Player Matchup

Ymir
Ymir
ClappinCheeks22
Ymir
Level 28
God Stats
4W - 1L
1,941 SR
Queue Stats
70W - 66L
1,418 Elo+
Party 3
Bellona
Bellona
CyborgMercenary5
Bellona
Level 12
God Stats
3W - 11L
1,368 SR
Queue Stats
8W - 14L
1,346 Elo+
Party 2
Anhur
Anhur
GimmeYurGold
Anhur
Level 26
God Stats
1W - 9L
1,192 SR
Queue Stats
56W - 70L
1,341 Elo+
Party 3
Thor
Thor
Stanly02
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,115 Elo+
Solo
Scylla
Scylla
Zashbo
Scylla
Level 18
God Stats
1W - 2L
1,455 SR
Queue Stats
6W - 11L
1,268 Elo+
Party 2
Team Averages
Level 18
1,491 SR
1,297 Elo+

VS

Team Averages
Level 22
1,470 SR
1,279 Elo+
Izanami
Izanami
Ah1013
Izanami
Level 29
God Stats
19W - 13L
1,541 SR
Queue Stats
19W - 15L
1,286 Elo+
Party 1
Thor
Thor
Imatoaster5000
Thor
Level 3
God Stats
2W - 2L
1,280 SR
Queue Stats
3W - 2L
1,063 Elo+
Party 1
Rama
Rama
K0r0ni
Rama
Level 16
God Stats
5W - 6L
1,516 SR
Queue Stats
22W - 29L
1,322 Elo+
Solo
Ne Zha
Ne Zha
TZV_Olver
Ne Zha
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,303 Elo+
Party 4
Ra
Ra
lIju4nx3-
Ra
Level 22
God Stats
16W - 12L
1,513 SR
Queue Stats
38W - 30L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 3
6,862
404
4,675
15,897
5,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 4 / 2
7,343
432
3,241
12,217
5,793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
8 / 6 / 0
8,822
519
10,690
13,669
4,107
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
8
0 / 11 / 2
5,687
335
1,097
13,929
3,773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Zashbo
Scylla
15
7 / 2 / 2
9,119
536
14,476
8,513
2,984
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ah1013
Izanami
15
9 / 4 / 6
10,376
610
16,558
12,392
4,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 3 / 3
8,761
515
2,537
7,908
2,952
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
K0r0ni
Rama
18
12 / 4 / 0
12,228
719
14,400
18,216
5,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
TZV_Olver
Ne Zha
14
3 / 5 / 2
9,594
564
3,206
11,010
3,311
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 3 / 6
10,055
591
9,987
9,891
3,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
18
Kills
32
33
Deaths
19
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ah1013
Izanami
9
4
6
3
L
0
10
3
0.15
L
3
4
2
1
L
8
6
0
1.33
W
5
3
3
2.17
W
Rama
K0r0ni
Rama
12
4
0
3
L
Thor
0
11
2
0.09
W
Ne Zha
TZV_Olver
Ne Zha
3
5
2
0.8
L
Scylla
Zashbo
Scylla
7
2
2
4
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,179
Damage
46,688
64,225
Taken
59,417
22,422
Mitigated
19,646
5,008
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ah1013
Izanami
16,558
11,962
477
4,948
12,392
4,069
5,704
5,647
6,745
0
75,227
L
4,675
1,724
0
0
15,897
5,765
256
1,534
14,363
33,981
0
L
3,241
1,562
0
445
12,217
5,793
245
2,822
9,395
0
14,473
L
10,690
3,392
99
3,445
13,669
4,107
676
847
12,822
0
47,090
W
2,537
327
0
147
7,908
2,952
905
1,742
6,166
0
17,622
W
Rama
K0r0ni
Rama
14,400
12,267
0
10,666
18,216
5,524
4,874
3,924
14,292
0
88,575
L
Thor
1,097
332
0
665
13,929
3,773
91
1,711
12,218
0
9,364
W
Ne Zha
TZV_Olver
Ne Zha
3,206
951
0
4,039
11,010
3,311
960
2,887
8,123
0
44,010
L
Scylla
Zashbo
Scylla
14,476
1,379
0
354
8,513
2,984
343
3,073
5,440
51,094
0
W
9,987
1,325
477
4,295
9,891
3,790
1,889
4,951
4,940
54,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
51,014
241
Minions Killed
460
0
Camps Cleared
0
1,389,904
Distance Traveled
1,377,604
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,376
610
115
7
0
253,564
0
L
Ymir
6,862
404
45
3
0
249,059
5
L
Bellona
7,343
432
23
1
0
362,395
0
L
Anhur
8,822
519
63
4
0
262,374
0
W
Thor
8,761
515
35
2
0
294,988
1
W
Rama
12,228
719
131
8
0
258,609
6
L
Thor
5,687
335
11
1
0
216,299
0
W
Ne Zha
9,594
564
77
5
0
272,061
0
L
Scylla
9,119
536
99
6
0
299,777
2
W
Ra
10,055
591
102
6
0
298,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role