
1,553 SR
Queue Stats
102W - 129L
1,440 Elo+
Solo
Chaac
Chaac
Secretly Hated
Chaac
Level 141
God Stats
5W - 7L
1,454 SR
Queue Stats
361W - 392L
1,343 Elo+
Party 2
Da Ji
Da Ji
TGModen
Da Ji
Level 88
God Stats
1W - 0L
1,514 SR
Queue Stats
40W - 40L
1,368 Elo+
Party 2
Team Averages
Level 102
1,405 SR
1,353 Elo+

VS

Team Averages
Level 101
1,493 SR
1,328 Elo+
Da Ji
Da Ji
CalmShadow
Da Ji
Level 90
God Stats
18W - 27L
1,413 SR
Queue Stats
173W - 192L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
Hazzird
Sun Wukong
Level 128
God Stats
9W - 7L
1,517 SR
Queue Stats
95W - 94L
1,381 Elo+
Solo
Poseidon
Poseidon
THATxGUYxSUCKS
Poseidon
Level 96
God Stats
10W - 7L
1,565 SR
Queue Stats
170W - 197L
1,313 Elo+
Solo
Cu Chulainn
Cu Chulainn
l VipeeR
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 272L
1,274 Elo+
Solo
Heimdallr
Heimdallr
tigga111
Heimdallr
Level 125
God Stats
12W - 17L
1,472 SR
Queue Stats
285W - 315L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArcDemon_5788
Heimdallr
19
5 / 3 / 15
12,561
502
13,083
16,340
11,126
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
16
3 / 2 / 12
12,213
489
13,339
25,395
26,805
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
BretimusVIII
Chang'e
20
11 / 2 / 8
13,934
557
24,113
18,024
8,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 7 / 9
12,184
487
23,958
32,447
39,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
TGModen
Da Ji
19
8 / 3 / 8
13,723
549
12,665
20,082
9,550
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
5 / 4 / 4
11,724
469
9,670
21,544
8,801
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Hazzird
Sun Wukong
17
3 / 7 / 3
11,395
456
15,791
31,271
29,998
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
19
7 / 8 / 5
12,241
490
20,748
20,917
7,791
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
l VipeeR
Cu Chulainn
16
2 / 6 / 5
11,399
456
9,813
25,396
19,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
tigga111
Heimdallr
15
0 / 5 / 6
9,671
387
13,877
18,998
6,450
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
30
Kills
17
17
Deaths
30
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArcDemon_5788
Heimdallr
5
3
15
4.17
W
Cthulhu
3
2
12
4.5
W
Chang'e
BretimusVIII
Chang'e
11
2
8
7.5
L
Da Ji
5
4
4
1.75
L
Sun Wukong
Hazzird
Sun Wukong
3
7
3
0.64
W
3
7
9
1.07
W
Da Ji
TGModen
Da Ji
8
3
8
4
L
Poseidon
7
8
5
1.19
L
Cu Chulainn
l VipeeR
Cu Chulainn
2
6
5
0.75
L
Heimdallr
tigga111
Heimdallr
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,158
Damage
69,899
112,288
Taken
118,126
95,715
Mitigated
72,863
48,917
Healing
33,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArcDemon_5788
Heimdallr
13,083
6,343
0
5,004
16,340
11,126
3,123
3,049
13,141
0
80,137
W
Cthulhu
13,339
1,459
841
3,707
25,395
26,805
554
2,739
22,426
46,193
0
W
Chang'e
BretimusVIII
Chang'e
24,113
768
7,856
11,456
18,024
8,634
1,896
6,082
11,842
97,336
0
L
Da Ji
9,670
2,686
0
4,851
21,544
8,801
0
7,967
13,309
0
55,990
L
Sun Wukong
Hazzird
Sun Wukong
15,791
2,269
0
12,904
31,271
29,998
742
7,607
22,539
0
64,334
W
23,958
5,376
0
13,304
32,447
39,600
930
4,741
26,663
0
72,407
W
Da Ji
TGModen
Da Ji
12,665
2,155
0
6,749
20,082
9,550
0
4,137
15,795
0
87,314
L
Poseidon
20,748
2,864
224
4,773
20,917
7,791
0
9,387
11,405
83,645
0
L
Cu Chulainn
l VipeeR
Cu Chulainn
9,813
3,948
0
6,226
25,396
19,823
0
4,529
20,417
0
70,226
L
Heimdallr
tigga111
Heimdallr
13,877
4,515
0
4,339
18,998
6,450
1,105
7,962
10,773
0
57,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,615
Gold Earned
56,430
549
Minions Killed
509
0
Camps Cleared
0
2,370,207
Distance Traveled
2,195,019
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,561
502
122
5
0
453,811
1
W
Cthulhu
12,213
489
51
2
0
449,550
3
W
Chang'e
13,934
557
172
7
0
538,556
4
L
Da Ji
11,724
469
82
3
0
502,286
7
L
Sun Wukong
11,395
456
127
5
0
395,588
1
W
Chaac
12,184
487
86
3
0
416,629
0
W
Da Ji
13,723
549
118
5
0
511,661
1
L
Poseidon
12,241
490
133
5
0
447,179
4
L
Cu Chulainn
11,399
456
94
4
0
401,892
10
L
Heimdallr
9,671
387
73
3
0
448,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role