Player Matchup

Anubis
Anubis
Benjamused
Anubis
Level 46
God Stats
28W - 17L
1,484 SR
Queue Stats
119W - 94L
1,468 Elo+
Party 1
Zeus
Zeus
TnArG_nAwG
Zeus
Level 63
God Stats
1W - 1L
1,679 SR
Queue Stats
136W - 156L
1,273 Elo+
Party 1
Scylla
Scylla
bheadrick07
Scylla
Level 67
God Stats
3W - 12L
1,345 SR
Queue Stats
205W - 214L
1,330 Elo+
Party 1
Team Averages
Level 59
1,503 SR
1,357 Elo+

VS

Team Averages
Level 115
1,443 SR
1,399 Elo+
Ah Muzen Cab
Ah Muzen Cab
ABoyNamedBottle
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 2
Hercules
Hercules
Donavin92
Hercules
Level 111
God Stats
1W - 0L
1,328 SR
Queue Stats
6W - 4L
1,444 Elo+
Party 2
Ne Zha
Ne Zha
shdwlghtnng
Ne Zha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Benjamused
Anubis
15
4 / 4 / 5
12,081
636
11,720
13,111
5,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 7 / 5
11,689
615
12,347
12,033
3,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
14
3 / 6 / 3
11,442
602
6,812
10,863
3,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ABoyNamedBottle
Ah Muzen Cab
18
7 / 2 / 9
12,905
679
15,380
9,597
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Donavin92
Hercules
15
5 / 5 / 7
12,174
641
10,033
22,733
21,285
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
16
5 / 3 / 10
12,500
658
5,946
11,859
8,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
17
17
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ABoyNamedBottle
Ah Muzen Cab
7
2
9
5.75
L
Anubis
Benjamused
Anubis
4
4
5
1.63
W
Hercules
Donavin92
Hercules
5
5
7
1.7
L
3
7
5
0.79
L
Scylla
3
6
3
0.75
W
Ne Zha
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
31,359
36,007
Taken
44,189
12,295
Mitigated
36,098
5,845
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ABoyNamedBottle
Ah Muzen Cab
15,380
4,566
0
4,647
9,597
6,030
2,895
7,034
2,563
0
67,225
L
Anubis
Benjamused
Anubis
11,720
831
0
4,325
13,111
5,637
438
6
13,105
55,609
0
W
Hercules
Donavin92
Hercules
10,033
2,264
0
7,998
22,733
21,285
121
15,579
7,154
0
30,889
L
12,347
1,772
0
563
12,033
3,552
184
28
12,005
46,597
0
L
Scylla
6,812
351
0
957
10,863
3,106
59
0
10,863
49,258
0
W
Ne Zha
5,946
928
0
3,886
11,859
8,783
239
8,526
3,333
0
44,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
37,579
236
Minions Killed
199
0
Camps Cleared
0
941,545
Distance Traveled
1,044,980
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,905
679
117
6
0
374,887
2
L
Anubis
12,081
636
69
4
0
301,424
1
W
Hercules
12,174
641
33
2
0
329,270
4
L
Zeus
11,689
615
75
4
0
303,041
0
L
Scylla
11,442
602
92
5
0
337,080
2
W
Ne Zha
12,500
658
49
3
0
340,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role